Player Matchup

Mercury
Mercury
NelsonHdez
Mercury
Level 149
God Stats
9W - 6L
1,727 SR
Queue Stats
119W - 120L
1,571 Elo+
Party 1
Hou Yi
Hou Yi
PFM_SoyErPepi
Hou Yi
Level 6
God Stats
5W - 1L
1,682 SR
Queue Stats
19W - 9L
1,433 Elo+
Party 1
Merlin
Merlin
QS-M-_-GoNdJ
Merlin
Level 109
God Stats
10W - 5L
1,617 SR
Queue Stats
279W - 227L
1,578 Elo+
Party 1
Geb
Geb
xAeroFX
Geb
Level 8
God Stats
2W - 0L
1,682 SR
Queue Stats
11W - 8L
1,433 Elo+
Party 1
Ymir
Ymir
x_Corle96_x
Ymir
Level 8
God Stats
4W - 0L
1,793 SR
Queue Stats
27W - 13L
1,589 Elo+
Party 1
Team Averages
Level 56
1,700 SR
1,521 Elo+

VS

Team Averages
Level 24
1,536 SR
1,395 Elo+
Hel
Hel
Kanura
Hel
Level 29
God Stats
17W - 11L
1,632 SR
Queue Stats
169W - 129L
1,553 Elo+
Solo
Skadi
Skadi
MozzPvfc
Skadi
Level 29
God Stats
21W - 32L
1,333 SR
Queue Stats
109W - 113L
1,338 Elo+
Solo
Gilgamesh
Gilgamesh
VaNKocH21
Gilgamesh
Level 17
God Stats
1W - 1L
1,732 SR
Queue Stats
16W - 15L
1,474 Elo+
Solo
Loki
Loki
Wolframio69
Loki
Level 29
God Stats
6W - 5L
1,482 SR
Queue Stats
21W - 24L
1,331 Elo+
Solo
Sylvanus
Sylvanus
xKAPTIVEx
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
NelsonHdez
Mercury
9
4 / 1 / 3
5,538
692
4,139
6,168
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 0 / 1
5,954
744
2,621
3,991
1,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
8
2 / 0 / 2
5,124
641
2,721
3,170
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
7
0 / 1 / 7
4,827
603
2,519
5,709
3,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 1 / 3
5,478
685
3,439
4,505
1,849
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Kanura
Hel
7
1 / 2 / 0
4,110
514
3,903
4,450
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
MozzPvfc
Skadi
2
0 / 2 / 0
3,262
408
140
1,277
154
Mace

Mace

+10
Physical Power

Gilgamesh
VaNKocH21
Gilgamesh
7
2 / 3 / 0
4,607
576
2,843
9,434
3,900
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

7
0 / 3 / 1
4,316
540
1,548
5,872
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
xKAPTIVEx
Sylvanus
6
0 / 2 / 0
4,102
513
2,494
4,945
2,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
12
Kills
3
3
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hel
Kanura
Hel
1
2
0
0.5
L
Skadi
MozzPvfc
Skadi
0
2
0
0
W
Mercury
NelsonHdez
Mercury
4
1
3
5.5
W
3
0
1
3.5
W
Merlin
2
0
2
3
L
Gilgamesh
VaNKocH21
Gilgamesh
2
3
0
0.67
L
0
3
1
0.17
W
Geb
0
1
7
3.5
L
Sylvanus
xKAPTIVEx
Sylvanus
0
2
0
0
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,439
Damage
10,928
23,543
Taken
25,978
8,641
Mitigated
9,553
8,825
Healing
8,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Kanura
Hel
3,903
106
311
1,497
4,450
1,309
0
1,809
2,405
16,753
0
L
Skadi
MozzPvfc
Skadi
140
140
0
29
1,277
154
0
143
1,134
0
1,618
W
Mercury
NelsonHdez
Mercury
4,139
1,778
0
2,472
6,168
1,729
472
523
5,645
0
27,131
W
2,621
1,662
0
2,282
3,991
1,114
2,277
541
3,450
0
33,320
W
Merlin
2,721
0
164
1,640
3,170
941
607
1,836
1,334
22,555
0
L
Gilgamesh
VaNKocH21
Gilgamesh
2,843
652
31
2,539
9,434
3,900
0
3,600
5,766
0
12,759
L
1,548
206
0
1,468
5,872
1,486
0
820
5,041
0
16,007
W
Geb
2,519
446
0
1,547
5,709
3,008
0
2,803
2,906
9,414
0
L
Sylvanus
xKAPTIVEx
Sylvanus
2,494
968
825
1,942
4,945
2,704
0
1,924
2,953
10,688
0
W
3,439
655
0
720
4,505
1,849
0
694
3,811
20,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,921
Gold Earned
20,397
245
Minions Killed
106
0
Camps Cleared
0
789,367
Distance Traveled
674,668
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,110
514
22
3
0
178,059
2
L
Skadi
3,262
408
3
0
0
39,167
0
W
Mercury
5,538
692
53
7
0
184,958
1
W
Hou Yi
5,954
744
77
10
0
140,608
2
W
Merlin
5,124
641
54
7
0
154,260
2
L
Gilgamesh
4,607
576
21
3
0
169,962
0
L
Loki
4,316
540
40
5
0
137,032
0
W
Geb
4,827
603
14
2
0
162,901
1
L
Sylvanus
4,102
513
20
3
0
150,448
1
W
Ymir
5,478
685
47
6
0
146,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role