Player Matchup

Medusa
Medusa
Silver I
BrentRandolph
Medusa
Silver I
Level 108
God Stats
21W - 19L
1,619 SR
Queue Stats
296W - 324L
1,257 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
Chibi_Ra_YouTube
Kuzenbo
Gold II
Level 103
God Stats
2W - 11L
1,446 SR
Queue Stats
122W - 157L
1,541 MMR
Solo
Discordia
Discordia
Platinum IV
krethen6891
Discordia
Platinum IV
Level 67
God Stats
6W - 1L
1,701 SR
Queue Stats
32W - 24L
1,960 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 93
1,589 SR
1,586 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,423 SR
1,594 MMR
Charybdis
Charybdis
Gold IV
datam0sh-
Charybdis
Gold IV
Level 160
God Stats
0W - 2L
1,371 SR
Queue Stats
447W - 499L
1,522 MMR
Solo
Merlin
Merlin
Gold II
ted2raw
Merlin
Gold II
Level 157
God Stats
10W - 14L
1,584 SR
Queue Stats
207W - 264L
1,612 MMR
Solo
Athena
Athena
Gold III
unknownkev-
Athena
Gold III
Level 84
God Stats
0W - 3L
1,313 SR
Queue Stats
82W - 79L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 8
10,058
718
10,181
11,312
4,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 12
9,885
706
10,189
17,637
20,003
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
krethen6891
Discordia
15
9 / 1 / 8
10,994
785
15,573
9,286
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
GebPersephoneGilgameshMorgan Le FayOdin

VS

Bans
TiamatCu ChulainnChaacAchillesFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
datam0sh-
Charybdis
13
3 / 9 / 2
10,052
718
7,796
15,010
5,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
ted2raw
Merlin
13
1 / 3 / 4
9,268
662
9,282
9,845
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
13
1 / 5 / 2
9,679
691
5,226
20,874
20,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
17
Kills
5
5
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
W
3
2
12
4.5
L
Charybdis
datam0sh-
Charybdis
3
9
2
0.44
W
Discordia
krethen6891
Discordia
9
1
8
13
L
Merlin
ted2raw
Merlin
1
3
4
1
L
Athena
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,943
Damage
22,304
38,235
Taken
45,729
28,015
Mitigated
28,572
9,378
Healing
5,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,181
4,202
0
4,239
11,312
4,606
2,219
6,007
4,859
0
44,228
W
10,189
2,966
674
2,698
17,637
20,003
229
4,530
12,637
31,133
0
L
Charybdis
datam0sh-
Charybdis
7,796
2,249
0
1,065
15,010
5,127
0
8,723
5,848
0
26,684
W
Discordia
krethen6891
Discordia
15,573
764
0
1,767
9,286
3,406
580
3,290
5,802
47,703
0
L
Merlin
ted2raw
Merlin
9,282
337
0
2,121
9,845
3,330
0
6,049
3,456
33,689
0
L
Athena
5,226
1,320
0
2,001
20,874
20,115
0
9,922
10,500
29,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,937
Gold Earned
28,999
170
Minions Killed
158
10
Camps Cleared
2
843,629
Distance Traveled
729,814
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,058
718
55
4
4
280,785
2
W
Kuzenbo
9,885
706
32
2
2
289,149
5
L
Charybdis
10,052
718
41
3
1
203,625
1
W
Discordia
10,994
785
83
6
4
273,695
1
L
Merlin
9,268
662
62
4
1
254,605
8
L
Athena
9,679
691
55
4
0
271,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role