Player Matchup

Cthulhu
Cthulhu
Black_Panther720
Cthulhu
Level 109
God Stats
3W - 4L
1,440 SR
Queue Stats
303W - 281L
1,498 Elo+
Party 1
Bellona
Bellona
MeinKonto
Bellona
Level 16
God Stats
2W - 1L
1,836 SR
Queue Stats
8W - 12L
1,448 Elo+
Party 1
Chiron
Chiron
manimaker2009
Chiron
Level 160
God Stats
21W - 28L
1,649 SR
Queue Stats
751W - 720L
1,544 Elo+
Party 1
Sol
Sol
nia21111
Sol
Level 128
God Stats
68W - 69L
1,469 SR
Queue Stats
338W - 328L
1,479 Elo+
Party 1
Ymir
Ymir
stonemasen
Ymir
Level 100
God Stats
48W - 55L
1,547 SR
Queue Stats
485W - 488L
1,466 Elo+
Party 1
Team Averages
Level 103
1,588 SR
1,487 Elo+

VS

Team Averages
Level 88
1,637 SR
1,549 Elo+
Cernunnos
Cernunnos
AwilixMaiin
Cernunnos
Level 49
God Stats
3W - 2L
1,424 SR
Queue Stats
140W - 81L
1,505 Elo+
Party 3
Ullr
Ullr
DakaroEU
Ullr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 43L
1,663 Elo+
Party 2
Tyr
Tyr
DeadBadBunnyUwU
Tyr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 120L
1,480 Elo+
Party 2
Mercury
Mercury
GoddessAsuna---
Mercury
Level 127
God Stats
3W - 0L
1,864 SR
Queue Stats
169W - 81L
1,587 Elo+
Party 3
Zeus
Zeus
pas1234133
Zeus
Level 128
God Stats
16W - 2L
1,899 SR
Queue Stats
123W - 82L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
7,567
378
4,667
10,907
7,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
MeinKonto
Bellona
14
0 / 5 / 1
8,071
404
4,074
14,206
12,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 6 / 1
10,117
506
13,601
14,120
3,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 6 / 2
9,421
471
7,599
17,955
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 4 / 2
9,171
459
6,415
14,766
5,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AwilixMaiin
Cernunnos
18
5 / 1 / 9
11,776
589
12,391
18,887
7,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ullr
17
2 / 3 / 10
10,778
539
9,169
13,133
4,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 6 / 4
10,520
526
6,980
15,281
11,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 0 / 3
13,025
651
11,265
12,173
6,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
9 / 3 / 3
11,394
570
14,944
8,900
3,399
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
12
Kills
25
25
Deaths
13
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AwilixMaiin
Cernunnos
5
1
9
9.5
L
1
4
0
0.25
W
Ullr
2
3
10
2.33
W
1
6
4
0.5
W
8
0
3
9.5
L
Bellona
MeinKonto
Bellona
0
5
1
0.1
L
4
6
1
0.75
L
2
6
2
0.5
W
9
3
3
3.5
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,356
Damage
54,749
71,954
Taken
68,374
34,144
Mitigated
32,385
16,892
Healing
27,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AwilixMaiin
Cernunnos
12,391
5,833
0
9,913
18,887
7,029
937
4,087
14,800
0
99,389
L
4,667
251
528
2,125
10,907
7,225
104
1,845
9,062
21,587
0
W
Ullr
9,169
3,627
0
2,297
13,133
4,812
884
3,698
9,435
0
72,003
W
6,980
1,102
0
6,239
15,281
11,090
1,355
5,974
9,307
0
53,142
W
11,265
6,413
0
5,831
12,173
6,055
2,927
2,869
9,304
0
121,794
L
Bellona
MeinKonto
Bellona
4,074
851
0
1,476
14,206
12,427
0
1,771
12,435
7,116
31,327
L
13,601
3,771
503
3,384
14,120
3,902
718
1,388
12,732
0
70,525
L
7,599
2,662
0
7,535
17,955
4,706
894
6,270
11,685
65,604
0
W
14,944
2,649
0
3,027
8,900
3,399
75
3,325
5,575
65,682
0
L
6,415
1,223
0
1,341
14,766
5,884
0
3,670
11,096
53,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,347
Gold Earned
57,493
430
Minions Killed
617
0
Camps Cleared
0
1,677,810
Distance Traveled
1,983,520
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,776
589
107
5
0
377,681
2
L
Cthulhu
7,567
378
27
1
0
324,895
3
W
Ullr
10,778
539
108
5
0
375,459
7
W
Tyr
10,520
526
97
5
0
370,346
3
W
Mercury
13,025
651
206
10
0
521,316
3
L
Bellona
8,071
404
73
4
0
333,085
3
L
Chiron
10,117
506
105
5
0
366,154
6
L
Sol
9,421
471
128
6
0
347,970
7
W
Zeus
11,394
570
99
5
0
338,718
6
L
Ymir
9,171
459
97
5
0
305,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role