Player Matchup

Izanami
Izanami
Allucerdis
Izanami
Level 23
God Stats
5W - 0L
1,836 SR
Queue Stats
22W - 25L
1,380 Elo+
Party 1
Nu Wa
Nu Wa
IIMsGorgeousII
Nu Wa
Level 29
God Stats
10W - 7L
1,550 SR
Queue Stats
106W - 109L
1,469 Elo+
Solo
Hel
Hel
Phantomrain44
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 193L
1,493 Elo+
Party 1
Tiamat
Tiamat
SeizedDragoon14
Tiamat
Level 29
God Stats
3W - 3L
1,333 SR
Queue Stats
36W - 45L
1,461 Elo+
Solo
Neith
Neith
xxDNasty17
Neith
Level 29
God Stats
3W - 0L
1,714 SR
Queue Stats
3W - 0L
1,720 Elo+
Solo
Team Averages
Level 28
1,587 SR
1,505 Elo+

VS

Team Averages
Level 20
1,555 SR
1,404 Elo+
Cliodhna
Cliodhna
Bixotinho-2007
Cliodhna
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hel
Hel
Dracosoul
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 79L
1,462 Elo+
Solo
Poseidon
Poseidon
TheCivilAvenger
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,086 Elo+
Solo
Jing Wei
Jing Wei
js_souuth
Jing Wei
Level 29
God Stats
1W - 2L
1,550 SR
Queue Stats
162W - 154L
1,485 Elo+
Solo
Geb
Geb
yoyo0395
Geb
Level 28
God Stats
8W - 9L
1,727 SR
Queue Stats
170W - 163L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Allucerdis
Izanami
18
10 / 0 / 13
11,142
1,013
22,776
11,681
4,748
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 1 / 16
10,829
984
10,882
6,941
2,751
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 0 / 21
10,758
978
11,458
9,810
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 1 / 17
11,017
1,002
15,392
11,714
7,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
17
4 / 1 / 8
10,046
913
9,303
4,909
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

273

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
0 / 9 / 0
8,882
807
3,917
14,458
5,966
15
1 / 0 / 1
9,334
849
3,579
4,447
1,742
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
15
0 / 8 / 2
9,126
830
6,883
12,816
4,700
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
js_souuth
Jing Wei
16
0 / 8 / 3
9,349
850
15,365
17,816
6,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 3 / 1
10,237
931
12,838
26,455
33,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
10
28
Kills
3
3
Deaths
28
75
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
Allucerdis
Izanami
10
0
13
16.5
L
Cliodhna
0
9
0
0
L
1
0
1
1.5
W
6
1
16
14
W
2
0
21
12.5
W
6
1
17
14.5
L
Poseidon
0
8
2
0.13
L
Jing Wei
js_souuth
Jing Wei
0
8
3
0.19
W
Neith
4
1
8
8
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,811
Damage
42,582
45,055
Taken
75,992
22,075
Mitigated
51,952
19,256
Healing
8,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Allucerdis
Izanami
22,776
14,274
0
0
11,681
4,748
0
6,377
5,304
0
32,296
L
Cliodhna
3,917
0
0
0
14,458
5,966
0
7,213
7,169
0
20,957
L
3,579
957
4,028
1,644
4,447
1,742
0
2,263
2,074
17,040
0
W
10,882
4,101
63
1,125
6,941
2,751
0
3,641
3,300
30,438
0
W
11,458
2,874
6,884
4,810
9,810
4,377
0
4,418
5,392
34,713
0
W
15,392
1,403
308
4,458
11,714
7,993
0
6,975
4,739
26,191
0
L
Poseidon
6,883
733
0
15
12,816
4,700
0
5,866
6,737
37,598
0
L
Jing Wei
js_souuth
Jing Wei
15,365
8,262
0
1,972
17,816
6,337
0
9,869
7,747
0
40,141
W
Neith
9,303
3,817
0
1,608
4,909
2,206
0
1,889
3,020
0
24,010
L
12,838
719
0
1,026
26,455
33,207
0
11,408
14,533
24,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,792
Gold Earned
46,928
194
Minions Killed
205
3
Camps Cleared
4
974,413
Distance Traveled
950,607
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,142
1,013
22
2
1
210,693
0
L
Cliodhna
8,882
807
30
3
2
170,520
0
L
Hel
9,334
849
27
2
0
186,265
1
W
Nu Wa
10,829
984
23
2
0
192,494
0
W
Hel
10,758
978
54
5
0
195,896
0
W
Tiamat
11,017
1,002
43
4
1
204,234
0
L
Poseidon
9,126
830
68
6
0
146,825
2
L
Jing Wei
9,349
850
53
5
1
208,223
0
W
Neith
10,046
913
52
5
1
171,096
0
L
Geb
10,237
931
27
2
1
238,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role