Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BedIntruder35
Cthulhu
Level 14
God Stats
0W - 2L
1,786 SR
Queue Stats
0W - 3L
1,186 Elo+
Solo
Artemis
Artemis
RAW420NYC
Artemis
Level 3
God Stats
0W - 1L
1,669 SR
Queue Stats
3W - 7L
1,262 Elo+
Party 2
Team Averages
Level 47
1,652 SR
1,316 Elo+

VS

Team Averages
Level 47
1,522 SR
1,411 Elo+
Agni
Agni
Jamperer
Agni
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 99L
1,369 Elo+
Party 1
Skadi
Skadi
cardiacatk
Skadi
Level 12
God Stats
1W - 0L
1,725 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Athena
Athena
xSamsquanchx
Athena
Level 30
God Stats
6W - 6L
1,340 SR
Queue Stats
71W - 71L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 7 / 1
5,938
594
4,372
11,818
8,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
10
2 / 2 / 0
6,691
669
4,290
8,387
6,581
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
RAW420NYC
Artemis
8
0 / 7 / 2
5,786
579
2,690
8,315
2,400

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
9 / 0 / 7
8,302
830
11,289
4,712
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
11
5 / 3 / 8
7,787
779
5,570
3,878
1,092
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
12
2 / 0 / 14
7,895
790
5,912
8,869
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
16
16
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
7
1
0.07
L
Cthulhu
2
2
0
1
W
Agni
9
0
7
12.5
L
Artemis
RAW420NYC
Artemis
0
7
2
0.14
W
Skadi
5
3
8
3
W
Athena
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,352
Damage
22,771
28,520
Taken
17,459
17,177
Mitigated
8,462
3,530
Healing
6,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,372
908
291
2,430
11,818
8,196
0
7,043
4,399
0
22,430
L
Cthulhu
4,290
469
0
588
8,387
6,581
0
4,814
3,088
13,747
0
W
Agni
11,289
949
809
1,549
4,712
1,715
0
1,342
3,370
33,589
0
L
Artemis
RAW420NYC
Artemis
2,690
1,820
0
221
8,315
2,400
0
5,002
3,061
0
7,583
W
Skadi
5,570
2,442
0
127
3,878
1,092
575
884
2,994
0
17,000
W
Athena
5,912
1,854
0
3,657
8,869
5,655
199
2,600
6,269
10,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,415
Gold Earned
23,984
77
Minions Killed
90
4
Camps Cleared
5
491,132
Distance Traveled
556,010
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,938
594
39
4
3
162,569
2
L
Cthulhu
6,691
669
28
3
0
187,124
3
W
Agni
8,302
830
53
5
4
177,977
1
L
Artemis
5,786
579
10
1
1
141,439
0
W
Skadi
7,787
779
26
3
1
168,500
3
W
Athena
7,895
790
11
1
0
209,533
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role