Player Matchup

Artemis
Artemis
HyacinthOwl
Artemis
Level 39
God Stats
69W - 83L
1,406 SR
Queue Stats
94W - 125L
1,382 Elo+
Party 2
Olorun
Olorun
IzanamiOneTrick
Olorun
Level 94
God Stats
1W - 1L
1,576 SR
Queue Stats
14W - 12L
1,505 Elo+
Solo
Mercury
Mercury
Nightshock
Mercury
Level 108
God Stats
6W - 2L
1,517 SR
Queue Stats
151W - 149L
1,529 Elo+
Solo
Chang'e
Chang'e
drako0069
Chang'e
Level 83
God Stats
749W - 794L
1,482 SR
Queue Stats
771W - 849L
1,452 Elo+
Solo
Cabrakan
Cabrakan
homer1homer2
Cabrakan
Level 43
God Stats
27W - 34L
1,403 SR
Queue Stats
114W - 145L
1,396 Elo+
Party 2
Team Averages
Level 73
1,477 SR
1,453 Elo+

VS

Team Averages
Level 87
1,535 SR
1,527 Elo+
Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Gordinhooo
Heimdallr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,735 Elo+
Party 1
Agni
Agni
LoritoARG88
Agni
Level 68
God Stats
2W - 3L
1,310 SR
Queue Stats
118W - 136L
1,418 Elo+
Solo
Horus
Horus
Slyceratops
Horus
Level 49
God Stats
25W - 12L
1,865 SR
Queue Stats
104W - 120L
1,484 Elo+
Solo
Tiamat
Tiamat
m1nduim
Tiamat
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HyacinthOwl
Artemis
18
1 / 1 / 25
10,121
1,012
9,615
7,629
3,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
23 / 1 / 10
13,677
1,368
34,943
20,875
15,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Nightshock
Mercury
17
8 / 1 / 13
11,183
1,118
9,268
8,880
4,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
drako0069
Chang'e
17
1 / 0 / 23
9,809
981
7,981
7,087
2,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
homer1homer2
Cabrakan
16
0 / 4 / 26
10,041
1,004
8,355
14,028
20,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

303

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 7 / 4
8,381
838
6,477
14,900
14,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Gordinhooo
Heimdallr
15
1 / 10 / 6
9,080
908
10,864
19,627
8,322
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 4 / 6
8,976
898
14,150
12,982
5,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 3 / 2
9,967
997
6,839
11,982
12,663
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Tiamat
m1nduim
Tiamat
15
2 / 9 / 4
9,206
921
13,577
17,405
13,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
29
33
Kills
7
7
Deaths
33
97
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
7
4
0.29
L
Heimdallr
Gordinhooo
Heimdallr
1
10
6
0.4
W
Artemis
HyacinthOwl
Artemis
1
1
25
13.5
W
23
1
10
28
L
0
4
6
0.75
W
Mercury
Nightshock
Mercury
8
1
13
14.5
L
4
3
2
1.67
W
Chang'e
drako0069
Chang'e
1
0
23
12.5
W
Cabrakan
homer1homer2
Cabrakan
0
4
26
3.25
L
Tiamat
m1nduim
Tiamat
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,162
Damage
51,907
58,499
Taken
76,896
45,850
Mitigated
53,363
30,911
Healing
6,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,477
559
0
1,582
14,900
14,112
0
9,832
5,068
524
17,514
L
Heimdallr
Gordinhooo
Heimdallr
10,864
4,429
0
0
19,627
8,322
0
15,140
4,487
240
25,992
W
Artemis
HyacinthOwl
Artemis
9,615
4,099
0
0
7,629
3,152
0
5,668
1,961
0
23,178
W
34,943
23,036
2,242
14,651
20,875
15,060
0
9,257
11,579
60,855
0
L
14,150
641
81
770
12,982
5,114
0
8,130
4,852
39,302
0
W
Mercury
Nightshock
Mercury
9,268
4,691
0
671
8,880
4,236
0
3,888
4,808
0
22,254
L
6,839
3,212
1,666
1,627
11,982
12,663
0
6,441
5,541
0
13,358
W
Chang'e
drako0069
Chang'e
7,981
1,304
7,181
5,013
7,087
2,795
0
4,056
2,947
32,845
0
W
Cabrakan
homer1homer2
Cabrakan
8,355
1,107
0
1,153
14,028
20,607
0
5,455
8,107
12,987
0
L
Tiamat
m1nduim
Tiamat
13,577
1,710
0
1,211
17,405
13,152
0
11,736
5,669
29,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,831
Gold Earned
45,610
194
Minions Killed
157
8
Camps Cleared
4
956,423
Distance Traveled
827,135
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,381
838
31
3
0
155,023
0
L
Heimdallr
9,080
908
33
3
2
147,859
0
W
Artemis
10,121
1,012
40
4
0
150,158
0
W
Olorun
13,677
1,368
57
6
1
170,157
1
L
Agni
8,976
898
51
5
2
162,415
0
W
Mercury
11,183
1,118
29
3
6
265,837
3
L
Horus
9,967
997
10
1
0
194,865
0
W
Chang'e
9,809
981
61
6
1
205,029
0
W
Cabrakan
10,041
1,004
7
1
0
165,242
0
L
Tiamat
9,206
921
32
3
0
166,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role