Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Flyguyone381
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,503 Elo+
Solo
Fenrir
Fenrir
Tonditax3
Fenrir
Level 88
God Stats
49W - 37L
1,550 SR
Queue Stats
363W - 351L
1,498 Elo+
Solo
Hou Yi
Hou Yi
vicaeb
Hou Yi
Level 79
God Stats
178W - 153L
1,538 SR
Queue Stats
649W - 659L
1,492 Elo+
Solo
Team Averages
Level 88
1,518 SR
1,499 Elo+

VS

Team Averages
Level 85
1,610 SR
1,510 Elo+
Geb
Geb
 
Geb
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
AmmonB
Bastet
Level 104
God Stats
6W - 3L
1,668 SR
Queue Stats
414W - 402L
1,533 Elo+
Solo
Medusa
Medusa
Hudlex
Medusa
Level 60
God Stats
21W - 16L
1,565 SR
Queue Stats
145W - 130L
1,501 Elo+
Party 1
Chaac
Chaac
TheHauntedHuman
Chaac
Level 79
God Stats
28W - 21L
1,520 SR
Queue Stats
124W - 121L
1,401 Elo+
Solo
Sylvanus
Sylvanus
VelcroRaptor
Sylvanus
Level 83
God Stats
14W - 6L
1,798 SR
Queue Stats
133W - 93L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 1 / 1
5,463
1,093
5,604
4,904
1,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
 
Janus
10
0 / 0 / 1
4,853
971
930
825
230
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Flyguyone381
Jing Wei
11
1 / 3 / 1
5,568
1,114
2,931
5,888
1,970
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Tonditax3
Fenrir
10
0 / 5 / 1
5,012
1,002
2,681
6,063
2,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
vicaeb
Hou Yi
10
0 / 3 / 2
5,304
1,061
4,105
4,551
1,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

326

VS

Team 2 Tickets

398

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 1 / 9
6,068
1,214
3,182
6,466
4,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
AmmonB
Bastet
12
5 / 0 / 6
6,716
1,343
5,580
3,595
1,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Hudlex
Medusa
12
6 / 0 / 4
6,993
1,399
3,556
1,817
695
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 1 / 6
5,460
1,092
4,096
3,875
3,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
VelcroRaptor
Sylvanus
11
1 / 0 / 7
5,833
1,167
3,795
3,853
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
2
Kills
12
12
Deaths
2
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
1
1.5
L
Janus
 
Janus
0
0
1
0.5
W
Geb
 
Geb
0
1
9
4.5
W
Bastet
AmmonB
Bastet
5
0
6
8
L
Jing Wei
Flyguyone381
Jing Wei
1
3
1
0.5
W
Medusa
Hudlex
Medusa
6
0
4
8
W
0
1
6
3
L
Fenrir
Tonditax3
Fenrir
0
5
1
0.1
W
Sylvanus
VelcroRaptor
Sylvanus
1
0
7
4.5
L
Hou Yi
vicaeb
Hou Yi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,251
Damage
20,209
22,231
Taken
19,606
7,682
Mitigated
11,692
1,137
Healing
8,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,604
882
0
377
4,904
1,887
0
1,513
3,260
12,512
0
L
Janus
 
Janus
930
0
0
102
825
230
0
514
273
5,799
0
W
Geb
 
Geb
3,182
76
1,007
879
6,466
4,580
0
1,672
4,541
11,539
0
W
Bastet
AmmonB
Bastet
5,580
994
0
1,217
3,595
1,200
0
1,303
2,084
0
12,994
L
Jing Wei
Flyguyone381
Jing Wei
2,931
2,010
0
304
5,888
1,970
0
2,076
3,723
0
11,729
W
Medusa
Hudlex
Medusa
3,556
1,540
0
0
1,817
695
0
876
941
0
14,301
W
4,096
297
0
1,107
3,875
3,032
0
906
2,230
0
15,428
L
Fenrir
Tonditax3
Fenrir
2,681
601
0
333
6,063
2,115
0
1,254
4,809
0
6,807
W
Sylvanus
VelcroRaptor
Sylvanus
3,795
344
1,868
1,959
3,853
2,185
0
1,213
2,640
8,576
1,791
L
Hou Yi
vicaeb
Hou Yi
4,105
1,341
0
21
4,551
1,480
0
1,542
2,969
0
12,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,200
Gold Earned
31,070
88
Minions Killed
96
3
Camps Cleared
6
436,979
Distance Traveled
519,533
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,463
1,093
24
5
1
92,163
0
L
Janus
4,853
971
8
2
0
47,206
1
W
Geb
6,068
1,214
11
2
0
99,457
1
W
Bastet
6,716
1,343
21
4
2
106,600
1
L
Jing Wei
5,568
1,114
23
5
0
105,500
0
W
Medusa
6,993
1,399
26
5
2
113,886
0
W
Chaac
5,460
1,092
19
4
0
95,988
1
L
Fenrir
5,012
1,002
8
2
1
94,437
0
W
Sylvanus
5,833
1,167
19
4
2
103,602
1
L
Hou Yi
5,304
1,061
25
5
1
97,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role