Player Matchup

Bacchus
Bacchus
BAZEA
Bacchus
Level 129
God Stats
61W - 45L
1,608 SR
Queue Stats
282W - 293L
1,502 Elo+
Solo
Artemis
Artemis
Tolyan098
Artemis
Level 62
God Stats
9W - 9L
1,532 SR
Queue Stats
20W - 27L
1,293 Elo+
Party 1
Janus
Janus
TriKaala
Janus
Level 154
God Stats
17W - 8L
1,649 SR
Queue Stats
281W - 335L
1,472 Elo+
Solo
Baba Yaga
Baba Yaga
Vonsh
Baba Yaga
Level 114
God Stats
11W - 10L
1,567 SR
Queue Stats
135W - 136L
1,506 Elo+
Solo
Thanatos
Thanatos
orenlat
Thanatos
Level 46
God Stats
2W - 6L
1,215 SR
Queue Stats
13W - 20L
1,056 Elo+
Party 1
Team Averages
Level 101
1,514 SR
1,366 Elo+

VS

Team Averages
Level 109
1,427 SR
1,459 Elo+
Bastet
Bastet
AiмZ
Bastet
Level 152
God Stats
12W - 13L
1,490 SR
Queue Stats
1,106W - 1,118L
1,485 Elo+
Party 2
Discordia
Discordia
NookieFO
Discordia
Level 103
God Stats
12W - 14L
1,448 SR
Queue Stats
125W - 114L
1,524 Elo+
Solo
Artio
Artio
Vladdy
Artio
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 87L
1,431 Elo+
Solo
Kali
Kali
XxToMBoHxX
Kali
Level 108
God Stats
1W - 2L
1,409 SR
Queue Stats
364W - 371L
1,505 Elo+
Party 2
Anhur
Anhur
oksygéne
Anhur
Level 82
God Stats
0W - 2L
1,287 SR
Queue Stats
217W - 261L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BAZEA
Bacchus
17
2 / 4 / 8
11,285
451
5,735
14,819
18,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Tolyan098
Artemis
19
3 / 3 / 5
12,710
508
14,088
13,129
4,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
TriKaala
Janus
19
4 / 12 / 5
12,381
495
14,000
19,925
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Vonsh
Baba Yaga
19
3 / 6 / 6
12,204
488
18,835
22,084
9,853
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
orenlat
Thanatos
19
6 / 4 / 1
12,421
497
5,673
14,876
5,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AiмZ
Bastet
20
9 / 2 / 4
13,818
553
25,833
27,099
26,599
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
NookieFO
Discordia
15
3 / 5 / 4
10,771
431
5,385
8,939
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Vladdy
Artio
16
1 / 3 / 12
11,032
441
4,815
19,557
20,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
10 / 5 / 6
13,482
539
15,924
21,716
9,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
oksygéne
Anhur
19
4 / 3 / 2
12,768
511
7,942
17,410
7,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
55
18
Kills
27
29
Deaths
18
25
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bastet
AiмZ
Bastet
9
2
4
5.5
W
Bacchus
BAZEA
Bacchus
2
4
8
1.5
L
Discordia
NookieFO
Discordia
3
5
4
1
W
Artemis
Tolyan098
Artemis
3
3
5
1.83
W
Janus
TriKaala
Janus
4
12
5
0.54
L
Artio
Vladdy
Artio
1
3
12
2.33
W
Baba Yaga
Vonsh
Baba Yaga
3
6
6
1
L
10
5
6
2.6
L
Anhur
oksygéne
Anhur
4
3
2
1.67
W
Thanatos
orenlat
Thanatos
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,331
Damage
59,899
84,833
Taken
94,721
44,242
Mitigated
67,138
29,417
Healing
38,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AiмZ
Bastet
25,833
8,121
0
15,760
27,099
26,599
0
14,940
12,159
3,491
97,362
W
Bacchus
BAZEA
Bacchus
5,735
867
0
3,425
14,819
18,637
0
2,838
11,889
28,651
0
L
Discordia
NookieFO
Discordia
5,385
406
0
615
8,939
2,860
0
4,449
4,490
47,916
0
W
Artemis
Tolyan098
Artemis
14,088
7,302
0
2,741
13,129
4,761
108
2,362
10,539
0
81,343
W
Janus
TriKaala
Janus
14,000
337
561
3,104
19,925
5,621
0
5,518
13,992
80,178
0
L
Artio
Vladdy
Artio
4,815
603
830
2,976
19,557
20,867
0
6,681
12,876
34,785
0
W
Baba Yaga
Vonsh
Baba Yaga
18,835
973
122
8,014
22,084
9,853
1,202
1,013
20,015
77,399
0
L
15,924
6,739
0
10,033
21,716
9,550
0
7,371
14,345
0
96,581
L
Anhur
oksygéne
Anhur
7,942
4,577
0
8,069
17,410
7,262
1,395
6,192
11,218
0
109,580
W
Thanatos
orenlat
Thanatos
5,673
719
0
11,450
14,876
5,370
49
2,083
12,535
0
66,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,001
Gold Earned
61,871
526
Minions Killed
609
0
Camps Cleared
0
2,235,890
Distance Traveled
2,199,080
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,818
553
164
7
0
525,705
1
W
Bacchus
11,285
451
30
1
0
346,495
11
L
Discordia
10,771
431
95
4
0
284,777
4
W
Artemis
12,710
508
139
6
0
508,299
2
W
Janus
12,381
495
127
5
0
430,073
6
L
Artio
11,032
441
31
1
0
496,242
15
W
Baba Yaga
12,204
488
128
5
0
386,232
0
L
Kali
13,482
539
139
6
0
471,414
0
L
Anhur
12,768
511
180
7
0
420,942
6
W
Thanatos
12,421
497
102
4
0
564,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role