Player Matchup

Ymir
Ymir
CathrinaCalavera
Ymir
Level 47
God Stats
2W - 5L
1,838 SR
Queue Stats
16W - 35L
1,318 Elo+
Party 2
Nemesis
Nemesis
Eskidendi
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,293 Elo+
Solo
Hou Yi
Hou Yi
LuNa_PeyZe
Hou Yi
Level 14
God Stats
2W - 2L
1,167 SR
Queue Stats
14W - 27L
1,379 Elo+
Party 2
Ao Kuang
Ao Kuang
OGMrClean6155
Ao Kuang
Level 29
God Stats
0W - 3L
978 SR
Queue Stats
5W - 11L
1,133 Elo+
Solo
Hera
Hera
SNP_MARASCO
Hera
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
879 Elo+
Solo
Team Averages
Level 21
1,397 SR
1,200 Elo+

VS

Team Averages
Level 56
1,600 SR
1,477 Elo+
Mercury
Mercury
NelsonHdez
Mercury
Level 149
God Stats
9W - 6L
1,715 SR
Queue Stats
119W - 120L
1,569 Elo+
Party 1
Hou Yi
Hou Yi
PFM_SoyErPepi
Hou Yi
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
19W - 9L
1,336 Elo+
Party 1
Discordia
Discordia
QS-M-_-GoNdJ
Discordia
Level 109
God Stats
15W - 13L
1,555 SR
Queue Stats
279W - 227L
1,575 Elo+
Party 1
Geb
Geb
xAeroFX
Geb
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,336 Elo+
Party 1
Ymir
Ymir
x_Corle96_x
Ymir
Level 8
God Stats
4W - 0L
1,728 SR
Queue Stats
27W - 13L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
3,986
399
1,102
8,930
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Eskidendi
Nemesis
5
0 / 2 / 1
3,938
394
688
4,300
1,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
LuNa_PeyZe
Hou Yi
5
0 / 6 / 0
3,664
366
1,797
5,456
1,275
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
OGMrClean6155
Ao Kuang
6
2 / 4 / 0
4,868
487
2,081
5,353
1,511
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 10 / 2
4,199
420
3,133
7,663
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
NelsonHdez
Mercury
13
8 / 0 / 5
7,641
764
5,522
5,358
1,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
10 / 1 / 5
6,894
689
5,126
5,026
1,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Discordia
QS-M-_-GoNdJ
Discordia
11
6 / 1 / 5
6,897
690
7,135
3,147
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
9
2 / 0 / 14
6,193
619
4,322
6,196
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 0 / 0
7,128
713
943
2,389
1,051
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
2
Kills
28
28
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Nemesis
Eskidendi
Nemesis
0
2
1
0.25
L
Hou Yi
LuNa_PeyZe
Hou Yi
0
6
0
0
W
Mercury
NelsonHdez
Mercury
8
0
5
10.5
L
Ao Kuang
OGMrClean6155
Ao Kuang
2
4
0
0.5
W
10
1
5
12.5
W
Discordia
QS-M-_-GoNdJ
Discordia
6
1
5
8.5
L
0
10
2
0.1
W
Geb
2
0
14
9
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,801
Damage
23,048
31,702
Taken
22,116
10,018
Mitigated
9,217
2,663
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,102
435
0
475
8,930
3,854
0
2,920
5,880
4,265
0
L
Nemesis
Eskidendi
Nemesis
688
61
0
1,104
4,300
1,104
0
1,665
2,549
0
6,596
L
Hou Yi
LuNa_PeyZe
Hou Yi
1,797
1,071
0
0
5,456
1,275
0
1,536
3,894
0
6,879
W
Mercury
NelsonHdez
Mercury
5,522
2,947
0
3,690
5,358
1,648
0
206
5,146
0
49,686
L
Ao Kuang
OGMrClean6155
Ao Kuang
2,081
625
0
1,081
5,353
1,511
0
1,335
3,992
12,081
0
W
5,126
2,631
0
1,799
5,026
1,558
2,320
1,625
3,359
0
30,234
W
Discordia
QS-M-_-GoNdJ
Discordia
7,135
86
0
1,404
3,147
1,036
1,827
1,633
1,362
35,154
0
L
3,133
578
0
3
7,663
2,274
78
4,360
2,987
12,891
0
W
Geb
4,322
369
0
1,852
6,196
3,924
959
1,651
4,463
10,962
0
W
943
137
0
683
2,389
1,051
1,625
859
1,470
36,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,655
Gold Earned
34,753
75
Minions Killed
343
0
Camps Cleared
0
769,861
Distance Traveled
894,706
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,986
399
2
0
0
168,273
3
L
Nemesis
3,938
394
18
2
0
139,206
0
L
Hou Yi
3,664
366
14
1
0
135,109
0
W
Mercury
7,641
764
102
10
0
224,419
0
L
Ao Kuang
4,868
487
25
3
0
177,115
0
W
Hou Yi
6,894
689
65
7
0
156,376
2
W
Discordia
6,897
690
74
7
0
176,838
2
L
Hera
4,199
420
16
2
0
150,158
0
W
Geb
6,193
619
13
1
0
172,788
0
W
Ymir
7,128
713
89
9
0
164,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role