Player Matchup

Zeus
Zeus
BrandonFett2
Zeus
Level 152
God Stats
13W - 8L
1,684 SR
Queue Stats
440W - 322L
1,543 Elo+
Party 1
Skadi
Skadi
Eoryc
Skadi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 38L
1,565 Elo+
Party 1
Gilgamesh
Gilgamesh
IuqirGoku
Gilgamesh
Level 87
God Stats
30W - 20L
1,640 SR
Queue Stats
543W - 471L
1,618 Elo+
Party 1
Team Averages
Level 115
1,608 SR
1,575 Elo+

VS

Team Averages
Level 81
1,628 SR
1,600 Elo+
Neith
Neith
Emptytombs
Neith
Level 109
God Stats
12W - 6L
1,698 SR
Queue Stats
87W - 54L
1,610 Elo+
Party 2
Cabrakan
Cabrakan
Hybrid Bute
Cabrakan
Level 98
God Stats
0W - 2L
1,563 SR
Queue Stats
55W - 46L
1,573 Elo+
Solo
Ra
Ra
dudeyouredead
Ra
Level 36
God Stats
17W - 14L
1,622 SR
Queue Stats
116W - 56L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 5 / 7
11,300
807
17,721
12,514
3,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Skadi
Eoryc
Skadi
13
2 / 5 / 9
9,535
681
8,113
9,545
2,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
IuqirGoku
Gilgamesh
15
6 / 2 / 8
10,276
734
10,674
13,206
10,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
4 / 5 / 5
9,918
708
7,429
13,000
5,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Hybrid Bute
Cabrakan
13
4 / 5 / 4
9,963
712
6,449
14,067
13,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 8 / 5
9,844
703
11,350
13,104
5,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
18
Kills
12
12
Deaths
18
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
5
7
2.7
L
Neith
4
5
5
1.3
W
Skadi
Eoryc
Skadi
2
5
9
1.3
L
Cabrakan
Hybrid Bute
Cabrakan
4
5
4
1.2
W
Gilgamesh
IuqirGoku
Gilgamesh
6
2
8
5
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,508
Damage
25,228
35,265
Taken
40,171
17,764
Mitigated
24,638
10,589
Healing
7,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,721
1,785
0
6,114
12,514
3,956
1,415
5,206
7,006
54,742
0
L
Neith
7,429
1,346
72
1,684
13,000
5,387
0
7,996
5,004
0
18,545
W
Skadi
Eoryc
Skadi
8,113
3,661
0
3,123
9,545
2,984
843
6,745
2,544
0
28,868
L
Cabrakan
Hybrid Bute
Cabrakan
6,449
836
0
2,286
14,067
13,612
0
4,337
9,730
18,571
0
W
Gilgamesh
IuqirGoku
Gilgamesh
10,674
2,981
0
1,352
13,206
10,824
746
5,460
7,488
0
34,662
L
11,350
1,609
1,192
2,355
13,104
5,639
216
5,797
7,307
45,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,111
Gold Earned
29,725
155
Minions Killed
149
7
Camps Cleared
3
697,363
Distance Traveled
640,141
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,300
807
72
5
1
216,533
2
L
Neith
9,918
708
34
2
1
242,126
7
W
Skadi
9,535
681
41
3
2
200,852
0
L
Cabrakan
9,963
712
27
2
1
171,769
1
W
Gilgamesh
10,276
734
42
3
4
279,978
4
L
Ra
9,844
703
88
6
1
226,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role