Player Matchup

Fenrir
Fenrir
ChicoWhite_305_
Fenrir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 136L
1,255 Elo+
Party 3
Neith
Neith
FFC Ru5h
Neith
Level 9
God Stats
1W - 6L
922 SR
Queue Stats
2W - 9L
952 Elo+
Party 2
Ymir
Ymir
WhaleWatcher16
Ymir
Level 18
God Stats
6W - 7L
1,500 SR
Queue Stats
54W - 71L
1,298 Elo+
Solo
Cernunnos
Cernunnos
dadecounty_305_k
Cernunnos
Level 8
God Stats
10W - 7L
1,684 SR
Queue Stats
86W - 112L
1,415 Elo+
Party 3
Janus
Janus
leskensval5454
Janus
Level 29
God Stats
10W - 11L
1,347 SR
Queue Stats
31W - 38L
1,294 Elo+
Party 2
Team Averages
Level 26
1,391 SR
1,243 Elo+

VS

Team Averages
Level 21
1,410 SR
1,277 Elo+
Sol
Sol
BiancaBAMF
Sol
Level 24
God Stats
1W - 4L
1,262 SR
Queue Stats
8W - 13L
1,237 Elo+
Solo
Hun Batz
Hun Batz
FrailGarlic2411
Hun Batz
Level 24
God Stats
0W - 2L
867 SR
Queue Stats
34W - 45L
1,245 Elo+
Party 1
Kukulkan
Kukulkan
KingBuster4013
Kukulkan
Level 8
God Stats
1W - 1L
1,676 SR
Queue Stats
9W - 19L
1,100 Elo+
Party 1
Izanami
Izanami
StrictlyShady
Izanami
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 87L
1,543 Elo+
Solo
Bellona
Bellona
TamaleGameTP793
Bellona
Level 20
God Stats
1W - 1L
1,746 SR
Queue Stats
26W - 38L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 5
11,218
510
11,393
21,063
8,797
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
FFC Ru5h
Neith
17
16 / 4 / 8
11,913
542
23,763
15,882
5,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 4 / 12
11,236
511
5,667
17,668
22,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
20
10 / 1 / 9
12,777
581
13,600
13,465
6,139
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 8 / 9
10,785
490
9,057
13,768
4,141
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,681
440
6,362
12,412
3,760
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
14
1 / 14 / 4
8,568
389
10,592
18,847
6,868
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
11
1 / 12 / 3
7,990
363
6,977
14,239
4,513
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
18
14 / 7 / 2
12,467
567
18,839
20,312
8,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 6 / 4
8,253
375
7,208
20,831
22,366
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
37
44
Kills
21
22
Deaths
45
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
9
5
5
2.3
W
Neith
FFC Ru5h
Neith
16
4
8
5
L
Hun Batz
1
14
4
0.21
L
Kukulkan
1
12
3
0.21
L
Izanami
14
7
2
2.14
L
2
6
4
0.67
W
4
4
12
2.5
W
Cernunnos
10
1
9
14.5
W
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,480
Damage
49,978
81,846
Taken
86,641
47,937
Mitigated
46,505
25,651
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,362
1,721
0
3,330
12,412
3,760
1,235
1,212
11,200
55,151
0
W
11,393
3,011
0
7,968
21,063
8,797
590
4,857
16,206
0
59,204
W
Neith
FFC Ru5h
Neith
23,763
9,080
0
6,040
15,882
5,876
1,576
3,736
12,146
0
66,259
L
Hun Batz
10,592
3,729
0
0
18,847
6,868
182
3,898
14,949
0
36,648
L
Kukulkan
6,977
2,028
0
0
14,239
4,513
381
1,911
12,328
25,339
0
L
Izanami
18,839
13,544
126
4,798
20,312
8,998
1,150
2,895
17,417
0
81,672
L
7,208
1,309
0
226
20,831
22,366
84
4,808
16,023
0
17,068
W
5,667
2,296
0
1,464
17,668
22,984
1,055
2,838
14,830
33,158
0
W
Cernunnos
13,600
9,179
1,612
7,120
13,465
6,139
6,115
277
13,188
0
77,521
W
9,057
1,702
0
1,447
13,768
4,141
425
1,631
12,137
53,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,929
Gold Earned
46,959
465
Minions Killed
321
0
Camps Cleared
0
1,898,199
Distance Traveled
1,786,775
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,681
440
98
4
0
387,464
0
W
Fenrir
11,218
510
98
4
0
411,867
4
W
Neith
11,913
542
97
4
0
380,859
0
L
Hun Batz
8,568
389
50
2
0
334,115
2
L
Kukulkan
7,990
363
46
2
0
302,026
0
L
Izanami
12,467
567
118
5
0
352,161
3
L
Bellona
8,253
375
9
0
0
411,009
0
W
Ymir
11,236
511
53
2
0
345,130
1
W
Cernunnos
12,777
581
149
7
0
411,333
6
W
Janus
10,785
490
68
3
0
349,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role