Player Matchup

Neith
Neith
BoJack008
Neith
Level 83
God Stats
0W - 1L
1,443 SR
Queue Stats
31W - 33L
1,403 Elo+
Solo
Hercules
Hercules
YOURDRUNKDADDY
Hercules
Level 152
God Stats
11W - 17L
1,476 SR
Queue Stats
105W - 114L
1,346 Elo+
Solo
Agni
Agni
YouHyype
Agni
Level 29
God Stats
0W - 1L
1,546 SR
Queue Stats
1W - 2L
1,654 Elo+
Party 1
Mercury
Mercury
harlemboiboi
Mercury
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 1
Geb
Geb
just a big nut
Geb
Level 103
God Stats
3W - 6L
1,510 SR
Queue Stats
67W - 78L
1,375 Elo+
Solo
Team Averages
Level 95
1,495 SR
1,487 Elo+

VS

Team Averages
Level 61
1,555 SR
1,429 Elo+
Hun Batz
Hun Batz
GoldenJet66
Hun Batz
Level 64
God Stats
3W - 0L
1,716 SR
Queue Stats
51W - 35L
1,530 Elo+
Solo
Chang'e
Chang'e
GrungeR2
Chang'e
Level 107
God Stats
9W - 14L
1,437 SR
Queue Stats
363W - 423L
1,311 Elo+
Solo
Danzaburou
Danzaburou
brybrybrybry
Danzaburou
Level 23
God Stats
13W - 22L
1,494 SR
Queue Stats
18W - 29L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
ixOLuv
Sun Wukong
Level 86
God Stats
17W - 11L
1,558 SR
Queue Stats
436W - 477L
1,377 Elo+
Solo
Geb
Geb
xXKueca18Xx
Geb
Level 26
God Stats
50W - 44L
1,571 SR
Queue Stats
89W - 93L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BoJack008
Neith
12
2 / 1 / 1
6,465
808
7,655
5,946
2,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Hercules
13
1 / 1 / 2
6,438
805
3,854
11,252
5,538
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
12
0 / 1 / 0
5,781
723
2,071
4,167
1,500
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
harlemboiboi
Mercury
12
0 / 2 / 1
5,538
692
2,758
6,281
1,919
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 0 / 0
4,740
593
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GoldenJet66
Hun Batz
13
2 / 1 / 1
6,320
790
3,148
3,926
1,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
GrungeR2
Chang'e
13
1 / 0 / 3
6,512
814
5,583
5,867
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
brybrybrybry
Danzaburou
11
2 / 0 / 1
6,369
796
4,261
2,890
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ixOLuv
Sun Wukong
12
0 / 1 / 3
5,743
718
6,043
6,169
3,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 1 / 3
5,769
721
2,936
8,947
4,843
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
5
5
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
BoJack008
Neith
2
1
1
2.5
W
Hun Batz
GoldenJet66
Hun Batz
2
1
1
2.5
W
Chang'e
GrungeR2
Chang'e
1
0
3
2.5
L
Hercules
1
1
2
2
L
Agni
0
1
0
0
W
Danzaburou
brybrybrybry
Danzaburou
2
0
1
2.5
L
Mercury
harlemboiboi
Mercury
0
2
1
0.25
W
Sun Wukong
ixOLuv
Sun Wukong
0
1
3
1.5
L
0
0
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,338
Damage
21,971
27,646
Taken
27,799
11,915
Mitigated
13,345
7,734
Healing
9,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BoJack008
Neith
7,655
3,013
0
1,283
5,946
2,958
0
2,009
3,729
0
24,837
W
Hun Batz
GoldenJet66
Hun Batz
3,148
671
0
0
3,926
1,636
180
172
3,754
0
13,619
W
Chang'e
GrungeR2
Chang'e
5,583
470
1,199
2,684
5,867
2,158
34
586
5,281
22,844
0
L
Hercules
3,854
548
0
4,801
11,252
5,538
0
2,164
8,558
314
16,611
L
Agni
2,071
364
0
1,170
4,167
1,500
0
1,477
2,504
18,243
0
W
Danzaburou
brybrybrybry
Danzaburou
4,261
986
0
491
2,890
1,106
323
19
2,871
0
17,590
L
Mercury
harlemboiboi
Mercury
2,758
685
0
480
6,281
1,919
0
2,421
3,566
0
13,225
W
Sun Wukong
ixOLuv
Sun Wukong
6,043
1,196
0
1,583
6,169
3,602
465
747
5,422
0
16,020
L
0
0
0
0
0
0
0
0
0
0
0
W
2,936
107
424
2,641
8,947
4,843
54
957
7,990
17,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,962
Gold Earned
30,713
155
Minions Killed
168
3
Camps Cleared
5
637,630
Distance Traveled
864,963
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,465
808
47
6
2
145,454
2
W
Hun Batz
6,320
790
27
3
2
191,184
3
W
Chang'e
6,512
814
55
7
2
165,551
2
L
Hercules
6,438
805
37
5
0
180,751
2
L
Agni
5,781
723
45
6
0
139,105
0
W
Danzaburou
6,369
796
39
5
0
148,769
0
L
Mercury
5,538
692
26
3
1
172,320
0
W
Sun Wukong
5,743
718
34
4
1
173,434
2
L
Geb
4,740
593
0
0
0
0
0
W
Geb
5,769
721
13
2
0
186,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role