Player Matchup

Jing Wei
Jing Wei
FreshHotGank
Jing Wei
Level 151
God Stats
9W - 14L
1,373 SR
Queue Stats
431W - 462L
1,458 Elo+
Party 2
Geb
Geb
StakinTrees
Geb
Level 68
God Stats
5W - 8L
1,500 SR
Queue Stats
189W - 198L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
V3LVETJUPIT3R
Cthulhu
Level 108
God Stats
6W - 9L
1,308 SR
Queue Stats
180W - 201L
1,500 Elo+
Solo
Team Averages
Level 109
1,393 SR
1,463 Elo+

VS

Team Averages
Level 105
1,514 SR
1,404 Elo+
Cupid
Cupid
MissBombDiggity
Cupid
Level 146
God Stats
4W - 6L
1,523 SR
Queue Stats
28W - 44L
1,421 Elo+
Solo
Discordia
Discordia
RevanHawke46
Discordia
Level 88
God Stats
1W - 3L
1,520 SR
Queue Stats
39W - 41L
1,403 Elo+
Party 1
Susano
Susano
jensen1156
Susano
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FreshHotGank
Jing Wei
14
5 / 4 / 3
9,952
663
6,246
12,082
4,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
3 / 2 / 5
10,106
674
8,225
12,051
12,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
11
0 / 5 / 4
8,471
565
3,945
12,874
5,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 6
9,279
619
4,553
9,162
3,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
RevanHawke46
Discordia
15
7 / 2 / 3
10,797
720
14,312
6,131
2,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
jensen1156
Susano
13
3 / 3 / 5
10,110
674
12,267
8,956
3,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
8
Kills
11
11
Deaths
8
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
FreshHotGank
Jing Wei
5
4
3
1.63
W
1
3
6
1.33
W
Discordia
RevanHawke46
Discordia
7
2
3
4.25
L
3
2
5
2.75
L
Cthulhu
0
5
4
0.4
W
Susano
jensen1156
Susano
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,416
Damage
31,132
37,007
Taken
24,249
23,062
Mitigated
8,681
5,240
Healing
3,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
FreshHotGank
Jing Wei
6,246
3,976
0
1,658
12,082
4,706
175
5,551
6,531
0
27,410
W
4,553
1,426
737
920
9,162
3,024
672
3,581
5,581
0
37,213
W
Discordia
RevanHawke46
Discordia
14,312
864
0
1,030
6,131
2,274
1,058
3,743
2,388
47,134
0
L
8,225
724
0
758
12,051
12,469
0
3,082
8,969
17,265
0
L
Cthulhu
3,945
0
98
2,726
12,874
5,887
0
5,925
6,949
20,446
0
W
Susano
jensen1156
Susano
12,267
1,195
0
595
8,956
3,383
880
5,643
3,313
0
24,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,529
Gold Earned
30,186
123
Minions Killed
162
3
Camps Cleared
7
761,648
Distance Traveled
758,859
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,952
663
59
4
1
260,272
4
W
Cupid
9,279
619
49
3
4
236,432
5
W
Discordia
10,797
720
86
6
1
255,894
2
L
Geb
10,106
674
30
2
2
275,752
5
L
Cthulhu
8,471
565
34
2
0
225,624
1
W
Susano
10,110
674
27
2
2
266,533
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role