Player Matchup

Guan Yu
Guan Yu
Flaming_Eagle420
Guan Yu
Level 23
God Stats
27W - 21L
1,455 SR
Queue Stats
74W - 56L
1,310 Elo+
Solo
Ares
Ares
John_Wick1633
Ares
Level 28
God Stats
2W - 4L
1,441 SR
Queue Stats
39W - 62L
1,152 Elo+
Party 1
Danzaburou
Danzaburou
NamelesSKinG690
Danzaburou
Level 7
God Stats
4W - 2L
1,797 SR
Queue Stats
7W - 6L
1,211 Elo+
Party 1
Anubis
Anubis
RNS x REAPZz
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 120L
1,422 Elo+
Solo
Kali
Kali
kxcc
Kali
Level 30
God Stats
50W - 58L
1,432 SR
Queue Stats
242W - 246L
1,383 Elo+
Solo
Team Averages
Level 23
1,525 SR
1,296 Elo+

VS

Team Averages
Level 12
1,329 SR
1,253 Elo+
Eset
Eset
KaroIConka_
Eset
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
LumenaAleluia_
Nemesis
Level 6
God Stats
0W - 3L
1,054 SR
Queue Stats
0W - 4L
1,068 Elo+
Party 3
Amaterasu
Amaterasu
StrandedStar89
Amaterasu
Level 26
God Stats
3W - 3L
1,344 SR
Queue Stats
51W - 69L
1,255 Elo+
Party 2
Merlin
Merlin
joshey82
Merlin
Level 21
God Stats
0W - 2L
1,250 SR
Queue Stats
30W - 53L
1,185 Elo+
Party 2
Olorun
Olorun
paltryjuan98
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,595
660
4,333
4,764
3,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
2 / 0 / 6
5,742
574
2,164
6,280
3,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
NamelesSKinG690
Danzaburou
8
2 / 2 / 7
5,526
553
4,256
4,786
1,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
10
5 / 0 / 3
6,356
636
2,611
3,021
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
kxcc
Kali
11
10 / 0 / 3
7,646
765
4,381
6,192
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 1
4,505
451
2,382
4,611
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 6 / 1
4,218
422
2,188
7,215
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
StrandedStar89
Amaterasu
7
0 / 2 / 0
4,726
473
869
6,225
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
joshey82
Merlin
8
0 / 3 / 0
4,910
491
526
4,232
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
6
1 / 6 / 1
4,365
437
3,483
6,074
1,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
22
Kills
2
2
Deaths
23
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
2
0
6
5
L
1
6
1
0.25
L
0
6
1
0.08
W
Danzaburou
NamelesSKinG690
Danzaburou
2
2
7
2.75
W
Anubis
5
0
3
6.5
L
Amaterasu
StrandedStar89
Amaterasu
0
2
0
0
L
Merlin
joshey82
Merlin
0
3
0
0
W
Kali
kxcc
Kali
10
0
3
11.5
L
Olorun
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,745
Damage
9,448
25,043
Taken
28,357
11,559
Mitigated
8,463
10,117
Healing
3,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,333
675
0
1,720
4,764
3,353
392
0
4,764
0
39,297
W
2,164
63
0
944
6,280
3,562
66
2,843
3,125
14,857
0
L
2,382
371
30
250
4,611
798
74
999
3,612
10,176
0
L
2,188
1,009
0
1,193
7,215
1,519
0
1,767
5,409
0
12,651
W
Danzaburou
NamelesSKinG690
Danzaburou
4,256
1,990
0
254
4,786
1,556
914
1,641
2,995
0
25,044
W
Anubis
2,611
299
0
1,931
3,021
1,161
422
372
2,495
28,793
0
L
Amaterasu
StrandedStar89
Amaterasu
869
288
0
845
6,225
3,204
217
0
5,786
0
18,976
L
Merlin
joshey82
Merlin
526
0
0
54
4,232
1,128
0
368
3,864
22,871
0
W
Kali
kxcc
Kali
4,381
2,336
0
5,268
6,192
1,927
0
766
5,426
0
28,309
L
Olorun
3,483
1,180
118
806
6,074
1,814
336
1,641
4,433
12,958
984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,865
Gold Earned
22,724
260
Minions Killed
166
0
Camps Cleared
0
1,019,328
Distance Traveled
869,297
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,595
660
83
8
0
217,212
0
W
Ares
5,742
574
21
2
0
200,310
1
L
Eset
4,505
451
29
3
0
166,190
0
L
Nemesis
4,218
422
28
3
0
176,881
0
W
Danzaburou
5,526
553
41
4
0
186,372
1
W
Anubis
6,356
636
50
5
0
186,979
2
L
Amaterasu
4,726
473
37
4
0
187,171
0
L
Merlin
4,910
491
49
5
0
160,108
0
W
Kali
7,646
765
65
7
0
228,455
2
L
Olorun
4,365
437
23
2
0
178,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role