Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
PUMBAAxISxHIGH
Hercules
Level 106
God Stats
0W - 1L
1,625 SR
Queue Stats
138W - 144L
1,482 Elo+
Party 2
Ganesha
Ganesha
SIMBAxISxHIGH
Ganesha
Level 159
God Stats
2W - 1L
1,838 SR
Queue Stats
125W - 138L
1,515 Elo+
Party 2
Awilix
Awilix
Sasori6663467
Awilix
Level 109
God Stats
1W - 3L
1,187 SR
Queue Stats
111W - 84L
1,508 Elo+
Solo
Charybdis
Charybdis
gray sqairrel78
Charybdis
Level 148
God Stats
5W - 8L
1,373 SR
Queue Stats
213W - 247L
1,475 Elo+
Solo
Team Averages
Level 134
1,505 SR
1,496 Elo+

VS

Team Averages
Level 121
1,516 SR
1,486 Elo+
Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DaviMacuzaya
Gilgamesh
Level 159
God Stats
24W - 23L
1,514 SR
Queue Stats
1,172W - 1,229L
1,478 Elo+
Solo
Ra
Ra
Drowsy X7
Ra
Level 146
God Stats
4W - 1L
1,597 SR
Queue Stats
7W - 7L
1,478 Elo+
Party 1
Aphrodite
Aphrodite
PoacherTy97
Aphrodite
Level 104
God Stats
4W - 6L
1,531 SR
Queue Stats
71W - 73L
1,477 Elo+
Solo
Bacchus
Bacchus
TheTrentonian
Bacchus
Level 89
God Stats
58W - 83L
1,436 SR
Queue Stats
466W - 468L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
1 / 0 / 1
10,087
917
16,063
4,334
2,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
16
0 / 3 / 1
9,458
860
6,907
17,808
19,332
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
17
0 / 3 / 3
9,799
891
7,688
13,504
19,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 6 / 1
10,198
927
6,404
15,738
8,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
gray sqairrel78
Charybdis
16
0 / 4 / 2
9,713
883
11,742
16,197
8,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

161

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
4 / 0 / 7
11,315
1,029
20,697
5,199
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
DaviMacuzaya
Gilgamesh
17
4 / 1 / 8
11,199
1,018
10,816
15,779
21,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 0 / 6
10,563
960
11,254
5,511
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
PoacherTy97
Aphrodite
18
2 / 2 / 13
10,824
984
8,484
11,902
11,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
17
2 / 0 / 13
11,489
1,044
12,191
15,068
22,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
3
Kills
16
16
Deaths
3
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
0
1
1.5
W
Scylla
 
Scylla
4
0
7
7.5
W
Gilgamesh
DaviMacuzaya
Gilgamesh
4
1
8
8
W
4
0
6
7
L
Hercules
0
3
1
0.17
W
Aphrodite
PoacherTy97
Aphrodite
2
2
13
4.25
L
Ganesha
0
3
3
0.5
L
2
6
1
0.42
W
Bacchus
2
0
13
8.5
L
Charybdis
gray sqairrel78
Charybdis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,804
Damage
63,442
67,581
Taken
53,459
56,961
Mitigated
59,649
5,187
Healing
18,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
16,063
1,200
0
0
4,334
2,100
0
3,922
382
51,996
0
W
Scylla
 
Scylla
20,697
3,046
0
56
5,199
2,129
0
1,536
3,663
53,040
0
W
Gilgamesh
DaviMacuzaya
Gilgamesh
10,816
2,458
0
723
15,779
21,469
0
7,786
7,993
0
31,672
W
11,254
259
4,083
2,087
5,511
2,393
0
2,512
2,999
26,877
0
L
Hercules
6,907
2,250
0
5,076
17,808
19,332
0
12,254
4,850
0
15,492
W
Aphrodite
PoacherTy97
Aphrodite
8,484
1,342
4,448
5,106
11,902
11,197
0
6,029
5,873
24,392
0
L
Ganesha
7,688
338
0
0
13,504
19,417
0
10,032
2,966
15,698
0
L
6,404
2,074
0
111
15,738
8,018
0
12,658
2,654
0
20,976
W
Bacchus
12,191
1,170
358
1,423
15,068
22,461
0
5,888
9,180
18,210
0
L
Charybdis
gray sqairrel78
Charybdis
11,742
4,211
0
0
16,197
8,094
0
11,732
4,103
0
39,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,255
Gold Earned
55,390
235
Minions Killed
232
8
Camps Cleared
8
1,080,663
Distance Traveled
1,143,823
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,087
917
82
7
0
203,788
0
W
Scylla
11,315
1,029
97
9
0
228,284
4
W
Gilgamesh
11,199
1,018
33
3
6
245,096
2
W
Ra
10,563
960
48
4
2
192,381
0
L
Hercules
9,458
860
29
3
0
216,391
0
W
Aphrodite
10,824
984
42
4
0
233,576
1
L
Ganesha
9,799
891
0
0
0
228,291
0
L
Awilix
10,198
927
26
2
6
234,804
1
W
Bacchus
11,489
1,044
12
1
0
244,486
0
L
Charybdis
9,713
883
98
9
2
197,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role