Player Matchup

Khepri
Khepri
Baby Blub Jr
Khepri
Level 28
God Stats
5W - 3L
1,761 SR
Queue Stats
92W - 99L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
BraggerHorse587
Kukulkan
Level 22
God Stats
5W - 6L
1,418 SR
Queue Stats
58W - 66L
1,412 Elo+
Party 3
Chaac
Chaac
Grid Titan
Chaac
Level 84
God Stats
17W - 16L
1,769 SR
Queue Stats
249W - 246L
1,569 Elo+
Party 3
Ravana
Ravana
L7 Hatake
Ravana
Level 126
God Stats
1W - 1L
1,394 SR
Queue Stats
115W - 109L
1,428 Elo+
Party 2
Anubis
Anubis
PROMOCODEALEX
Anubis
Level 85
God Stats
20W - 17L
1,442 SR
Queue Stats
91W - 97L
1,432 Elo+
Party 3
Team Averages
Level 69
1,557 SR
1,451 Elo+

VS

Team Averages
Level 48
1,475 SR
1,477 Elo+
Xing Tian
Xing Tian
FlatPup80837038
Xing Tian
Level 29
God Stats
10W - 4L
1,509 SR
Queue Stats
292W - 261L
1,567 Elo+
Party 4
Bastet
Bastet
Graphic Shotty
Bastet
Level 95
God Stats
23W - 13L
1,526 SR
Queue Stats
478W - 434L
1,556 Elo+
Party 4
Izanami
Izanami
Killerxd NST
Izanami
Level 15
God Stats
11W - 8L
1,506 SR
Queue Stats
21W - 27L
1,377 Elo+
Party 1
Chaac
Chaac
NIGHT TICKLE
Chaac
Level 45
God Stats
15W - 14L
1,447 SR
Queue Stats
364W - 309L
1,495 Elo+
Solo
Merlin
Merlin
toniton1367
Merlin
Level 54
God Stats
17W - 23L
1,387 SR
Queue Stats
110W - 126L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
1 / 0 / 6
8,714
871
3,226
4,265
3,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
16
1 / 3 / 6
9,207
921
8,026
5,816
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
16
7 / 0 / 2
9,987
999
9,404
3,698
2,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
L7 Hatake
Ravana
15
3 / 2 / 7
9,348
935
8,312
9,822
5,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

16
1 / 1 / 7
9,532
953
6,140
4,435
2,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

265

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FlatPup80837038
Xing Tian
15
0 / 2 / 4
9,056
906
4,738
11,841
13,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 1 / 0
10,323
1,032
12,101
4,365
1,511
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Killerxd NST
Izanami
15
0 / 5 / 3
8,835
884
3,940
9,228
3,102
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 4 / 3
8,899
890
4,258
14,011
8,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
14
0 / 1 / 0
7,929
793
1,264
2,981
900
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
13
Kills
6
6
Deaths
13
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
0
6
4
W
Kukulkan
1
3
6
1.33
L
Xing Tian
FlatPup80837038
Xing Tian
0
2
4
1
L
6
1
0
6
W
Chaac
7
0
2
8
L
Izanami
Killerxd NST
Izanami
0
5
3
0.3
W
Ravana
L7 Hatake
Ravana
3
2
7
3.25
L
0
4
3
0.38
W
1
1
7
4.5
L
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,108
Damage
26,301
28,036
Taken
42,426
15,375
Mitigated
27,240
5,215
Healing
6,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,226
410
0
1,205
4,265
3,089
0
1,034
3,231
8,923
0
W
Kukulkan
8,026
618
0
0
5,816
2,066
0
558
5,258
28,164
0
L
Xing Tian
FlatPup80837038
Xing Tian
4,738
298
0
645
11,841
13,243
0
5,770
5,799
7,108
0
L
12,101
1,802
0
1,144
4,365
1,511
0
1,320
2,983
0
25,643
W
Chaac
9,404
1,358
0
1,682
3,698
2,758
0
1,421
2,277
127
20,354
L
Izanami
Killerxd NST
Izanami
3,940
1,882
0
0
9,228
3,102
0
3,235
5,885
0
37,606
W
Ravana
L7 Hatake
Ravana
8,312
2,116
0
513
9,822
5,364
0
1,635
8,187
0
15,841
L
4,258
858
0
4,041
14,011
8,484
0
4,669
9,146
0
24,309
W
6,140
41
0
1,815
4,435
2,098
0
1,354
3,081
38,823
0
L
Merlin
1,264
168
0
471
2,981
900
0
1,759
1,094
12,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,788
Gold Earned
45,042
194
Minions Killed
196
6
Camps Cleared
5
996,876
Distance Traveled
791,650
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,714
871
15
2
0
204,050
0
W
Kukulkan
9,207
921
62
6
1
199,259
0
L
Xing Tian
9,056
906
4
0
0
161,792
0
L
Bastet
10,323
1,032
43
4
1
222,905
1
W
Chaac
9,987
999
22
2
1
198,852
0
L
Izanami
8,835
884
80
8
1
150,690
1
W
Ravana
9,348
935
28
3
3
205,598
0
L
Chaac
8,899
890
41
4
2
187,356
0
W
Anubis
9,532
953
67
7
1
189,117
0
L
Merlin
7,929
793
28
3
1
68,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role