Player Matchup

Jormungandr
Jormungandr
Gregthe3rd7546
Jormungandr
Level 6
God Stats
4W - 3L
1,394 SR
Queue Stats
7W - 10L
1,300 Elo+
Solo
Geb
Geb
JudgeJimbo06
Geb
Level 5
God Stats
7W - 16L
1,147 SR
Queue Stats
14W - 30L
1,085 Elo+
Solo
Hel
Hel
Puglife4207282
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,520 Elo+
Solo
Erlang Shen
Erlang Shen
Zz C o l d
Erlang Shen
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 80L
1,423 Elo+
Solo
Loki
Loki
tozga
Loki
Level 28
God Stats
1W - 4L
1,602 SR
Queue Stats
24W - 35L
1,402 Elo+
Solo
Team Averages
Level 17
1,429 SR
1,346 Elo+

VS

Team Averages
Level 14
1,512 SR
1,368 Elo+
Jormungandr
Jormungandr
BETOSKI3000
Jormungandr
Level 13
God Stats
0W - 2L
1,278 SR
Queue Stats
13W - 31L
1,248 Elo+
Solo
Neith
Neith
SaltySam2020
Neith
Level 18
God Stats
2W - 4L
1,458 SR
Queue Stats
79W - 60L
1,499 Elo+
Solo
Sol
Sol
Theoden78
Sol
Level 25
God Stats
2W - 4L
1,822 SR
Queue Stats
235W - 234L
1,491 Elo+
Solo
Nemesis
Nemesis
driverJLC
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,317 Elo+
Solo
Zeus
Zeus
xDxBxDxTANK
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 144L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gregthe3rd7546
Jormungandr
18
0 / 1 / 0
11,230
702
109
1,046
346
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
2 / 3 / 23
15,134
946
24,740
22,820
30,891
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 5 / 22
14,917
932
30,998
16,832
11,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
Zz C o l d
Erlang Shen
20
17 / 5 / 15
17,496
1,094
33,198
30,778
32,850
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
tozga
Loki
20
21 / 5 / 15
19,408
1,213
41,155
20,712
8,451
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BETOSKI3000
Jormungandr
20
0 / 3 / 13
14,507
907
6,066
37,526
28,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
11 / 8 / 7
17,054
1,066
35,114
27,154
9,958
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 7 / 9
16,345
1,022
27,143
28,108
23,039
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
driverJLC
Nemesis
19
0 / 11 / 3
12,205
763
2,329
22,077
8,793
20
2 / 15 / 6
13,527
845
14,207
23,641
7,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
57
44
Kills
19
19
Deaths
44
75
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BETOSKI3000
Jormungandr
0
3
13
2.17
W
Jormungandr
Gregthe3rd7546
Jormungandr
0
1
0
0
W
2
3
23
4.5
W
4
5
22
3
L
11
8
7
1.81
L
6
7
9
1.5
W
Erlang Shen
Zz C o l d
Erlang Shen
17
5
15
4.9
L
Nemesis
driverJLC
Nemesis
0
11
3
0.14
W
Loki
tozga
Loki
21
5
15
5.7
L
2
15
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,200
Damage
84,859
92,188
Taken
138,506
83,556
Mitigated
77,758
13,255
Healing
25,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BETOSKI3000
Jormungandr
6,066
2,939
513
9,822
37,526
28,796
0
22,210
15,316
26,672
0
W
Jormungandr
Gregthe3rd7546
Jormungandr
109
109
0
0
1,046
346
0
612
434
109
0
W
24,740
2,363
701
112
22,820
30,891
0
13,828
8,992
45,669
0
W
30,998
6,078
3,399
4,204
16,832
11,018
0
7,454
9,378
48,803
0
L
35,114
22,851
121
4,587
27,154
9,958
0
8,022
19,132
0
71,761
L
27,143
12,603
0
7,040
28,108
23,039
0
9,964
18,144
51,831
5,770
W
Erlang Shen
Zz C o l d
Erlang Shen
33,198
17,802
0
4,030
30,778
32,850
0
12,294
18,484
0
50,491
L
Nemesis
driverJLC
Nemesis
2,329
761
0
452
22,077
8,793
0
7,969
14,108
0
7,498
W
Loki
tozga
Loki
41,155
11,794
0
809
20,712
8,451
0
9,999
10,713
0
97,718
L
14,207
4,700
0
2,466
23,641
7,172
0
7,682
15,959
30,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,185
Gold Earned
73,638
227
Minions Killed
216
18
Camps Cleared
6
1,227,558
Distance Traveled
1,222,827
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,507
907
36
2
2
259,078
1
W
Jormungandr
11,230
702
0
0
0
5,742
0
W
Geb
15,134
946
34
2
1
317,521
2
W
Hel
14,917
932
49
3
0
270,140
0
L
Neith
17,054
1,066
69
4
2
272,082
0
L
Sol
16,345
1,022
64
4
1
277,320
0
W
Erlang Shen
17,496
1,094
29
2
4
314,743
0
L
Nemesis
12,205
763
13
1
0
228,794
0
W
Loki
19,408
1,213
115
7
13
319,412
1
L
Zeus
13,527
845
34
2
1
185,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role