Player Matchup

Sol
Sol
DaQueenBby03
Sol
Level 25
God Stats
25W - 33L
1,415 SR
Queue Stats
35W - 56L
1,247 Elo+
Solo
Loki
Loki
Mavrodi37
Loki
Level 13
God Stats
6W - 3L
1,533 SR
Queue Stats
6W - 6L
1,440 Elo+
Solo
Cabrakan
Cabrakan
Tigre Branco319
Cabrakan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,117 Elo+
Solo
Ymir
Ymir
djdante01
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 112L
1,278 Elo+
Solo
Ao Kuang
Ao Kuang
xX6__Erik__6Xx
Ao Kuang
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 18
1,490 SR
1,316 Elo+

VS

Team Averages
Level 26
1,423 SR
1,344 Elo+
Artemis
Artemis
CathrinaCalavera
Artemis
Level 47
God Stats
6W - 15L
1,277 SR
Queue Stats
16W - 35L
1,294 Elo+
Party 1
Gilgamesh
Gilgamesh
DivineWrath111
Gilgamesh
Level 28
God Stats
8W - 5L
1,342 SR
Queue Stats
122W - 99L
1,561 Elo+
Solo
Bacchus
Bacchus
LuNa_PeyZe
Bacchus
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 27L
1,349 Elo+
Party 1
Fenrir
Fenrir
WoGu-Sennin
Fenrir
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 31L
1,165 Elo+
Solo
Zeus
Zeus
panas-music
Zeus
Level 28
God Stats
14W - 20L
1,495 SR
Queue Stats
69W - 91L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,880
452
4,588
7,533
2,320
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
12
1 / 1 / 0
6,884
530
1,930
6,686
1,792
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cabrakan
8
0 / 4 / 0
5,251
404
552
11,626
7,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
8
0 / 5 / 0
5,592
430
2,557
11,302
7,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
8
0 / 4 / 0
5,250
404
1,204
7,123
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 1
6,900
531
10,597
5,182
1,734
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
DivineWrath111
Gilgamesh
13
3 / 0 / 2
7,918
609
4,504
5,529
3,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
LuNa_PeyZe
Bacchus
10
2 / 0 / 8
6,149
473
3,476
2,571
1,922
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
10
1 / 1 / 2
6,220
478
1,338
7,243
2,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 1 / 1
7,281
560
10,612
4,880
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
2
Kills
17
18
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
0
1
8.5
L
1
4
0
0.25
W
Gilgamesh
DivineWrath111
Gilgamesh
3
0
2
4
W
Bacchus
LuNa_PeyZe
Bacchus
2
0
8
6
L
Loki
1
1
0
1
L
Cabrakan
0
4
0
0
W
Fenrir
1
1
2
2
L
Ymir
0
5
0
0
W
3
1
1
3.5
L
Ao Kuang
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,831
Damage
30,527
44,270
Taken
25,405
21,414
Mitigated
11,099
7,657
Healing
4,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,597
6,249
0
1,261
5,182
1,734
0
2,598
2,584
0
33,249
L
4,588
724
0
1,699
7,533
2,320
740
4,602
2,406
32,594
0
W
Gilgamesh
DivineWrath111
Gilgamesh
4,504
1,341
0
1,367
5,529
3,886
332
1,147
4,382
0
44,042
W
Bacchus
LuNa_PeyZe
Bacchus
3,476
951
0
0
2,571
1,922
0
1,249
1,322
8,044
0
L
Loki
1,930
358
0
3,614
6,686
1,792
128
0
6,445
0
40,772
L
Cabrakan
552
26
0
618
11,626
7,548
22
5,209
5,789
6,791
0
W
Fenrir
1,338
423
0
1,747
7,243
2,223
84
723
6,520
0
33,657
L
Ymir
2,557
236
0
536
11,302
7,717
126
2,154
9,148
22,114
0
W
10,612
372
0
624
4,880
1,334
146
3,184
1,696
42,763
0
L
Ao Kuang
1,204
370
0
1,190
7,123
2,037
0
1,157
5,898
12,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,857
Gold Earned
34,468
237
Minions Killed
303
0
Camps Cleared
0
1,212,309
Distance Traveled
1,164,960
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,900
531
51
4
0
213,974
6
L
Sol
5,880
452
65
5
0
228,974
0
W
Gilgamesh
7,918
609
101
8
0
258,622
0
W
Bacchus
6,149
473
6
0
0
239,962
2
L
Loki
6,884
530
82
6
0
254,961
0
L
Cabrakan
5,251
404
14
1
0
238,227
2
W
Fenrir
6,220
478
69
5
0
226,936
0
L
Ymir
5,592
430
35
3
0
228,613
0
W
Zeus
7,281
560
76
6
0
225,466
1
L
Ao Kuang
5,250
404
41
3
0
261,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role