Player Matchup

Zeus
Zeus
 
Zeus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ALM0STamazing
Morgan Le Fay
Level 134
God Stats
4W - 0L
1,895 SR
Queue Stats
33W - 27L
1,532 Elo+
Solo
Hercules
Hercules
KamikazeSergio
Hercules
Level 62
God Stats
8W - 7L
1,548 SR
Queue Stats
245W - 252L
1,447 Elo+
Solo
Arachne
Arachne
StronkJonk
Arachne
Level 65
God Stats
8W - 3L
1,732 SR
Queue Stats
81W - 103L
1,399 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
whateverulyke
Ah Muzen Cab
Level 103
God Stats
35W - 25L
1,558 SR
Queue Stats
256W - 263L
1,479 Elo+
Party 3
Team Averages
Level 92
1,647 SR
1,471 Elo+

VS

Team Averages
Level 100
1,559 SR
1,467 Elo+
Ymir
Ymir
BigBoyShad
Ymir
Level 129
God Stats
15W - 16L
1,545 SR
Queue Stats
386W - 423L
1,449 Elo+
Party 1
Baba Yaga
Baba Yaga
Danyiin
Baba Yaga
Level 74
God Stats
14W - 18L
1,517 SR
Queue Stats
210W - 224L
1,535 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Snomann
Ah Muzen Cab
Level 121
God Stats
14W - 11L
1,599 SR
Queue Stats
127W - 123L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Squagdo
Danzaburou
Level 18
God Stats
1W - 1L
1,509 SR
Queue Stats
1W - 3L
1,318 Elo+
Party 2
Odin
Odin
Zombie HuntrZ
Odin
Level 157
God Stats
0W - 2L
1,624 SR
Queue Stats
77W - 84L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
7 / 1 / 5
9,678
968
11,979
8,255
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
ALM0STamazing
Morgan Le Fay
13
1 / 2 / 7
7,300
730
6,106
5,343
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
13
2 / 1 / 10
8,035
804
7,641
12,994
10,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
StronkJonk
Arachne
13
2 / 1 / 7
7,217
722
5,176
8,209
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
whateverulyke
Ah Muzen Cab
15
6 / 0 / 8
9,093
909
10,427
6,629
2,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,486
649
2,920
13,174
9,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
Danyiin
Baba Yaga
13
1 / 2 / 2
6,730
673
7,797
5,468
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
Snomann
Ah Muzen Cab
13
2 / 4 / 1
7,168
717
11,974
9,814
4,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Squagdo
Danzaburou
11
0 / 7 / 1
5,733
573
1,856
9,399
3,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 1
7,028
703
6,315
11,288
8,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
18
Kills
5
5
Deaths
18
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
1
5
9.5
W
Morgan Le Fay
ALM0STamazing
Morgan Le Fay
1
2
7
2.25
L
0
4
3
0.38
L
Baba Yaga
Danyiin
Baba Yaga
1
2
2
1
W
Hercules
2
1
10
7
L
Ah Muzen Cab
Snomann
Ah Muzen Cab
2
4
1
0.63
L
Danzaburou
Squagdo
Danzaburou
0
7
1
0.07
W
Arachne
StronkJonk
Arachne
2
1
7
5.5
L
2
1
1
2.5
W
Ah Muzen Cab
whateverulyke
Ah Muzen Cab
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,329
Damage
30,862
41,430
Taken
49,143
21,199
Mitigated
27,673
15,210
Healing
6,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,979
2,281
0
3,897
8,255
3,394
837
2,270
5,985
38,437
2,699
W
Morgan Le Fay
ALM0STamazing
Morgan Le Fay
6,106
786
0
910
5,343
2,044
0
2,905
2,438
24,361
0
L
2,920
442
0
575
13,174
9,405
0
4,547
8,427
15,590
0
L
Baba Yaga
Danyiin
Baba Yaga
7,797
273
0
908
5,468
2,175
0
2,501
2,917
27,929
0
W
Hercules
7,641
2,072
697
6,394
12,994
10,194
0
2,963
10,031
0
14,268
L
Ah Muzen Cab
Snomann
Ah Muzen Cab
11,974
4,441
0
3,067
9,814
4,150
0
4,088
5,658
0
32,510
L
Danzaburou
Squagdo
Danzaburou
1,856
205
0
507
9,399
3,391
0
2,106
7,161
0
12,711
W
Arachne
StronkJonk
Arachne
5,176
4,221
0
864
8,209
2,988
379
2,475
5,734
0
9,772
L
6,315
543
839
1,074
11,288
8,552
2
3,887
7,261
4,250
14,254
W
Ah Muzen Cab
whateverulyke
Ah Muzen Cab
10,427
3,624
0
2,448
6,629
2,579
578
1,301
5,328
0
38,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,323
Gold Earned
33,145
263
Minions Killed
226
12
Camps Cleared
3
964,417
Distance Traveled
920,223
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,678
968
82
8
7
168,754
2
W
Morgan Le Fay
7,300
730
54
5
4
176,641
2
L
Ymir
6,486
649
37
4
3
160,078
2
L
Baba Yaga
6,730
673
61
6
0
197,005
2
W
Hercules
8,035
804
14
1
0
216,749
2
L
Ah Muzen Cab
7,168
717
67
7
0
192,126
3
L
Danzaburou
5,733
573
28
3
0
160,734
0
W
Arachne
7,217
722
22
2
1
197,291
5
L
Odin
7,028
703
33
3
0
210,280
5
W
Ah Muzen Cab
9,093
909
91
9
0
204,982
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role