Player Matchup

Cthulhu
Cthulhu
Bcanbaz
Cthulhu
Level 28
God Stats
62W - 58L
1,466 SR
Queue Stats
155W - 200L
1,358 Elo+
Solo
Olorun
Olorun
Jshmoneyy609
Olorun
Level 4
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
music12345678765
Neith
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 22L
1,500 Elo+
Solo
Team Averages
Level 12
1,400 SR
1,453 Elo+

VS

Team Averages
Level 33
1,609 SR
1,563 Elo+
Hun Batz
Hun Batz
I Nagumo
Hun Batz
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,538 Elo+
Party 1
Cerberus
Cerberus
R4nd0m Ace
Cerberus
Level 19
God Stats
5W - 1L
1,705 SR
Queue Stats
6W - 3L
1,447 Elo+
Party 1
Chang'e
Chang'e
R4nd0m dydy
Chang'e
Level 33
God Stats
5W - 1L
1,623 SR
Queue Stats
6W - 2L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bcanbaz
Cthulhu
9
1 / 1 / 0
5,435
776
6,897
8,779
4,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
3
0 / 2 / 0
4,284
612
970
1,476
405
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 0
4,553
650
1,544
3,592
1,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
I Nagumo
Hun Batz
9
2 / 0 / 2
6,010
859
2,978
2,956
1,007
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
R4nd0m Ace
Cerberus
9
0 / 0 / 6
5,432
776
4,076
7,043
3,386
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
R4nd0m dydy
Chang'e
10
4 / 1 / 2
6,023
860
4,422
5,922
2,142
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
6
6
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bcanbaz
Cthulhu
1
1
0
1
W
Hun Batz
I Nagumo
Hun Batz
2
0
2
3
L
Olorun
0
2
0
0
W
Cerberus
R4nd0m Ace
Cerberus
0
0
6
3
W
Chang'e
R4nd0m dydy
Chang'e
4
1
2
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,411
Damage
11,476
13,847
Taken
15,921
6,036
Mitigated
6,535
3,263
Healing
5,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bcanbaz
Cthulhu
6,897
642
42
2,918
8,779
4,591
0
5,712
3,067
12,587
0
W
Hun Batz
I Nagumo
Hun Batz
2,978
961
152
170
2,956
1,007
697
1,523
1,433
0
21,011
L
Olorun
970
598
61
92
1,476
405
0
810
666
1,258
0
W
Cerberus
R4nd0m Ace
Cerberus
4,076
441
268
1,362
7,043
3,386
59
3,290
3,753
9,428
0
W
Chang'e
R4nd0m dydy
Chang'e
4,422
696
1,363
2,013
5,922
2,142
154
3,662
2,260
14,220
0
L
1,544
576
0
150
3,592
1,040
0
1,976
1,616
0
7,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,272
Gold Earned
17,465
33
Minions Killed
89
0
Camps Cleared
7
256,930
Distance Traveled
409,699
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,435
776
18
3
0
155,132
2
W
Hun Batz
6,010
859
38
5
6
143,370
0
L
Olorun
4,284
612
2
0
0
26,225
0
W
Cerberus
5,432
776
28
4
1
137,745
0
W
Chang'e
6,023
860
23
3
0
128,584
0
L
Neith
4,553
650
13
2
0
75,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role