Player Matchup

Scylla
Scylla
CPreddragon
Scylla
Level 148
God Stats
3W - 1L
1,595 SR
Queue Stats
248W - 219L
1,614 Elo+
Party 3
Da Ji
Da Ji
DanQueso
Da Ji
Level 48
God Stats
5W - 4L
1,628 SR
Queue Stats
39W - 31L
1,494 Elo+
Party 3
Jing Wei
Jing Wei
FELTYSAQUARIA
Jing Wei
Level 28
God Stats
14W - 9L
1,810 SR
Queue Stats
124W - 122L
1,579 Elo+
Party 1
Sylvanus
Sylvanus
J3rry_B3rry_3000
Sylvanus
Level 120
God Stats
7W - 7L
1,560 SR
Queue Stats
171W - 186L
1,527 Elo+
Party 1
Izanami
Izanami
ZSchwarzHammer
Izanami
Level 53
God Stats
8W - 6L
1,668 SR
Queue Stats
196W - 166L
1,508 Elo+
Party 3
Team Averages
Level 79
1,652 SR
1,545 Elo+

VS

Team Averages
Level 100
1,666 SR
1,493 Elo+
Gilgamesh
Gilgamesh
DAHSIT
Gilgamesh
Level 102
God Stats
17W - 13L
1,624 SR
Queue Stats
60W - 51L
1,514 Elo+
Party 2
Kukulkan
Kukulkan
SB ECH0
Kukulkan
Level 160
God Stats
3W - 0L
1,809 SR
Queue Stats
139W - 160L
1,505 Elo+
Party 2
Bastet
Bastet
SlightGeneral
Bastet
Level 48
God Stats
3W - 3L
1,300 SR
Queue Stats
45W - 59L
1,362 Elo+
Solo
Xbalanque
Xbalanque
WolfMedic96
Xbalanque
Level 148
God Stats
2W - 0L
1,789 SR
Queue Stats
135W - 167L
1,463 Elo+
Party 2
Bacchus
Bacchus
iiMeatZ
Bacchus
Level 44
God Stats
9W - 2L
1,809 SR
Queue Stats
10W - 5L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
2 / 4 / 1
6,030
603
1,503
5,736
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
DanQueso
Da Ji
9
1 / 1 / 0
5,302
530
2,918
5,769
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jing Wei
FELTYSAQUARIA
Jing Wei
9
0 / 3 / 1
5,109
511
2,173
7,314
2,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 1
5,059
506
2,349
7,316
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 0 / 0
5,845
585
1,964
4,665
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DAHSIT
Gilgamesh
9
4 / 1 / 1
5,670
567
3,201
3,868
1,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
SB ECH0
Kukulkan
12
2 / 2 / 1
6,497
650
4,170
4,165
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 0 / 0
4,949
495
2,770
5,430
2,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
WolfMedic96
Xbalanque
9
3 / 1 / 2
5,579
558
7,556
4,467
1,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
iiMeatZ
Bacchus
8
1 / 0 / 5
5,270
527
2,741
7,028
4,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
10
10
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
4
1
0.63
W
Gilgamesh
DAHSIT
Gilgamesh
4
1
1
4.5
L
Da Ji
DanQueso
Da Ji
1
1
0
1
L
Jing Wei
FELTYSAQUARIA
Jing Wei
0
3
1
0.17
L
1
2
1
0.75
W
Kukulkan
SB ECH0
Kukulkan
2
2
1
1.25
W
0
0
0
0
W
Xbalanque
WolfMedic96
Xbalanque
3
1
2
4
L
0
0
0
0
W
Bacchus
iiMeatZ
Bacchus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,907
Damage
20,438
30,800
Taken
24,958
10,024
Mitigated
11,207
9,943
Healing
4,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
1,503
0
0
1,446
5,736
1,757
0
3,078
2,526
28,219
0
W
Gilgamesh
DAHSIT
Gilgamesh
3,201
842
0
920
3,868
1,704
0
314
3,554
0
24,619
L
Da Ji
DanQueso
Da Ji
2,918
597
0
2,403
5,769
1,581
0
1,096
4,625
0
23,859
L
Jing Wei
FELTYSAQUARIA
Jing Wei
2,173
1,186
0
667
7,314
2,067
0
1,615
5,699
0
26,451
L
2,349
692
864
2,791
7,316
3,373
0
958
6,334
12,441
3,699
W
Kukulkan
SB ECH0
Kukulkan
4,170
198
0
211
4,165
1,380
0
567
3,526
41,706
0
W
2,770
466
0
981
5,430
2,440
0
0
5,430
0
18,753
W
Xbalanque
WolfMedic96
Xbalanque
7,556
3,933
0
1,399
4,467
1,222
120
1,071
3,396
0
34,636
L
1,964
1,383
0
1,772
4,665
1,246
25
0
4,339
0
32,338
W
Bacchus
iiMeatZ
Bacchus
2,741
436
0
1,427
7,028
4,461
0
1,557
5,451
9,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,345
Gold Earned
27,965
295
Minions Killed
272
0
Camps Cleared
0
969,281
Distance Traveled
1,027,881
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,030
603
59
6
0
162,335
3
W
Gilgamesh
5,670
567
51
5
0
227,836
1
L
Da Ji
5,302
530
51
5
0
214,518
3
L
Jing Wei
5,109
511
50
5
0
226,259
2
L
Sylvanus
5,059
506
33
3
0
178,199
2
W
Kukulkan
6,497
650
95
10
0
196,640
4
W
Bastet
4,949
495
42
4
0
206,592
0
W
Xbalanque
5,579
558
77
8
0
203,806
1
L
Izanami
5,845
585
102
10
0
187,970
4
W
Bacchus
5,270
527
7
1
0
193,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role