Player Matchup

Agni
Agni
HelloMoosen
Agni
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Ares
Ares
JimZekaphaa
Ares
Level 127
God Stats
1W - 1L
1,623 SR
Queue Stats
69W - 63L
1,513 Elo+
Party 3
Nu Wa
Nu Wa
QueenSamael
Nu Wa
Level 106
God Stats
5W - 1L
1,655 SR
Queue Stats
62W - 55L
1,514 Elo+
Party 3
He Bo
He Bo
Troglodyte2854
He Bo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 60L
1,483 Elo+
Party 3
Nox
Nox
awesomeHOPS9
Nox
Level 18
God Stats
2W - 0L
1,718 SR
Queue Stats
15W - 18L
1,451 Elo+
Solo
Team Averages
Level 79
1,599 SR
1,492 Elo+

VS

Team Averages
Level 90
1,464 SR
1,489 Elo+
Bastet
Bastet
BuDaLoXx_420
Bastet
Level 128
God Stats
5W - 4L
1,498 SR
Queue Stats
377W - 369L
1,473 Elo+
Party 2
Merlin
Merlin
Rolley
Merlin
Level 83
God Stats
0W - 3L
1,154 SR
Queue Stats
107W - 111L
1,538 Elo+
Party 1
Persephone
Persephone
dkb1az3
Persephone
Level 126
God Stats
1W - 1L
1,758 SR
Queue Stats
333W - 357L
1,464 Elo+
Solo
Raijin
Raijin
swayze25
Raijin
Level 96
God Stats
11W - 8L
1,636 SR
Queue Stats
544W - 548L
1,399 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ziggyjangles
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,273 SR
Queue Stats
4W - 4L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 20
10,664
820
7,540
11,127
4,363
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
8 / 3 / 17
11,182
860
10,789
14,503
18,606
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
10 / 1 / 19
11,184
860
14,824
10,920
4,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 4 / 14
9,743
749
7,474
10,275
4,589
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 2 / 17
10,751
827
10,321
10,213
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
2 / 8 / 2
8,600
662
5,489
12,514
4,586
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Rolley
Merlin
16
6 / 7 / 1
9,410
724
13,400
11,418
4,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
dkb1az3
Persephone
14
1 / 6 / 3
7,993
615
10,146
11,025
3,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
swayze25
Raijin
17
1 / 5 / 5
9,085
699
8,305
10,159
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
ziggyjangles
Ah Muzen Cab
15
1 / 7 / 5
8,627
664
6,367
11,611
3,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
27
33
Kills
11
12
Deaths
33
87
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
8
2
0.38
W
6
2
20
8
W
8
3
17
5.5
W
10
1
19
19.5
L
Merlin
Rolley
Merlin
6
7
1
0.93
W
4
4
14
2.75
W
5
2
17
6.75
L
Persephone
dkb1az3
Persephone
1
6
3
0.42
L
Raijin
swayze25
Raijin
1
5
5
0.7
L
Ah Muzen Cab
ziggyjangles
Ah Muzen Cab
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,948
Damage
43,707
57,038
Taken
56,727
36,286
Mitigated
19,018
27,258
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
5,489
1,043
602
1,513
12,514
4,586
0
10,552
1,962
0
9,858
W
7,540
434
1,578
3,572
11,127
4,363
1,469
7,296
3,673
20,746
0
W
10,789
536
2,843
3,153
14,503
18,606
418
7,838
6,319
14,290
0
W
14,824
3,170
4,275
4,725
10,920
4,310
2,452
6,589
4,241
35,313
0
L
Merlin
Rolley
Merlin
13,400
782
189
1,408
11,418
4,054
72
10,418
1,000
31,818
0
W
7,474
45
474
1,643
10,275
4,589
126
4,516
5,715
18,657
0
W
10,321
823
2,121
2,874
10,213
4,418
1,752
4,844
5,239
29,907
0
L
Persephone
dkb1az3
Persephone
10,146
240
414
1,390
11,025
3,227
0
9,405
1,614
29,283
0
L
Raijin
swayze25
Raijin
8,305
742
946
1,939
10,159
3,320
0
9,751
408
21,732
0
L
Ah Muzen Cab
ziggyjangles
Ah Muzen Cab
6,367
1,761
131
1,789
11,611
3,831
0
10,816
795
0
17,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,524
Gold Earned
43,715
160
Minions Killed
137
0
Camps Cleared
0
1,237,070
Distance Traveled
1,005,553
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,600
662
12
1
0
175,023
0
W
Agni
10,664
820
41
3
0
257,192
0
W
Ares
11,182
860
13
1
0
234,824
1
W
Nu Wa
11,184
860
39
3
0
253,944
0
L
Merlin
9,410
724
42
3
0
202,756
0
W
He Bo
9,743
749
16
1
0
238,677
1
W
Nox
10,751
827
51
4
0
252,433
0
L
Persephone
7,993
615
23
2
0
223,575
1
L
Raijin
9,085
699
34
3
0
202,990
0
L
Ah Muzen Cab
8,627
664
26
2
0
201,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role