Player Matchup

Ravana
Ravana
 
Ravana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
MrZakeos
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,549 Elo+
Party 1
Cerberus
Cerberus
Nexoshard
Cerberus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,540 Elo+
Party 3
Anubis
Anubis
Windlord167
Anubis
Level 121
God Stats
2W - 1L
1,581 SR
Queue Stats
31W - 19L
1,634 Elo+
Party 3
Hachiman
Hachiman
endols
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,469 Elo+
Party 3
Team Averages
Level 69
1,516 SR
1,538 Elo+

VS

Team Averages
Level 130
1,656 SR
1,625 Elo+
Morgan Le Fay
Morgan Le Fay
Beckowo
Morgan Le Fay
Level 155
God Stats
5W - 0L
1,797 SR
Queue Stats
154W - 54L
1,721 Elo+
Party 2
Gilgamesh
Gilgamesh
Fexez
Gilgamesh
Level 160
God Stats
29W - 8L
1,874 SR
Queue Stats
597W - 243L
1,720 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
J4CK4LOW
Ah Muzen Cab
Level 78
God Stats
5W - 2L
1,557 SR
Queue Stats
362W - 352L
1,592 Elo+
Solo
Geb
Geb
Viví
Geb
Level 148
God Stats
7W - 0L
1,630 SR
Queue Stats
220W - 112L
1,695 Elo+
Party 2
Loki
Loki
ZabierGlitch
Loki
Level 107
God Stats
1W - 1L
1,424 SR
Queue Stats
15W - 23L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
2 / 15 / 9
10,318
1,032
9,972
24,133
12,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
17
3 / 10 / 9
11,119
1,112
12,845
24,584
11,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Nexoshard
Cerberus
17
3 / 5 / 9
11,867
1,187
8,832
29,322
36,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
17
5 / 11 / 5
11,793
1,179
14,058
23,792
14,257
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
endols
Hachiman
17
1 / 10 / 7
9,568
957
5,551
15,051
6,290
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Beckowo
Morgan Le Fay
20
11 / 2 / 32
13,192
1,319
22,888
6,454
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Fexez
Gilgamesh
20
9 / 2 / 34
12,788
1,279
29,285
18,440
15,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
J4CK4LOW
Ah Muzen Cab
19
9 / 2 / 30
12,611
1,261
23,007
7,224
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
Viví
Geb
19
4 / 4 / 38
12,135
1,214
12,667
16,987
18,311
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
18 / 4 / 25
14,054
1,405
23,215
11,469
3,750
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
210
14
Kills
51
51
Deaths
14
39
Assists
159
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
15
9
0.43
W
Morgan Le Fay
Beckowo
Morgan Le Fay
11
2
32
13.5
W
Gilgamesh
Fexez
Gilgamesh
9
2
34
13
W
Ah Muzen Cab
J4CK4LOW
Ah Muzen Cab
9
2
30
12
L
Thor
3
10
9
0.75
L
Cerberus
Nexoshard
Cerberus
3
5
9
1.5
W
Geb
Viví
Geb
4
4
38
5.75
L
Anubis
5
11
5
0.68
W
18
4
25
7.63
L
Hachiman
endols
Hachiman
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,258
Damage
111,062
116,882
Taken
60,574
80,496
Mitigated
41,938
13,773
Healing
8,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,972
4,121
0
1,015
24,133
12,103
0
6,449
17,546
0
22,372
W
Morgan Le Fay
Beckowo
Morgan Le Fay
22,888
2,577
0
821
6,454
2,073
0
3,105
3,349
52,463
0
W
Gilgamesh
Fexez
Gilgamesh
29,285
8,425
0
1,717
18,440
15,522
0
6,738
10,546
4,987
38,293
W
Ah Muzen Cab
J4CK4LOW
Ah Muzen Cab
23,007
10,178
0
1,951
7,224
2,282
0
2,567
4,657
0
50,329
L
Thor
12,845
2,867
0
125
24,584
11,503
0
9,741
14,360
0
31,249
L
Cerberus
Nexoshard
Cerberus
8,832
781
2,335
3,999
29,322
36,343
0
10,582
18,249
26,781
0
W
Geb
Viví
Geb
12,667
1,741
1,339
1,146
16,987
18,311
0
5,010
10,167
20,738
0
L
Anubis
14,058
665
0
6,249
23,792
14,257
0
6,142
17,352
54,597
0
W
23,215
12,173
0
1,205
11,469
3,750
0
5,470
5,856
0
39,315
L
Hachiman
endols
Hachiman
5,551
3,322
0
50
15,051
6,290
0
5,725
9,123
0
16,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,665
Gold Earned
64,780
237
Minions Killed
211
5
Camps Cleared
11
918,472
Distance Traveled
1,072,456
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,318
1,032
23
2
0
173,751
0
W
Morgan Le Fay
13,192
1,319
67
7
2
212,036
0
W
Gilgamesh
12,788
1,279
46
5
3
249,548
0
W
Ah Muzen Cab
12,611
1,261
69
7
1
209,750
3
L
Thor
11,119
1,112
42
4
1
185,637
1
L
Cerberus
11,867
1,187
47
5
0
218,684
1
W
Geb
12,135
1,214
8
1
2
186,883
0
L
Anubis
11,793
1,179
91
9
1
174,397
0
W
Loki
14,054
1,405
21
2
3
214,239
2
L
Hachiman
9,568
957
34
3
3
166,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role