Player Matchup

Scylla
Scylla
 
Scylla
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Guanesh
Kuzenbo
Level 78
God Stats
3W - 3L
1,369 SR
Queue Stats
305W - 363L
1,437 Elo+
Solo
Rama
Rama
MR BANDIT 88
Rama
Level 126
God Stats
3W - 6L
1,412 SR
Queue Stats
41W - 50L
1,486 Elo+
Solo
Hun Batz
Hun Batz
v mozart v
Hun Batz
Level 160
God Stats
1W - 2L
1,479 SR
Queue Stats
499W - 493L
1,484 Elo+
Solo
Horus
Horus
xNeVeRSToP xL
Horus
Level 126
God Stats
6W - 6L
1,522 SR
Queue Stats
635W - 695L
1,487 Elo+
Solo
Team Averages
Level 115
1,456 SR
1,479 Elo+

VS

Team Averages
Level 109
1,600 SR
1,540 Elo+
Da Ji
Da Ji
 
Da Ji
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
All_Ups_In_Ya
Baron Samedi
Level 144
God Stats
33W - 14L
1,775 SR
Queue Stats
775W - 528L
1,583 Elo+
Party 1
Hades
Hades
Boozeman666
Hades
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 75L
1,433 Elo+
Solo
Merlin
Merlin
TITON9222
Merlin
Level 92
God Stats
10W - 4L
1,534 SR
Queue Stats
95W - 82L
1,542 Elo+
Solo
Thor
Thor
marcy_soldier
Thor
Level 109
God Stats
160W - 67L
1,689 SR
Queue Stats
252W - 121L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
4 / 4 / 4
11,876
990
9,453
10,569
3,516
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Guanesh
Kuzenbo
17
0 / 11 / 4
10,448
871
15,580
29,370
33,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 4 / 6
11,425
952
10,230
18,361
6,514
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
v mozart v
Hun Batz
17
3 / 3 / 5
10,873
906
10,795
11,309
4,533
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 5 / 9
10,618
885
9,902
24,017
25,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

114

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
6 / 4 / 9
11,554
963
16,838
10,933
4,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
All_Ups_In_Ya
Baron Samedi
19
4 / 2 / 16
11,772
981
20,482
13,667
6,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 3 / 14
11,193
933
8,027
13,194
10,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
TITON9222
Merlin
20
8 / 0 / 15
12,416
1,035
30,156
9,673
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
7 / 2 / 11
12,447
1,037
12,141
12,633
8,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
92
11
Kills
27
27
Deaths
11
28
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
4
4
1.5
W
Da Ji
 
Da Ji
6
4
9
2.63
W
Baron Samedi
All_Ups_In_Ya
Baron Samedi
4
2
16
6
W
2
3
14
3
L
Kuzenbo
Guanesh
Kuzenbo
0
11
4
0.18
L
3
4
6
1.5
W
Merlin
TITON9222
Merlin
8
0
15
15.5
W
7
2
11
6.25
L
Hun Batz
v mozart v
Hun Batz
3
3
5
1.83
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,960
Damage
87,644
93,626
Taken
60,100
73,215
Mitigated
34,620
12,298
Healing
17,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,453
636
0
724
10,569
3,516
0
4,352
6,217
32,854
0
W
Da Ji
 
Da Ji
16,838
2,661
0
430
10,933
4,049
0
2,356
8,577
0
27,339
W
Baron Samedi
All_Ups_In_Ya
Baron Samedi
20,482
463
4,659
5,343
13,667
6,757
0
7,104
6,563
33,495
0
W
8,027
725
839
2,685
13,194
10,858
0
5,004
8,190
22,293
0
L
Kuzenbo
Guanesh
Kuzenbo
15,580
3,589
76
1,267
29,370
33,021
0
22,059
7,311
36,495
0
L
10,230
8,511
39
4,173
18,361
6,514
0
9,603
8,758
0
42,037
W
Merlin
TITON9222
Merlin
30,156
2,146
490
2,434
9,673
3,962
0
5,028
4,645
73,019
0
W
12,141
1,854
554
394
12,633
8,994
0
5,541
7,092
0
25,625
L
Hun Batz
v mozart v
Hun Batz
10,795
4,392
0
0
11,309
4,533
0
4,354
6,955
0
19,193
L
9,902
4,206
1,812
4,207
24,017
25,631
0
18,297
5,720
0
17,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,240
Gold Earned
59,382
200
Minions Killed
213
7
Camps Cleared
9
1,023,075
Distance Traveled
1,038,906
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,876
990
53
4
1
203,272
0
W
Da Ji
11,554
963
30
3
3
200,821
0
W
Baron Samedi
11,772
981
22
2
2
218,057
1
W
Hades
11,193
933
41
3
0
177,151
0
L
Kuzenbo
10,448
871
34
3
2
200,542
1
L
Rama
11,425
952
74
6
2
201,108
0
W
Merlin
12,416
1,035
94
8
4
228,905
0
W
Thor
12,447
1,037
26
2
0
213,972
0
L
Hun Batz
10,873
906
21
2
1
184,736
0
L
Horus
10,618
885
18
2
1
233,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role