Player Matchup

Vulcan
Vulcan
FALLECROW300
Vulcan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,508 Elo+
Party 1
Nemesis
Nemesis
Flavius007
Nemesis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,467 Elo+
Solo
Agni
Agni
JakMeisteR
Agni
Level 29
God Stats
4W - 2L
1,624 SR
Queue Stats
12W - 11L
1,481 Elo+
Solo
Merlin
Merlin
JayCrew20897
Merlin
Level 17
God Stats
9W - 22L
1,315 SR
Queue Stats
37W - 54L
1,383 Elo+
Solo
Cthulhu
Cthulhu
ManWorstFrinds
Cthulhu
Level 6
God Stats
5W - 4L
1,513 SR
Queue Stats
5W - 4L
1,508 Elo+
Party 1
Team Averages
Level 17
1,490 SR
1,469 Elo+

VS

Team Averages
Level 38
1,545 SR
1,564 Elo+
Artemis
Artemis
Berci620
Artemis
Level 5
God Stats
3W - 6L
1,500 SR
Queue Stats
22W - 26L
1,500 Elo+
Party 2
Ymir
Ymir
Nalmighty
Ymir
Level 15
God Stats
4W - 1L
1,293 SR
Queue Stats
66W - 24L
1,578 Elo+
Solo
Yemoja
Yemoja
Noraisgood
Yemoja
Level 122
God Stats
1W - 0L
1,378 SR
Queue Stats
79W - 86L
1,502 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Schniech
Morgan Le Fay
Level 29
God Stats
22W - 14L
1,670 SR
Queue Stats
221W - 171L
1,609 Elo+
Party 3
Olorun
Olorun
kusatReborn
Olorun
Level 17
God Stats
7W - 1L
1,883 SR
Queue Stats
69W - 31L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
0 / 9 / 4
9,151
915
7,070
14,502
6,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Flavius007
Nemesis
16
1 / 11 / 6
9,412
941
12,831
21,476
9,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 12 / 4
10,523
1,052
11,499
21,797
8,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
16
3 / 6 / 2
10,147
1,015
10,693
15,311
5,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 9 / 3
9,165
917
10,406
33,095
29,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Berci620
Artemis
18
4 / 4 / 28
10,773
1,077
15,211
10,153
4,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
19
1 / 0 / 34
11,970
1,197
8,813
12,180
10,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Noraisgood
Yemoja
19
2 / 2 / 30
10,547
1,055
7,386
8,820
9,153
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Schniech
Morgan Le Fay
18
11 / 1 / 20
11,378
1,138
22,655
9,249
3,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
20
29 / 1 / 13
15,811
1,581
43,021
15,492
7,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
172
8
Kills
47
47
Deaths
8
19
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Artemis
Berci620
Artemis
4
4
28
4.5
L
Vulcan
0
9
4
0.22
L
Nemesis
Flavius007
Nemesis
1
11
6
0.36
L
3
12
4
0.42
L
Merlin
3
6
2
0.67
L
1
9
3
0.28
W
Ymir
1
0
34
18
W
Yemoja
Noraisgood
Yemoja
2
2
30
8.5
W
Morgan Le Fay
Schniech
Morgan Le Fay
11
1
20
21
W
Olorun
29
1
13
35.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,499
Damage
97,086
106,181
Taken
55,894
59,850
Mitigated
35,512
7,900
Healing
20,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Berci620
Artemis
15,211
9,433
0
0
10,153
4,604
0
6,250
3,707
0
35,742
L
Vulcan
7,070
2,251
0
0
14,502
6,015
0
10,387
4,115
34,774
0
L
Nemesis
Flavius007
Nemesis
12,831
4,418
0
1,848
21,476
9,257
0
15,834
5,642
0
16,715
L
11,499
1,053
0
1,364
21,797
8,801
0
19,895
1,902
27,610
0
L
Merlin
10,693
426
0
315
15,311
5,977
0
11,724
3,587
37,710
0
L
10,406
190
361
4,012
33,095
29,800
0
24,035
9,060
22,732
0
W
Ymir
8,813
352
0
1,448
12,180
10,700
0
10,281
1,552
16,039
0
W
Yemoja
Noraisgood
Yemoja
7,386
1,850
6,160
1,688
8,820
9,153
0
6,362
2,040
15,996
0
W
Morgan Le Fay
Schniech
Morgan Le Fay
22,655
2,622
0
653
9,249
3,762
0
5,117
3,877
36,429
0
W
Olorun
43,021
29,193
2,272
7,892
15,492
7,293
0
10,313
5,050
77,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,398
Gold Earned
60,479
165
Minions Killed
215
3
Camps Cleared
11
940,047
Distance Traveled
938,152
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,773
1,077
75
8
4
165,664
0
L
Vulcan
9,151
915
61
6
0
188,057
0
L
Nemesis
9,412
941
10
1
2
199,136
2
L
Agni
10,523
1,052
36
4
1
175,198
0
L
Merlin
10,147
1,015
37
4
0
186,078
0
L
Cthulhu
9,165
917
21
2
0
191,578
1
W
Ymir
11,970
1,197
25
3
0
204,227
0
W
Yemoja
10,547
1,055
13
1
1
167,293
3
W
Morgan Le Fay
11,378
1,138
28
3
1
212,646
1
W
Olorun
15,811
1,581
74
7
5
188,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role