Player Matchup

Hera
Hera
 
Hera
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
CoronaVirusGG
Anubis
Level 27
God Stats
3W - 1L
1,245 SR
Queue Stats
55W - 52L
1,515 Elo+
Party 1
The Morrigan
The Morrigan
ToallinJr
The Morrigan
Level 158
God Stats
4W - 2L
1,662 SR
Queue Stats
103W - 103L
1,517 Elo+
Party 1
Hun Batz
Hun Batz
Udder
Hun Batz
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 47L
1,473 Elo+
Solo
Athena
Athena
triplexxx777
Athena
Level 95
God Stats
3W - 2L
1,466 SR
Queue Stats
74W - 80L
1,476 Elo+
Party 2
Team Averages
Level 74
1,475 SR
1,496 Elo+

VS

Team Averages
Level 125
1,531 SR
1,495 Elo+
Susano
Susano
 
Susano
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
KubratKhan
Sol
Level 160
God Stats
9W - 12L
1,547 SR
Queue Stats
428W - 420L
1,465 Elo+
Solo
Eset
Eset
Niqazo
Eset
Level 128
God Stats
2W - 2L
1,615 SR
Queue Stats
170W - 164L
1,580 Elo+
Party 3
Anhur
Anhur
dechotzar
Anhur
Level 139
God Stats
1W - 2L
1,495 SR
Queue Stats
431W - 457L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 2 / 15
9,580
871
7,238
7,401
2,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 6 / 11
9,954
905
6,267
11,320
4,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
ToallinJr
The Morrigan
18
14 / 4 / 10
11,584
1,053
18,056
7,921
3,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Udder
Hun Batz
13
2 / 4 / 13
8,843
804
7,073
8,532
3,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
16
5 / 1 / 13
9,542
867
6,620
9,153
7,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
4 / 9 / 5
9,325
848
5,459
11,913
4,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
 
Mulan
11
2 / 4 / 5
7,957
723
2,192
9,997
10,283
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 5 / 6
8,393
763
11,746
11,312
4,013
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Eset
Niqazo
Eset
11
0 / 5 / 5
7,143
649
2,302
7,586
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
dechotzar
Anhur
17
5 / 8 / 5
9,943
904
8,939
13,231
4,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
39
30
Kills
13
17
Deaths
31
62
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
2
15
5.25
L
Susano
 
Susano
4
9
5
0.72
L
Mulan
 
Mulan
2
4
5
1.13
W
6
6
11
1.92
L
2
5
6
1
L
Eset
Niqazo
Eset
0
5
5
0.5
W
The Morrigan
ToallinJr
The Morrigan
14
4
10
4.75
W
Hun Batz
Udder
Hun Batz
2
4
13
2.13
L
Anhur
dechotzar
Anhur
5
8
5
0.94
W
Athena
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,254
Damage
30,638
44,327
Taken
54,039
20,346
Mitigated
25,542
15,986
Healing
10,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,238
1,306
1,674
1,532
7,401
2,092
1,210
2,442
4,959
19,628
0
L
Susano
 
Susano
5,459
771
576
287
11,913
4,420
0
7,907
3,868
0
15,756
L
Mulan
 
Mulan
2,192
176
909
1,078
9,997
10,283
40
5,584
4,331
0
4,389
W
6,267
1,020
1,656
2,219
11,320
4,290
611
1,931
9,389
16,604
0
L
11,746
2,496
1,076
2,990
11,312
4,013
846
7,693
3,527
30,598
0
L
Eset
Niqazo
Eset
2,302
347
575
838
7,586
2,547
161
4,330
3,168
5,098
0
W
The Morrigan
ToallinJr
The Morrigan
18,056
3,168
1,415
1,652
7,921
3,002
357
2,691
4,786
26,524
6,294
W
Hun Batz
Udder
Hun Batz
7,073
671
1,390
1,355
8,532
3,494
1,957
3,088
5,444
0
15,013
L
Anhur
dechotzar
Anhur
8,939
3,187
754
1,421
13,231
4,279
704
7,374
5,772
0
26,250
W
Athena
6,620
1,489
1,011
2,082
9,153
7,468
1,052
3,851
5,302
16,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,503
Gold Earned
42,761
108
Minions Killed
85
0
Camps Cleared
0
1,046,080
Distance Traveled
719,420
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,580
871
20
2
0
225,747
0
L
Susano
9,325
848
13
1
0
153,201
1
L
Mulan
7,957
723
2
0
0
113,950
2
W
Anubis
9,954
905
23
2
0
184,762
0
L
Sol
8,393
763
25
2
0
186,299
2
L
Eset
7,143
649
7
1
0
88,314
0
W
The Morrigan
11,584
1,053
35
3
0
208,015
0
W
Hun Batz
8,843
804
11
1
0
186,172
0
L
Anhur
9,943
904
38
3
0
177,656
0
W
Athena
9,542
867
19
2
0
241,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role