Player Matchup

Hun Batz
Hun Batz
MattBullet
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 37L
1,062 Elo+
Solo
Sol
Sol
Uniison-YT
Sol
Level 60
God Stats
3W - 5L
1,337 SR
Queue Stats
179W - 301L
1,109 Elo+
Solo
Anubis
Anubis
celestialtiger17
Anubis
Level 102
God Stats
0W - 3L
1,167 SR
Queue Stats
6W - 12L
1,201 Elo+
Solo
Team Averages
Level 60
1,335 SR
1,124 Elo+

VS

Team Averages
Level 30
1,425 SR
1,205 Elo+
Freya
Freya
Darksilverbat470
Freya
Level 26
God Stats
5W - 2L
1,375 SR
Queue Stats
8W - 4L
1,145 Elo+
Solo
Charybdis
Charybdis
IG-904_Jack
Charybdis
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,233 Elo+
Party 1
Xbalanque
Xbalanque
brandaman00
Xbalanque
Level 32
God Stats
27W - 18L
1,399 SR
Queue Stats
38W - 37L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MattBullet
Hun Batz
14
8 / 8 / 9
11,913
701
11,573
16,853
6,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
10 / 3 / 9
12,854
756
18,357
15,657
5,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 6 / 8
11,941
702
12,268
12,510
9,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 10
10,405
612
6,829
15,947
8,082
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
IG-904_Jack
Charybdis
17
5 / 10 / 8
13,054
768
11,384
17,063
5,469
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
brandaman00
Xbalanque
16
12 / 9 / 4
13,991
823
20,937
16,917
6,580
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
25
Kills
17
17
Deaths
25
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
6
10
0.83
W
Charybdis
IG-904_Jack
Charybdis
5
10
8
0.9
L
Hun Batz
MattBullet
Hun Batz
8
8
9
1.56
L
10
3
9
4.83
W
Xbalanque
brandaman00
Xbalanque
12
9
4
1.56
L
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,198
Damage
39,150
45,020
Taken
49,927
22,068
Mitigated
20,131
4,393
Healing
2,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,829
2,710
0
1,007
15,947
8,082
254
9,622
5,945
17,334
0
W
Charybdis
IG-904_Jack
Charybdis
11,384
6,184
0
1,434
17,063
5,469
621
10,943
5,666
0
47,142
L
Hun Batz
MattBullet
Hun Batz
11,573
1,692
0
153
16,853
6,982
254
4,293
12,560
0
22,536
L
18,357
4,508
0
2,321
15,657
5,097
2,239
1,705
13,952
53,306
0
W
Xbalanque
brandaman00
Xbalanque
20,937
13,828
0
0
16,917
6,580
1,784
9,604
6,959
0
47,486
L
12,268
212
175
1,744
12,510
9,989
160
1,372
11,138
30,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,708
Gold Earned
37,450
164
Minions Killed
149
8
Camps Cleared
6
817,450
Distance Traveled
695,914
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,405
612
32
2
1
241,181
1
W
Charybdis
13,054
768
61
4
5
232,856
0
L
Hun Batz
11,913
701
23
1
2
282,915
4
L
Sol
12,854
756
94
6
4
303,361
2
W
Xbalanque
13,991
823
56
3
0
221,877
1
L
Anubis
11,941
702
47
3
2
231,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role