Player Matchup

Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Bluepiteus
Scylla
Level 81
God Stats
2W - 2L
1,198 SR
Queue Stats
135W - 112L
1,554 Elo+
Solo
Ymir
Ymir
BrunoGS04
Ymir
Level 124
God Stats
4W - 2L
1,663 SR
Queue Stats
220W - 197L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
khiem2000
Sun Wukong
Level 98
God Stats
3W - 3L
1,512 SR
Queue Stats
29W - 37L
1,450 Elo+
Solo
Cupid
Cupid
sixthcents
Cupid
Level 65
God Stats
22W - 20L
1,431 SR
Queue Stats
430W - 401L
1,506 Elo+
Solo
Team Averages
Level 95
1,461 SR
1,506 Elo+

VS

Team Averages
Level 113
1,525 SR
1,511 Elo+
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ClipsCSE
Eset
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
317W - 305L
1,494 Elo+
Solo
Sylvanus
Sylvanus
Plsplsplspls
Sylvanus
Level 159
God Stats
5W - 9L
1,556 SR
Queue Stats
294W - 308L
1,525 Elo+
Solo
Bastet
Bastet
RevengerKO
Bastet
Level 109
God Stats
4W - 5L
1,491 SR
Queue Stats
343W - 370L
1,553 Elo+
Solo
Rama
Rama
Whitehammer29200
Rama
Level 68
God Stats
10W - 8L
1,581 SR
Queue Stats
361W - 368L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
3 / 0 / 0
5,126
641
2,739
5,381
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Scylla
Bluepiteus
Scylla
10
1 / 0 / 1
5,496
687
2,141
2,609
674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
6
0 / 1 / 4
4,395
549
1,565
4,968
1,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
khiem2000
Sun Wukong
7
0 / 1 / 1
4,371
546
3,017
4,636
1,628
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
11
5 / 1 / 1
6,085
761
4,522
4,505
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
1 / 1 / 0
4,815
602
3,610
7,587
3,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
1
0 / 1 / 0
3,114
389
0
498
72
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Plsplsplspls
Sylvanus
8
2 / 3 / 0
4,671
584
1,223
7,246
3,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
RevengerKO
Bastet
4
0 / 1 / 0
3,543
443
1,055
2,272
421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 3 / 2
4,137
517
3,567
5,619
800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
3
3
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
0
3
L
Artio
 
Artio
1
1
0
1
W
Scylla
Bluepiteus
Scylla
1
0
1
1.5
W
Ymir
0
1
4
2
L
Eset
0
1
0
0
L
Sylvanus
Plsplsplspls
Sylvanus
2
3
0
0.67
L
Bastet
RevengerKO
Bastet
0
1
0
0
L
0
3
2
0.33
W
Sun Wukong
khiem2000
Sun Wukong
0
1
1
0.5
W
Cupid
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,984
Damage
9,455
22,099
Taken
23,222
6,901
Mitigated
8,012
9,666
Healing
8,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,739
1,170
0
2,990
5,381
1,679
0
510
4,791
0
20,267
L
Artio
 
Artio
3,610
381
0
3,635
7,587
3,593
231
0
7,587
20,188
0
W
Scylla
Bluepiteus
Scylla
2,141
399
0
1,566
2,609
674
0
366
2,243
29,825
0
W
Ymir
1,565
597
0
382
4,968
1,887
0
603
4,365
12,685
0
L
Eset
0
0
0
0
498
72
0
123
363
197
0
L
Sylvanus
Plsplsplspls
Sylvanus
1,223
443
243
1,398
7,246
3,126
0
2,341
4,777
16,671
0
L
Bastet
RevengerKO
Bastet
1,055
390
0
1,187
2,272
421
0
364
1,828
0
5,864
L
3,567
2,826
0
2,011
5,619
800
0
658
4,961
0
17,432
W
Sun Wukong
khiem2000
Sun Wukong
3,017
854
0
1,780
4,636
1,628
0
2,709
1,371
0
15,274
W
Cupid
4,522
3,036
198
2,750
4,505
1,033
0
290
4,215
0
38,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,473
Gold Earned
20,280
275
Minions Killed
108
0
Camps Cleared
0
834,407
Distance Traveled
528,350
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,126
641
51
6
0
187,231
4
L
Artio
4,815
602
36
5
0
167,311
1
W
Scylla
5,496
687
78
10
0
166,244
1
W
Ymir
4,395
549
26
3
0
157,472
2
L
Eset
3,114
389
1
0
0
20,186
1
L
Sylvanus
4,671
584
28
4
0
139,090
0
L
Bastet
3,543
443
13
2
0
71,326
1
L
Rama
4,137
517
30
4
0
130,437
2
W
Sun Wukong
4,371
546
38
5
0
168,206
0
W
Cupid
6,085
761
82
10
0
155,254
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role