Player Matchup

Jormungandr
Jormungandr
LewdPasta
Jormungandr
Level 60
God Stats
89W - 63L
1,631 SR
Queue Stats
165W - 137L
1,583 Elo+
Party 2
Cthulhu
Cthulhu
TSM8
Cthulhu
Level 66
God Stats
64W - 58L
1,574 SR
Queue Stats
241W - 227L
1,539 Elo+
Party 2
Izanami
Izanami
Uedah
Izanami
Level 41
God Stats
4W - 3L
1,486 SR
Queue Stats
52W - 67L
1,381 Elo+
Solo
Thor
Thor
mwardle2000
Thor
Level 105
God Stats
25W - 22L
1,567 SR
Queue Stats
82W - 74L
1,557 Elo+
Party 2
Mulan
Mulan
squidsRderpiest
Mulan
Level 62
God Stats
4W - 4L
1,457 SR
Queue Stats
195W - 160L
1,554 Elo+
Party 2
Team Averages
Level 67
1,543 SR
1,523 Elo+

VS

Team Averages
Level 81
1,498 SR
1,497 Elo+
Nemesis
Nemesis
CoritoInsano
Nemesis
Level 61
God Stats
24W - 27L
1,604 SR
Queue Stats
60W - 68L
1,541 Elo+
Solo
Tiamat
Tiamat
LiQU1DiCE
Tiamat
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
263W - 244L
1,522 Elo+
Solo
Mulan
Mulan
Sm8ll
Mulan
Level 107
God Stats
6W - 6L
1,612 SR
Queue Stats
94W - 91L
1,518 Elo+
Party 1
Artio
Artio
cl4btp
Artio
Level 128
God Stats
1W - 6L
1,424 SR
Queue Stats
207W - 199L
1,493 Elo+
Party 1
Chronos
Chronos
lagaver274
Chronos
Level 42
God Stats
0W - 1L
1,348 SR
Queue Stats
39W - 50L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LewdPasta
Jormungandr
17
3 / 1 / 8
12,158
486
10,889
11,241
12,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
TSM8
Cthulhu
19
4 / 1 / 9
13,279
531
12,323
18,444
9,999
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Uedah
Izanami
20
1 / 2 / 1
14,050
562
4,146
13,876
6,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
5 / 0 / 8
14,070
563
10,902
16,513
8,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 1 / 6
15,865
635
20,810
20,529
24,490
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CoritoInsano
Nemesis
19
4 / 1 / 0
11,325
453
8,405
14,525
6,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
LiQU1DiCE
Tiamat
16
0 / 8 / 0
9,504
380
12,963
16,384
8,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
Sm8ll
Mulan
16
1 / 4 / 2
10,083
403
6,258
21,719
21,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
cl4btp
Artio
17
0 / 4 / 0
10,476
419
12,390
26,937
28,688
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos
lagaver274
Chronos
1
0 / 1 / 0
6,000
240
0
494
103

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
18
Kills
5
5
Deaths
18
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CoritoInsano
Nemesis
4
1
0
4
W
Jormungandr
LewdPasta
Jormungandr
3
1
8
7
L
Tiamat
LiQU1DiCE
Tiamat
0
8
0
0
L
Mulan
Sm8ll
Mulan
1
4
2
0.5
W
Cthulhu
TSM8
Cthulhu
4
1
9
8.5
W
Izanami
Uedah
Izanami
1
2
1
0.75
L
Artio
cl4btp
Artio
0
4
0
0
L
Chronos
lagaver274
Chronos
0
1
0
0
W
5
0
8
9
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,070
Damage
40,016
80,603
Taken
80,059
60,739
Mitigated
65,326
36,175
Healing
25,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CoritoInsano
Nemesis
8,405
4,259
0
6,705
14,525
6,565
0
4,042
10,040
0
88,638
W
Jormungandr
LewdPasta
Jormungandr
10,889
2,837
0
4,176
11,241
12,071
1,213
2,980
8,261
45,475
0
L
Tiamat
LiQU1DiCE
Tiamat
12,963
1,110
0
2,003
16,384
8,689
86
5,453
10,550
70,134
0
L
Mulan
Sm8ll
Mulan
6,258
694
319
4,936
21,719
21,281
115
6,320
15,349
0
63,327
W
Cthulhu
TSM8
Cthulhu
12,323
199
1,973
8,638
18,444
9,999
293
10,887
7,557
78,817
0
W
Izanami
Uedah
Izanami
4,146
2,468
0
5,003
13,876
6,001
6,788
460
13,416
0
147,484
L
Artio
cl4btp
Artio
12,390
915
678
11,356
26,937
28,688
0
8,449
17,017
75,075
0
L
Chronos
lagaver274
Chronos
0
0
0
0
494
103
0
186
288
0
0
W
10,902
2,581
0
6,116
16,513
8,178
4,182
4,174
12,339
0
118,120
W
20,810
3,896
0
10,269
20,529
24,490
857
7,092
13,437
9,064
108,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,422
Gold Earned
47,388
784
Minions Killed
526
0
Camps Cleared
0
2,392,813
Distance Traveled
1,816,495
35
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,325
453
155
6
0
549,946
2
W
Jormungandr
12,158
486
60
2
0
488,446
14
L
Tiamat
9,504
380
109
4
0
414,852
10
L
Mulan
10,083
403
119
5
0
401,029
3
W
Cthulhu
13,279
531
125
5
0
494,060
3
W
Izanami
14,050
562
209
8
0
440,775
1
L
Artio
10,476
419
143
6
0
450,637
1
L
Chronos
6,000
240
0
0
0
31
0
W
Thor
14,070
563
156
6
0
512,310
8
W
Mulan
15,865
635
234
9
0
457,222
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role