Player Matchup

Olorun
Olorun
Cleberfried
Olorun
Level 28
God Stats
9W - 13L
1,463 SR
Queue Stats
58W - 74L
1,390 Elo+
Solo
Cerberus
Cerberus
MairaSeibel
Cerberus
Level 29
God Stats
201W - 285L
1,398 SR
Queue Stats
213W - 297L
1,303 Elo+
Party 1
Neith
Neith
NilChronosNS
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,284 Elo+
Solo
Jormungandr
Jormungandr
Pleeyer
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 84L
1,513 Elo+
Solo
Susano
Susano
carabaca24
Susano
Level 32
God Stats
2W - 6L
1,273 SR
Queue Stats
136W - 205L
1,354 Elo+
Party 1
Team Averages
Level 23
1,427 SR
1,369 Elo+

VS

Team Averages
Level 16
1,502 SR
1,359 Elo+
Ymir
Ymir
 
Ymir
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
VastoLordeKGB
Izanami
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,142 Elo+
Solo
Susano
Susano
felipechaves19
Susano
Level 17
God Stats
19W - 13L
1,616 SR
Queue Stats
95W - 90L
1,423 Elo+
Solo
Chaac
Chaac
guilin157jf
Chaac
Level 14
God Stats
3W - 7L
1,299 SR
Queue Stats
8W - 12L
1,327 Elo+
Solo
Thoth
Thoth
salt369handsome
Thoth
Level 23
God Stats
4W - 2L
1,593 SR
Queue Stats
25W - 28L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
0 / 3 / 1
4,930
448
3,202
5,559
1,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
MairaSeibel
Cerberus
8
1 / 3 / 0
4,823
438
1,380
8,519
4,783
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

7
0 / 5 / 1
4,775
434
3,882
5,749
1,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
Pleeyer
Jormungandr
10
0 / 1 / 0
5,721
520
2,727
5,941
4,232
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
carabaca24
Susano
9
3 / 3 / 0
5,856
532
2,724
6,039
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
4 / 0 / 4
6,192
563
3,679
8,960
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
10
5 / 0 / 5
6,370
579
5,092
3,763
1,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 5
6,201
564
3,924
4,802
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 0
6,027
548
2,484
5,427
2,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 3 / 3
5,962
542
4,665
5,145
1,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
15
15
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
4
6
L
Olorun
0
3
1
0.17
L
Cerberus
MairaSeibel
Cerberus
1
3
0
0.33
L
0
5
1
0.1
L
Jormungandr
Pleeyer
Jormungandr
0
1
0
0
W
Izanami
5
0
5
7.5
L
Susano
carabaca24
Susano
3
3
0
1
W
3
0
5
5.5
W
1
1
0
1
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,915
Damage
19,844
31,807
Taken
28,097
14,552
Mitigated
11,491
8,924
Healing
8,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,679
1,009
96
2,874
8,960
5,551
250
1,688
7,272
18,853
0
L
Olorun
3,202
973
0
1,540
5,559
1,825
315
2,056
3,223
17,763
3,658
L
Cerberus
MairaSeibel
Cerberus
1,380
489
0
2,155
8,519
4,783
0
2,577
5,866
11,038
0
L
3,882
1,826
0
988
5,749
1,855
321
1,449
4,300
0
25,555
L
Jormungandr
Pleeyer
Jormungandr
2,727
981
0
2,087
5,941
4,232
0
617
5,284
32,669
0
W
Izanami
5,092
2,894
0
401
3,763
1,017
1,063
281
3,482
0
29,993
L
Susano
carabaca24
Susano
2,724
782
0
2,154
6,039
1,857
0
1,153
4,790
0
25,152
W
3,924
660
0
2,252
4,802
1,354
256
368
4,434
0
33,182
W
2,484
309
0
1,916
5,427
2,192
166
2,525
2,902
0
31,338
W
4,665
348
0
491
5,145
1,377
941
2,071
3,074
23,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,105
Gold Earned
30,752
241
Minions Killed
267
0
Camps Cleared
0
912,916
Distance Traveled
1,073,709
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,192
563
24
2
0
211,805
1
L
Olorun
4,930
448
51
5
0
149,703
1
L
Cerberus
4,823
438
26
2
0
188,710
0
L
Neith
4,775
434
44
4
0
180,296
1
L
Jormungandr
5,721
520
67
6
0
178,929
1
W
Izanami
6,370
579
70
6
0
214,521
0
L
Susano
5,856
532
53
5
0
215,278
0
W
Susano
6,201
564
62
6
0
230,660
4
W
Chaac
6,027
548
58
5
0
209,460
0
W
Thoth
5,962
542
53
5
0
207,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role