Player Matchup

Gilgamesh
Gilgamesh
Grandmaster
InactiveAsian
Gilgamesh
Grandmaster
Level 157
God Stats
4W - 1L
1,637 SR
Queue Stats
534W - 58L
3,013 MMR
Party 1
Zeus
Zeus
Grandmaster
Pøps
Zeus
Grandmaster
Level 159
God Stats
7W - 4L
1,840 SR
Queue Stats
443W - 58L
3,111 MMR
Party 1
Cabrakan
Cabrakan
Masters
Tytanitar
Cabrakan
Masters
Level 157
God Stats
35W - 7L
1,972 SR
Queue Stats
513W - 79L
2,795 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 158
1,816 SR
2,973 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 114
1,702 SR
2,558 MMR
Chang'e
Chang'e
Masters
BreathStank
Chang'e
Masters
Level 119
God Stats
380W - 414L
1,668 SR
Queue Stats
731W - 807L
2,446 MMR
Solo
Thor
Thor
Diamond II
RealMikeGames
Thor
Diamond II
Level 84
God Stats
0W - 1L
1,776 SR
Queue Stats
28W - 15L
2,732 MMR
Solo
Cerberus
Cerberus
Diamond II
istSit
Cerberus
Diamond II
Level 139
God Stats
26W - 23L
1,662 SR
Queue Stats
230W - 216L
2,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
InactiveAsian
Gilgamesh
15
11 / 1 / 12
11,508
885
18,084
16,930
12,821
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
Pøps
Zeus
16
12 / 3 / 10
10,734
826
21,850
9,156
3,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Tytanitar
Cabrakan
14
5 / 1 / 19
10,180
783
10,803
12,754
14,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
OdinSolArtioFenrirGeb

VS

Bans
SobekPersephoneScyllaThothTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BreathStank
Chang'e
12
1 / 6 / 4
8,875
683
7,601
13,267
4,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 15 / 3
8,873
683
6,864
20,823
13,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
istSit
Cerberus
13
3 / 7 / 2
10,163
782
7,732
22,597
20,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
28
Kills
5
5
Deaths
28
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BreathStank
Chang'e
1
6
4
0.5
W
Gilgamesh
InactiveAsian
Gilgamesh
11
1
12
17
W
Zeus
Pøps
Zeus
12
3
10
5.67
L
1
15
3
0.17
W
Cabrakan
Tytanitar
Cabrakan
5
1
19
14.5
L
Cerberus
istSit
Cerberus
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,737
Damage
22,197
38,840
Taken
56,687
30,934
Mitigated
38,297
13,202
Healing
11,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BreathStank
Chang'e
7,601
361
1,570
2,487
13,267
4,396
0
7,740
4,808
29,254
0
W
Gilgamesh
InactiveAsian
Gilgamesh
18,084
4,565
868
6,415
16,930
12,821
586
5,341
11,148
7,102
44,999
W
Zeus
Pøps
Zeus
21,850
6,530
0
2,458
9,156
3,983
1,325
5,725
3,233
67,577
0
L
6,864
2,003
0
2,401
20,823
13,730
0
12,559
7,506
0
22,224
W
Cabrakan
Tytanitar
Cabrakan
10,803
1,925
0
3,461
12,754
14,130
232
4,678
7,961
16,854
0
L
Cerberus
istSit
Cerberus
7,732
382
0
4,579
22,597
20,171
0
12,350
9,148
14,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,422
Gold Earned
27,911
166
Minions Killed
124
9
Camps Cleared
3
722,315
Distance Traveled
609,018
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,875
683
47
4
2
218,994
3
W
Gilgamesh
11,508
885
44
3
5
283,411
3
W
Zeus
10,734
826
108
8
4
209,182
1
L
Thor
8,873
683
45
3
1
159,782
2
W
Cabrakan
10,180
783
14
1
0
229,722
2
L
Cerberus
10,163
782
32
2
0
230,242
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role