Player Matchup

Cernunnos
Cernunnos
Diamond II
ElBorgees
Cernunnos
Diamond II
Level 149
God Stats
11W - 7L
1,680 SR
Queue Stats
245W - 219L
2,397 MMR
Solo
Nu Wa
Nu Wa
Platinum III
GustavoBr4
Nu Wa
Platinum III
Level 160
God Stats
13W - 4L
1,675 SR
Queue Stats
19W - 7L
2,075 MMR
Party 2
Sylvanus
Sylvanus
Diamond IV
Unranker
Sylvanus
Diamond IV
Level 142
God Stats
23W - 15L
1,650 SR
Queue Stats
315W - 307L
2,033 MMR
Solo
Vulcan
Vulcan
Platinum IV
joaogsl
Vulcan
Platinum IV
Level 158
God Stats
2W - 0L
1,641 SR
Queue Stats
19W - 7L
2,035 MMR
Party 2
Nemesis
Nemesis
Diamond II
zLarSx
Nemesis
Diamond II
Level 157
God Stats
4W - 2L
1,711 SR
Queue Stats
63W - 65L
2,424 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,671 SR
2,193 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,553 SR
1,944 MMR
Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Diamond V
 
Terra
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Masters
ItsLücky
Izanami
Masters
Level 160
God Stats
13W - 9L
1,675 SR
Queue Stats
435W - 386L
2,335 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
Romanox18
Kumbhakarna
Diamond V
Level 124
God Stats
10W - 13L
1,555 SR
Queue Stats
136W - 129L
2,127 MMR
Party 1
Rama
Rama
Diamond III
Yoryomar
Rama
Diamond III
Level 69
God Stats
4W - 7L
1,537 SR
Queue Stats
140W - 124L
2,258 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ElBorgees
Cernunnos
10
4 / 1 / 2
5,925
741
3,913
3,961
1,114
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
8
0 / 2 / 2
4,968
621
3,488
6,099
1,551
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Unranker
Sylvanus
8
0 / 1 / 6
5,043
630
1,793
2,999
1,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
joaogsl
Vulcan
8
2 / 0 / 2
4,978
622
3,744
3,683
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
zLarSx
Nemesis
10
4 / 0 / 4
5,952
744
3,228
4,176
1,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
LokiHerculesSetMorgan Le Fay

VS

Bans
GebArtioAthenaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
3 / 2 / 1
5,411
676
4,251
5,200
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Terra
 
Terra
9
0 / 1 / 2
4,776
597
2,599
6,020
3,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
ItsLücky
Izanami
9
1 / 3 / 0
4,997
625
3,027
6,370
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Romanox18
Kumbhakarna
7
0 / 2 / 2
4,120
515
711
6,517
2,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
5
0 / 2 / 2
3,862
483
1,466
2,881
432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
4
4
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
2
1
1.75
L
Terra
 
Terra
0
1
2
1
W
Cernunnos
ElBorgees
Cernunnos
4
1
2
5
W
Nu Wa
0
2
2
0.5
L
Izanami
ItsLücky
Izanami
1
3
0
0.33
L
Kumbhakarna
Romanox18
Kumbhakarna
0
2
2
0.5
W
Sylvanus
Unranker
Sylvanus
0
1
6
3
L
Rama
0
2
2
0.5
W
Vulcan
joaogsl
Vulcan
2
0
2
3
W
Nemesis
zLarSx
Nemesis
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,166
Damage
12,054
20,918
Taken
26,988
6,780
Mitigated
9,424
9,797
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,251
1,071
0
1,808
5,200
1,739
0
696
4,464
25,600
4,736
L
Terra
 
Terra
2,599
499
215
2,840
6,020
3,293
0
2,410
3,610
22,324
0
W
Cernunnos
ElBorgees
Cernunnos
3,913
2,318
0
1,428
3,961
1,114
0
1,072
2,889
0
36,627
W
Nu Wa
3,488
1,348
0
2,616
6,099
1,551
180
3,468
2,118
26,290
0
L
Izanami
ItsLücky
Izanami
3,027
2,364
0
1,805
6,370
1,710
0
3,808
2,320
0
33,024
L
Kumbhakarna
Romanox18
Kumbhakarna
711
172
0
1,117
6,517
2,250
0
1,068
5,429
9,780
0
W
Sylvanus
Unranker
Sylvanus
1,793
647
669
1,378
2,999
1,774
0
508
2,491
11,268
0
L
Rama
1,466
1,350
0
834
2,881
432
0
741
2,140
0
13,044
W
Vulcan
joaogsl
Vulcan
3,744
785
40
1,702
3,683
1,036
123
784
2,899
27,551
0
W
Nemesis
zLarSx
Nemesis
3,228
1,567
0
1,964
4,176
1,305
0
747
3,429
0
28,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,866
Gold Earned
23,166
278
Minions Killed
235
0
Camps Cleared
0
823,194
Distance Traveled
790,893
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,411
676
61
8
0
175,378
2
L
Terra
4,776
597
55
7
0
185,825
1
W
Cernunnos
5,925
741
69
9
0
145,876
4
W
Nu Wa
4,968
621
57
7
0
141,183
4
L
Izanami
4,997
625
74
9
0
169,474
5
L
Kumbhakarna
4,120
515
17
2
0
165,953
0
W
Sylvanus
5,043
630
13
2
0
149,660
0
L
Rama
3,862
483
28
4
0
94,263
1
W
Vulcan
4,978
622
65
8
0
180,944
4
W
Nemesis
5,952
744
74
9
0
205,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role