Player Matchup

Hachiman
Hachiman
Emanuel89
Hachiman
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Vamana
Vamana
Vinnie34
Vamana
Level 47
God Stats
4W - 3L
1,621 SR
Queue Stats
144W - 144L
1,359 Elo+
Party 2
Hades
Hades
aldebaran2389
Hades
Level 43
God Stats
1W - 5L
1,286 SR
Queue Stats
155W - 207L
1,330 Elo+
Solo
Nu Wa
Nu Wa
louiseagle
Nu Wa
Level 59
God Stats
15W - 9L
1,693 SR
Queue Stats
144W - 143L
1,344 Elo+
Party 2
Gilgamesh
Gilgamesh
subjectoneog
Gilgamesh
Level 107
God Stats
7W - 7L
1,511 SR
Queue Stats
83W - 94L
1,357 Elo+
Solo
Team Averages
Level 72
1,522 SR
1,378 Elo+

VS

Team Averages
Level 78
1,476 SR
1,404 Elo+
The Morrigan
The Morrigan
Aaronelzorro64
The Morrigan
Level 55
God Stats
1W - 1L
1,263 SR
Queue Stats
191W - 246L
1,345 Elo+
Party 1
Cupid
Cupid
HorridCrow
Cupid
Level 102
God Stats
11W - 14L
1,375 SR
Queue Stats
258W - 298L
1,408 Elo+
Solo
Loki
Loki
LittleAku
Loki
Level 47
God Stats
10W - 9L
1,539 SR
Queue Stats
132W - 152L
1,396 Elo+
Party 1
Sylvanus
Sylvanus
OldManJenk1ns
Sylvanus
Level 109
God Stats
12W - 14L
1,510 SR
Queue Stats
562W - 575L
1,416 Elo+
Solo
Aphrodite
Aphrodite
notArtes
Aphrodite
Level 78
God Stats
1W - 0L
1,695 SR
Queue Stats
28W - 27L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Emanuel89
Hachiman
11
2 / 3 / 0
6,662
416
4,678
6,538
1,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Vinnie34
Vamana
11
0 / 1 / 1
6,502
406
5,372
14,782
5,558
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 6 / 2
7,709
482
6,595
14,664
6,051
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
13
0 / 4 / 1
7,693
481
7,238
10,226
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
subjectoneog
Gilgamesh
13
5 / 1 / 1
8,001
500
6,690
7,790
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aaronelzorro64
The Morrigan
13
1 / 2 / 4
8,065
504
4,683
6,583
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
14
1 / 2 / 3
8,417
526
4,996
7,705
2,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
14
3 / 1 / 6
8,355
522
6,443
10,898
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
OldManJenk1ns
Sylvanus
13
4 / 1 / 3
8,332
521
9,552
12,856
9,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
notArtes
Aphrodite
15
6 / 3 / 0
9,163
573
11,496
13,067
4,606
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
15
15
Deaths
9
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Aaronelzorro64
The Morrigan
1
2
4
1.5
L
Hachiman
Emanuel89
Hachiman
2
3
0
0.67
W
Cupid
1
2
3
1.25
W
Loki
3
1
6
6
W
Sylvanus
OldManJenk1ns
Sylvanus
4
1
3
5.5
L
Vamana
Vinnie34
Vamana
0
1
1
0.5
L
1
6
2
0.33
L
Nu Wa
0
4
1
0.13
W
Aphrodite
notArtes
Aphrodite
6
3
0
2
L
Gilgamesh
subjectoneog
Gilgamesh
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,573
Damage
37,170
54,000
Taken
51,109
19,248
Mitigated
22,671
16,596
Healing
20,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Aaronelzorro64
The Morrigan
4,683
500
0
1,324
6,583
1,943
35
2,734
3,573
34,085
4,607
L
Hachiman
Emanuel89
Hachiman
4,678
2,120
0
855
6,538
1,563
911
3,039
3,499
0
32,203
W
Cupid
4,996
2,443
820
1,303
7,705
2,486
1,589
500
7,185
0
57,233
W
Loki
6,443
1,672
0
3,652
10,898
3,691
334
4,024
6,778
0
41,337
W
Sylvanus
OldManJenk1ns
Sylvanus
9,552
3,228
563
3,511
12,856
9,945
0
690
12,076
30,802
8,750
L
Vamana
Vinnie34
Vamana
5,372
2,432
0
8,035
14,782
5,558
232
4,862
9,920
0
31,092
L
6,595
711
217
4,940
14,664
6,051
674
8,035
6,584
35,745
0
L
Nu Wa
7,238
1,343
49
940
10,226
2,995
433
4,133
5,825
52,931
0
W
Aphrodite
notArtes
Aphrodite
11,496
1,466
2,736
7,009
13,067
4,606
1,959
5,506
7,447
57,076
0
L
Gilgamesh
subjectoneog
Gilgamesh
6,690
1,575
0
1,560
7,790
3,081
0
2,766
4,984
0
41,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,567
Gold Earned
42,332
355
Minions Killed
414
0
Camps Cleared
0
1,453,545
Distance Traveled
1,560,931
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,065
504
69
4
0
307,302
1
L
Hachiman
6,662
416
58
4
0
233,209
3
W
Cupid
8,417
526
111
7
0
316,710
7
W
Loki
8,355
522
75
5
0
375,356
1
W
Sylvanus
8,332
521
52
3
0
284,037
0
L
Vamana
6,502
406
54
3
0
355,566
5
L
Hades
7,709
482
69
4
0
218,925
0
L
Nu Wa
7,693
481
96
6
0
283,787
2
W
Aphrodite
9,163
573
107
7
0
277,526
4
L
Gilgamesh
8,001
500
78
5
0
362,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role