Player Matchup

Ra
Ra
Axel4526
Ra
Level 5
God Stats
1W - 1L
1,256 SR
Queue Stats
2W - 2L
1,111 Elo+
Party 2
Cthulhu
Cthulhu
RetroEvan
Cthulhu
Level 6
God Stats
2W - 2L
1,046 SR
Queue Stats
2W - 2L
1,111 Elo+
Party 2
Erlang Shen
Erlang Shen
TooGoldForYou
Erlang Shen
Level 126
God Stats
1W - 0L
1,793 SR
Queue Stats
9W - 3L
1,306 Elo+
Party 2
Team Averages
Level 46
1,365 SR
1,176 Elo+

VS

Team Averages
Level 32
1,486 SR
1,326 Elo+
Neith
Neith
Rageblind
Neith
Level 26
God Stats
31W - 49L
1,458 SR
Queue Stats
176W - 281L
1,344 Elo+
Party 1
Tiamat
Tiamat
XxYarichinxX
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,290 Elo+
Solo
Achilles
Achilles
ironnic13
Achilles
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 134L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 13
11,991
749
8,160
10,795
4,142
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
RetroEvan
Cthulhu
12
1 / 8 / 10
10,537
659
5,477
22,530
18,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
TooGoldForYou
Erlang Shen
17
19 / 7 / 2
14,327
895
25,126
21,294
21,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Rageblind
Neith
16
6 / 7 / 13
12,141
759
15,510
13,553
4,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
13
5 / 8 / 10
10,968
686
8,570
12,711
6,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
ironnic13
Achilles
17
13 / 7 / 7
13,833
865
20,723
20,977
21,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
54
22
Kills
24
24
Deaths
22
25
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
9
13
0.94
L
Neith
Rageblind
Neith
6
7
13
1.79
W
Cthulhu
RetroEvan
Cthulhu
1
8
10
0.75
W
Erlang Shen
TooGoldForYou
Erlang Shen
19
7
2
2.86
L
Tiamat
5
8
10
1.25
L
Achilles
ironnic13
Achilles
13
7
7
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,763
Damage
44,803
54,619
Taken
47,241
43,768
Mitigated
32,701
8,313
Healing
6,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,160
1,947
192
771
10,795
4,142
0
2,070
8,371
26,332
0
L
Neith
Rageblind
Neith
15,510
5,762
0
1,323
13,553
4,323
9
3,968
9,585
0
52,631
W
Cthulhu
RetroEvan
Cthulhu
5,477
1,075
89
1,621
22,530
18,144
168
4,658
15,026
15,103
0
W
Erlang Shen
TooGoldForYou
Erlang Shen
25,126
15,266
0
5,640
21,294
21,482
2,106
2,525
17,890
0
58,514
L
Tiamat
8,570
787
162
1,300
12,711
6,843
89
4,527
8,184
22,223
0
L
Achilles
ironnic13
Achilles
20,723
10,601
0
3,664
20,977
21,535
153
5,671
15,306
707
35,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,855
Gold Earned
36,942
123
Minions Killed
139
6
Camps Cleared
4
796,158
Distance Traveled
824,005
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,991
749
48
3
0
237,713
2
L
Neith
12,141
759
85
5
2
274,464
3
W
Cthulhu
10,537
659
28
2
0
285,024
0
W
Erlang Shen
14,327
895
47
3
6
273,421
1
L
Tiamat
10,968
686
26
2
2
249,397
5
L
Achilles
13,833
865
28
2
0
300,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role