Player Matchup

Cthulhu
Cthulhu
Kapz
Cthulhu
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 32L
1,750 Elo+
Party 1
Ra
Ra
Wéno
Ra
Level 19
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 6L
1,612 Elo+
Party 1
Hou Yi
Hou Yi
Xarv
Hou Yi
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 33L
1,800 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,721 Elo+

VS

Team Averages
Level 67
1,441 SR
1,385 Elo+
Nu Wa
Nu Wa
Eric84
Nu Wa
Level 126
God Stats
3W - 10L
1,262 SR
Queue Stats
122W - 155L
1,485 Elo+
Solo
Ymir
Ymir
R2EivA7X
Ymir
Level 9
God Stats
1W - 1L
1,716 SR
Queue Stats
7W - 19L
1,306 Elo+
Party 2
Izanami
Izanami
Sbermudez_
Izanami
Level 65
God Stats
1W - 3L
1,344 SR
Queue Stats
10W - 18L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kapz
Cthulhu
14
5 / 0 / 14
10,645
760
8,762
11,840
13,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ra
13
5 / 3 / 13
9,703
693
7,700
9,946
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Xarv
Hou Yi
16
11 / 1 / 10
10,888
778
15,056
10,382
3,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Eric84
Nu Wa
13
1 / 6 / 2
8,578
613
10,476
8,844
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
0 / 6 / 2
7,809
558
3,327
12,629
12,540
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
Sbermudez_
Izanami
12
3 / 9 / 0
8,890
635
8,810
13,589
4,600
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
21
Kills
4
4
Deaths
21
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Eric84
Nu Wa
1
6
2
0.33
W
Cthulhu
Kapz
Cthulhu
5
0
14
12
L
Ymir
0
6
2
0.17
L
Izanami
Sbermudez_
Izanami
3
9
0
0.33
W
Ra
5
3
13
3.83
W
Hou Yi
Xarv
Hou Yi
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,518
Damage
22,613
32,168
Taken
35,062
20,430
Mitigated
20,141
12,385
Healing
2,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Eric84
Nu Wa
10,476
1,471
0
449
8,844
3,001
439
4,544
4,300
32,549
0
W
Cthulhu
Kapz
Cthulhu
8,762
132
440
2,934
11,840
13,117
150
4,889
6,951
30,853
0
L
Ymir
3,327
387
0
0
12,629
12,540
0
7,001
5,628
15,186
0
L
Izanami
Sbermudez_
Izanami
8,810
5,523
0
2,517
13,589
4,600
136
5,403
8,186
0
32,361
W
Ra
7,700
1,747
2,410
4,247
9,946
3,349
339
5,134
4,812
20,823
0
W
Hou Yi
Xarv
Hou Yi
15,056
9,233
0
2,354
10,382
3,964
1,822
4,141
6,241
0
51,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,236
Gold Earned
25,277
172
Minions Killed
143
5
Camps Cleared
6
769,920
Distance Traveled
598,274
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,578
613
58
4
4
220,058
5
W
Cthulhu
10,645
760
42
3
1
298,703
1
L
Ymir
7,809
558
30
2
1
186,871
6
L
Izanami
8,890
635
55
4
1
191,345
1
W
Ra
9,703
693
42
3
0
232,305
0
W
Hou Yi
10,888
778
88
6
4
238,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role