Player Matchup

Zeus
Zeus
 
Zeus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
BreezyBallsax
Medusa
Level 17
God Stats
12W - 8L
1,316 SR
Queue Stats
65W - 52L
1,486 Elo+
Party 2
Ra
Ra
godzilla_kingoft
Ra
Level 6
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 5L
1,112 Elo+
Solo
Team Averages
Level 31
1,378 SR
1,366 Elo+

VS

Team Averages
Level 42
1,530 SR
1,561 Elo+
Kukulkan
Kukulkan
Im_a_MasterTater
Kukulkan
Level 17
God Stats
6W - 5L
1,538 SR
Queue Stats
38W - 29L
1,488 Elo+
Party 1
Fenrir
Fenrir
RealLunis120
Fenrir
Level 67
God Stats
8W - 5L
1,553 SR
Queue Stats
193W - 136L
1,606 Elo+
Party 1
Achilles
Achilles
RealSwiperzzz
Achilles
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 106L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 6 / 2
7,534
685
5,138
8,166
2,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 6 / 1
7,005
637
6,597
9,102
3,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 11 / 1
6,205
564
844
9,311
2,408
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 9
8,404
764
6,056
3,071
1,059
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
14
14 / 1 / 6
10,207
928
8,963
10,264
7,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
RealSwiperzzz
Achilles
13
6 / 2 / 11
9,006
819
8,309
9,666
9,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
23
23
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
6
2
0.33
L
1
6
1
0.25
W
3
0
9
7.5
W
Fenrir
14
1
6
17
W
Achilles
RealSwiperzzz
Achilles
6
2
11
5.75
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,579
Damage
23,328
26,579
Taken
23,001
8,134
Mitigated
18,265
1,982
Healing
5,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,138
488
184
488
8,166
2,176
0
1,835
6,030
18,061
0
L
6,597
2,602
0
1,009
9,102
3,550
0
1,631
6,747
0
26,482
W
6,056
1,086
0
942
3,071
1,059
62
1,531
1,540
26,812
0
W
Fenrir
8,963
2,347
404
2,404
10,264
7,487
1,956
1,801
8,463
0
27,392
W
Achilles
RealSwiperzzz
Achilles
8,309
1,622
0
1,448
9,666
9,719
42
2,984
6,682
3,506
25,106
L
844
145
0
301
9,311
2,408
0
3,432
5,498
4,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,744
Gold Earned
27,617
93
Minions Killed
116
4
Camps Cleared
6
499,763
Distance Traveled
638,764
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,534
685
37
3
0
163,040
0
L
Medusa
7,005
637
50
5
4
180,481
3
W
Kukulkan
8,404
764
44
4
0
211,304
1
W
Fenrir
10,207
928
24
2
2
203,132
1
W
Achilles
9,006
819
48
4
4
224,328
1
L
Ra
6,205
564
6
1
0
156,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role