Player Matchup

Da Ji
Da Ji
Akin0 2678
Da Ji
Level 28
God Stats
14W - 17L
1,512 SR
Queue Stats
117W - 114L
1,515 Elo+
Solo
Guan Yu
Guan Yu
Artrite420
Guan Yu
Level 43
God Stats
3W - 0L
1,823 SR
Queue Stats
48W - 61L
1,370 Elo+
Party 3
Neith
Neith
Baltong
Neith
Level 19
God Stats
1W - 0L
1,691 SR
Queue Stats
9W - 7L
1,434 Elo+
Party 3
Olorun
Olorun
L4C4RP4
Olorun
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 98L
1,455 Elo+
Party 2
Cabrakan
Cabrakan
eltucupijudo
Cabrakan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,526 Elo+
Party 2
Team Averages
Level 30
1,605 SR
1,460 Elo+

VS

Team Averages
Level 16
1,506 SR
1,445 Elo+
Ymir
Ymir
CansadoGameplay
Ymir
Level 4
God Stats
0W - 2L
1,228 SR
Queue Stats
1W - 3L
1,218 Elo+
Party 1
Ra
Ra
Heerooxx
Ra
Level 5
God Stats
0W - 1L
1,701 SR
Queue Stats
7W - 9L
1,288 Elo+
Solo
Awilix
Awilix
TartarugaNegra
Awilix
Level 27
God Stats
2W - 2L
1,412 SR
Queue Stats
38W - 32L
1,574 Elo+
Solo
Hachiman
Hachiman
gTos
Hachiman
Level 29
God Stats
2W - 2L
1,439 SR
Queue Stats
63W - 30L
1,648 Elo+
Party 1
Medusa
Medusa
guillerpes
Medusa
Level 15
God Stats
0W - 1L
1,749 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
7 / 2 / 4
8,101
623
7,537
7,244
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Guan Yu
Artrite420
Guan Yu
9
3 / 4 / 5
6,430
495
5,866
13,433
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Baltong
Neith
11
4 / 4 / 5
6,777
521
8,329
8,325
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
L4C4RP4
Olorun
11
4 / 3 / 1
7,112
547
2,988
7,187
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
eltucupijudo
Cabrakan
10
0 / 3 / 6
6,396
492
3,714
7,443
5,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 5
6,863
528
5,204
10,405
6,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

4
1 / 3 / 1
4,674
360
722
2,322
493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 2 / 3
7,517
578
8,434
9,003
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
gTos
Hachiman
10
5 / 4 / 4
6,734
518
12,886
9,589
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
guillerpes
Medusa
7
0 / 5 / 4
5,369
413
1,938
7,080
1,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
18
Kills
16
16
Deaths
18
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
7
2
4
4.5
W
Guan Yu
Artrite420
Guan Yu
3
4
5
1.38
W
Neith
Baltong
Neith
4
4
5
1.63
L
3
4
5
1.38
L
1
3
1
0.5
W
Olorun
L4C4RP4
Olorun
4
3
1
1.5
L
7
2
3
4.25
W
Cabrakan
eltucupijudo
Cabrakan
0
3
6
1
L
Hachiman
gTos
Hachiman
5
4
4
1.75
L
Medusa
guillerpes
Medusa
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,434
Damage
29,184
43,632
Taken
38,399
21,832
Mitigated
13,107
15,511
Healing
8,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
7,537
1,970
0
3,188
7,244
2,621
820
861
6,383
0
46,137
W
Guan Yu
Artrite420
Guan Yu
5,866
849
1,525
4,355
13,433
8,747
68
1,947
11,486
0
13,889
W
Neith
Baltong
Neith
8,329
4,561
0
2,231
8,325
2,780
227
734
7,591
0
37,272
L
5,204
1,139
0
1,699
10,405
6,406
0
1,048
9,187
14,552
0
L
722
268
0
205
2,322
493
0
738
1,550
3,840
0
W
Olorun
L4C4RP4
Olorun
2,988
1,793
0
3,142
7,187
1,932
1,518
473
6,650
35,313
0
L
8,434
3,335
0
2,636
9,003
2,723
0
1,219
7,623
0
40,178
W
Cabrakan
eltucupijudo
Cabrakan
3,714
210
0
1,070
7,443
5,752
0
1,809
5,596
21,219
0
L
Hachiman
gTos
Hachiman
12,886
7,008
0
2,557
9,589
1,708
0
658
8,887
0
39,025
L
Medusa
guillerpes
Medusa
1,938
1,099
0
1,024
7,080
1,777
54
2,380
4,450
0
9,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,816
Gold Earned
31,157
280
Minions Killed
176
0
Camps Cleared
0
1,171,237
Distance Traveled
1,079,361
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,101
623
77
6
0
267,519
1
W
Guan Yu
6,430
495
13
1
0
252,900
7
W
Neith
6,777
521
63
5
0
206,907
2
L
Ymir
6,863
528
18
1
0
230,660
2
L
Ra
4,674
360
1
0
0
97,301
0
W
Olorun
7,112
547
74
6
0
208,570
4
L
Awilix
7,517
578
79
6
0
287,784
5
W
Cabrakan
6,396
492
53
4
0
235,341
3
L
Hachiman
6,734
518
64
5
0
251,503
2
L
Medusa
5,369
413
14
1
0
212,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role