Player Matchup

Guan Yu
Guan Yu
Diamond III
 
Guan Yu
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
FáráonMx
Erlang Shen
Diamond III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 51L
2,335 MMR
Party 2
Tiamat
Tiamat
Diamond II
Remitom
Tiamat
Diamond II
Level 157
God Stats
10W - 10L
1,635 SR
Queue Stats
608W - 603L
2,278 MMR
Party 2
Geb
Geb
Masters
Shûter
Geb
Masters
Level 160
God Stats
8W - 7L
1,626 SR
Queue Stats
500W - 485L
2,295 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,552 SR
1,982 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 120
1,732 SR
2,291 MMR
Athena
Athena
Diamond III
MungooseMan
Athena
Diamond III
Level 141
God Stats
4W - 7L
1,606 SR
Queue Stats
206W - 199L
2,282 MMR
Party 1
Nike
Nike
Diamond IV
Odiesel
Nike
Diamond IV
Level 159
God Stats
4W - 4L
1,713 SR
Queue Stats
479W - 471L
2,258 MMR
Party 1
Charybdis
Charybdis
Diamond III
SeñueІo
Charybdis
Diamond III
Level 66
God Stats
1W - 0L
1,730 SR
Queue Stats
69W - 52L
2,352 MMR
Solo
Zeus
Zeus
Diamond IV
Zαnder
Zeus
Diamond IV
Level 152
God Stats
6W - 3L
1,775 SR
Queue Stats
380W - 386L
2,170 MMR
Solo
Arachne
Arachne
Diamond I
wBloo
Arachne
Diamond I
Level 80
God Stats
5W - 2L
1,833 SR
Queue Stats
257W - 251L
2,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
0 / 6 / 0
7,769
457
4,461
15,184
9,774
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
 
Anhur
8
0 / 4 / 1
6,518
383
4,215
6,449
1,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
FáráonMx
Erlang Shen
16
3 / 4 / 2
9,154
538
7,846
15,291
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
Remitom
Tiamat
14
2 / 3 / 0
8,952
527
7,614
9,810
4,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Geb
10
0 / 6 / 2
7,090
417
5,321
18,186
15,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CliodhnaSylvanusCamazotzMulan

VS

Bans
OdinArtioGilgameshLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
5 / 1 / 12
10,545
620
5,627
16,143
17,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nike
Odiesel
Nike
17
4 / 0 / 8
10,933
643
13,178
15,570
13,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
SeñueІo
Charybdis
18
3 / 1 / 7
11,128
655
9,195
11,052
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
Zαnder
Zeus
16
5 / 2 / 9
11,035
649
13,138
8,155
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
wBloo
Arachne
16
6 / 1 / 7
10,453
615
6,892
10,441
6,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
5
Kills
23
23
Deaths
5
5
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
6
0
0
L
Anhur
 
Anhur
0
4
1
0.13
L
Erlang Shen
FáráonMx
Erlang Shen
3
4
2
1
W
Athena
5
1
12
11
W
Nike
Odiesel
Nike
4
0
8
8
L
Tiamat
Remitom
Tiamat
2
3
0
0.67
W
Charybdis
SeñueІo
Charybdis
3
1
7
6.5
L
Geb
0
6
2
0.17
W
Zeus
Zαnder
Zeus
5
2
9
4.75
W
Arachne
wBloo
Arachne
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,457
Damage
48,030
64,920
Taken
61,361
36,897
Mitigated
43,917
19,404
Healing
29,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,461
392
108
5,186
15,184
9,774
95
3,269
10,886
7,646
38,829
L
Anhur
 
Anhur
4,215
2,207
0
1,797
6,449
1,025
0
875
5,574
0
29,092
L
Erlang Shen
FáráonMx
Erlang Shen
7,846
4,032
0
6,228
15,291
5,915
0
4,491
10,704
0
69,841
W
Athena
5,627
2,027
2,848
4,653
16,143
17,533
303
4,168
11,887
17,045
0
W
Nike
Odiesel
Nike
13,178
1,275
0
8,091
15,570
13,393
574
3,369
12,044
10,220
59,694
L
Tiamat
Remitom
Tiamat
7,614
1,012
0
2,647
9,810
4,998
0
4,381
5,111
67,523
0
W
Charybdis
SeñueІo
Charybdis
9,195
4,321
0
5,355
11,052
3,412
6,903
1,356
9,636
0
100,756
L
Geb
5,321
701
513
2,925
18,186
15,185
0
7,773
10,174
15,651
0
W
Zeus
Zαnder
Zeus
13,138
3,160
0
1,951
8,155
3,255
2,219
3,572
4,389
75,528
0
W
Arachne
wBloo
Arachne
6,892
4,719
0
6,176
10,441
6,324
2,441
1,896
8,493
0
68,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,483
Gold Earned
54,094
473
Minions Killed
540
0
Camps Cleared
0
1,493,640
Distance Traveled
1,825,878
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,769
457
105
6
0
293,316
1
L
Anhur
6,518
383
67
4
0
149,963
1
L
Erlang Shen
9,154
538
124
7
0
381,627
3
W
Athena
10,545
620
17
1
0
385,562
8
W
Nike
10,933
643
125
7
0
356,547
3
L
Tiamat
8,952
527
162
10
0
343,379
5
W
Charybdis
11,128
655
159
9
0
332,656
4
L
Geb
7,090
417
15
1
0
325,355
8
W
Zeus
11,035
649
141
8
0
344,678
10
W
Arachne
10,453
615
98
6
0
406,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role