Player Matchup

Zeus
Zeus
BoxGod414
Zeus
Level 8
God Stats
1W - 0L
1,399 SR
Queue Stats
8W - 5L
1,666 Elo+
Party 2
Jing Wei
Jing Wei
Icemakker21
Jing Wei
Level 126
God Stats
4W - 2L
1,564 SR
Queue Stats
65W - 57L
1,549 Elo+
Party 2
Fenrir
Fenrir
WellHelloMaMa
Fenrir
Level 23
God Stats
6W - 3L
1,961 SR
Queue Stats
25W - 17L
1,538 Elo+
Party 2
Team Averages
Level 52
1,642 SR
1,585 Elo+

VS

Team Averages
Level 32
1,576 SR
1,337 Elo+
King Arthur
King Arthur
DrakkenAtlas
King Arthur
Level 42
God Stats
1W - 6L
1,366 SR
Queue Stats
4W - 13L
1,327 Elo+
Party 1
Sylvanus
Sylvanus
Earthpapa8D
Sylvanus
Level 28
God Stats
1W - 1L
1,861 SR
Queue Stats
73W - 81L
1,395 Elo+
Party 1
Olorun
Olorun
floweyyyy
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 59L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
10 / 0 / 4
11,684
730
26,950
8,446
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Icemakker21
Jing Wei
15
1 / 0 / 9
10,528
658
10,332
10,052
3,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 0 / 10
10,596
662
7,762
19,317
10,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrakkenAtlas
King Arthur
11
0 / 5 / 0
8,338
521
6,410
19,977
21,210
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Earthpapa8D
Sylvanus
12
0 / 6 / 0
8,658
541
12,699
21,085
12,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
floweyyyy
Olorun
11
0 / 3 / 0
8,496
531
7,630
10,834
4,785
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
14
Kills
0
0
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
10
0
4
12
L
King Arthur
DrakkenAtlas
King Arthur
0
5
0
0
L
Sylvanus
Earthpapa8D
Sylvanus
0
6
0
0
W
Jing Wei
Icemakker21
Jing Wei
1
0
9
5.5
W
3
0
10
8
L
Olorun
floweyyyy
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,044
Damage
26,739
37,815
Taken
51,896
17,230
Mitigated
38,168
19,891
Healing
16,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
26,950
3,335
752
3,778
8,446
3,084
1,327
4,128
4,318
51,756
0
L
King Arthur
DrakkenAtlas
King Arthur
6,410
401
61
833
19,977
21,210
0
9,376
9,921
0
16,491
L
Sylvanus
Earthpapa8D
Sylvanus
12,699
4,967
3,518
7,491
21,085
12,173
0
11,003
9,338
32,696
7,361
W
Jing Wei
Icemakker21
Jing Wei
10,332
8,880
0
5,707
10,052
3,621
1,174
4,993
5,059
0
61,713
W
7,762
966
0
9,654
19,317
10,525
272
10,122
9,195
99
16,974
L
Olorun
floweyyyy
Olorun
7,630
2,781
1,424
2,704
10,834
4,785
0
4,974
5,444
25,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,808
Gold Earned
25,492
200
Minions Killed
138
9
Camps Cleared
3
876,666
Distance Traveled
757,032
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,684
730
73
5
1
248,137
0
L
King Arthur
8,338
521
25
2
1
290,430
0
L
Sylvanus
8,658
541
68
4
2
237,056
0
W
Jing Wei
10,528
658
107
7
8
286,273
0
W
Fenrir
10,596
662
20
1
0
342,256
2
L
Olorun
8,496
531
45
3
0
229,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role