Player Matchup

Sol
Sol
AureaDominus
Sol
Level 27
God Stats
6W - 8L
1,483 SR
Queue Stats
47W - 64L
1,345 Elo+
Party 2
Ares
Ares
ObligatedLeach
Ares
Level 26
God Stats
5W - 4L
1,553 SR
Queue Stats
101W - 79L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
OhhhSuits
Danzaburou
Level 64
God Stats
26W - 30L
1,464 SR
Queue Stats
325W - 369L
1,392 Elo+
Party 2
Mercury
Mercury
Petesports
Mercury
Level 49
God Stats
48W - 57L
1,348 SR
Queue Stats
323W - 373L
1,352 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
magicbrad69
Morgan Le Fay
Level 14
God Stats
4W - 7L
1,512 SR
Queue Stats
21W - 33L
1,352 Elo+
Party 2
Team Averages
Level 36
1,472 SR
1,379 Elo+

VS

Team Averages
Level 71
1,403 SR
1,429 Elo+
Hou Yi
Hou Yi
Bigfoothowl1
Hou Yi
Level 137
God Stats
1W - 4L
1,059 SR
Queue Stats
579W - 586L
1,428 Elo+
Solo
Tyr
Tyr
FearInCube70
Tyr
Level 28
God Stats
4W - 5L
1,433 SR
Queue Stats
49W - 52L
1,460 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sefar20
Morgan Le Fay
Level 42
God Stats
12W - 7L
1,620 SR
Queue Stats
98W - 105L
1,459 Elo+
Party 1
Fenrir
Fenrir
ma719ck
Fenrir
Level 63
God Stats
2W - 3L
1,436 SR
Queue Stats
209W - 233L
1,370 Elo+
Solo
Geb
Geb
zanas17
Geb
Level 87
God Stats
12W - 10L
1,465 SR
Queue Stats
83W - 74L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,781
435
2,585
6,337
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 0 / 1
5,696
518
1,990
5,253
2,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
OhhhSuits
Danzaburou
8
0 / 1 / 1
4,856
441
4,353
3,721
1,057
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Petesports
Mercury
9
1 / 3 / 0
5,462
497
1,919
7,652
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
magicbrad69
Morgan Le Fay
9
0 / 3 / 0
5,273
479
4,500
3,740
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
3 / 1 / 0
6,030
548
3,490
6,199
1,547
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 1
7,008
637
1,563
7,587
5,302
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Sefar20
Morgan Le Fay
11
1 / 0 / 2
6,902
627
4,587
3,752
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
ma719ck
Fenrir
12
4 / 0 / 0
7,162
651
2,849
6,785
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
9
0 / 1 / 3
6,230
566
3,463
8,830
3,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
9
9
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Hou Yi
3
1
0
3
W
1
0
1
1.5
L
1
0
1
1.5
L
Danzaburou
OhhhSuits
Danzaburou
0
1
1
0.5
L
Mercury
Petesports
Mercury
1
3
0
0.33
W
Morgan Le Fay
Sefar20
Morgan Le Fay
1
0
2
2
W
Fenrir
ma719ck
Fenrir
4
0
0
4
L
Morgan Le Fay
magicbrad69
Morgan Le Fay
0
3
0
0
W
Geb
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,347
Damage
15,952
26,703
Taken
33,153
8,272
Mitigated
13,272
7,870
Healing
14,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,585
558
0
1,747
6,337
1,890
58
3,317
2,638
22,476
2,244
W
Hou Yi
3,490
1,425
143
2,622
6,199
1,547
934
1,520
4,679
0
27,096
W
1,563
136
0
2,873
7,587
5,302
289
4,164
2,917
0
24,043
L
1,990
0
137
2,426
5,253
2,199
0
1,420
3,833
12,868
0
L
Danzaburou
OhhhSuits
Danzaburou
4,353
1,748
0
698
3,721
1,057
0
1,174
2,547
0
28,074
L
Mercury
Petesports
Mercury
1,919
841
0
2,812
7,652
2,153
0
1,416
6,114
0
26,901
W
Morgan Le Fay
Sefar20
Morgan Le Fay
4,587
162
0
1,571
3,752
1,155
90
1,230
2,522
38,833
0
W
Fenrir
ma719ck
Fenrir
2,849
338
0
4,063
6,785
2,194
132
696
6,053
0
45,001
L
Morgan Le Fay
magicbrad69
Morgan Le Fay
4,500
482
0
50
3,740
973
0
185
3,521
19,265
0
W
Geb
3,463
303
1,295
2,036
8,830
3,074
0
875
7,955
15,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,068
Gold Earned
33,332
199
Minions Killed
297
0
Camps Cleared
0
1,098,225
Distance Traveled
1,092,988
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,781
435
44
4
0
207,687
1
W
Hou Yi
6,030
548
53
5
0
193,025
1
W
Tyr
7,008
637
57
5
0
211,471
0
L
Ares
5,696
518
19
2
0
217,781
2
L
Danzaburou
4,856
441
40
4
0
219,303
3
L
Mercury
5,462
497
61
6
0
249,408
5
W
Morgan Le Fay
6,902
627
76
7
0
233,847
3
W
Fenrir
7,162
651
89
8
0
222,272
1
L
Morgan Le Fay
5,273
479
35
3
0
204,046
0
W
Geb
6,230
566
22
2
0
232,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role