Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
NewGallo001
Anhur
Level 101
God Stats
0W - 1L
1,368 SR
Queue Stats
141W - 108L
1,507 Elo+
Solo
Ullr
Ullr
Oni4044
Ullr
Level 124
God Stats
7W - 13L
1,398 SR
Queue Stats
547W - 497L
1,454 Elo+
Solo
Merlin
Merlin
PetalVale
Merlin
Level 98
God Stats
0W - 2L
1,282 SR
Queue Stats
198W - 191L
1,558 Elo+
Solo
Cthulhu
Cthulhu
YoungLJ96
Cthulhu
Level 122
God Stats
1W - 1L
1,719 SR
Queue Stats
19W - 31L
1,402 Elo+
Solo
Team Averages
Level 110
1,453 SR
1,484 Elo+

VS

Team Averages
Level 99
1,460 SR
1,506 Elo+
Scylla
Scylla
HESITATE_Lovin
Scylla
Level 110
God Stats
9W - 6L
1,749 SR
Queue Stats
150W - 132L
1,526 Elo+
Solo
Charybdis
Charybdis
Sen0rPapiChurr0
Charybdis
Level 69
God Stats
1W - 1L
1,495 SR
Queue Stats
13W - 8L
1,536 Elo+
Party 1
Awilix
Awilix
dcdan02
Awilix
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,442 Elo+
Party 1
Bastet
Bastet
xXlilDragQXx
Bastet
Level 89
God Stats
1W - 5L
1,079 SR
Queue Stats
100W - 105L
1,455 Elo+
Solo
Sylvanus
Sylvanus
xxwhathappenedx
Sylvanus
Level 111
God Stats
2W - 2L
1,478 SR
Queue Stats
41W - 23L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 4 / 3
7,630
477
7,015
12,552
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 4 / 0
7,254
453
5,004
8,502
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
Oni4044
Ullr
13
0 / 4 / 1
8,191
512
5,329
11,700
3,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
PetalVale
Merlin
14
2 / 2 / 1
8,091
506
3,669
7,255
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
YoungLJ96
Cthulhu
11
2 / 4 / 3
7,305
457
6,267
10,279
6,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
8,775
548
6,150
6,757
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Sen0rPapiChurr0
Charybdis
13
5 / 2 / 5
8,239
515
7,930
6,351
1,971
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
dcdan02
Awilix
13
3 / 2 / 4
8,013
501
5,906
8,961
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
13
5 / 1 / 7
8,423
526
8,416
12,423
4,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
15
4 / 1 / 0
8,857
554
7,390
8,753
8,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
18
18
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
4
3
0.88
W
1
2
5
1.75
L
2
4
0
0.5
L
Ullr
Oni4044
Ullr
0
4
1
0.13
L
Merlin
PetalVale
Merlin
2
2
1
1.25
W
Charybdis
Sen0rPapiChurr0
Charybdis
5
2
5
3.75
L
Cthulhu
YoungLJ96
Cthulhu
2
4
3
0.88
W
Awilix
dcdan02
Awilix
3
2
4
2.5
W
Bastet
5
1
7
8.5
W
Sylvanus
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,284
Damage
35,792
50,288
Taken
43,245
19,169
Mitigated
19,774
14,929
Healing
16,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,015
811
727
5,227
12,552
4,539
330
3,046
9,279
41,955
0
W
6,150
789
0
489
6,757
2,259
73
3,123
3,634
59,897
0
L
5,004
2,012
0
2,464
8,502
1,901
553
321
7,809
0
32,970
L
Ullr
Oni4044
Ullr
5,329
2,408
0
2,111
11,700
3,656
598
6,276
5,390
0
52,498
L
Merlin
PetalVale
Merlin
3,669
464
0
1,277
7,255
2,299
483
2,335
4,662
51,375
0
W
Charybdis
Sen0rPapiChurr0
Charybdis
7,930
5,621
0
1,318
6,351
1,971
713
3,846
2,505
0
35,043
L
Cthulhu
YoungLJ96
Cthulhu
6,267
169
209
2,914
10,279
6,774
132
519
9,419
17,792
0
W
Awilix
dcdan02
Awilix
5,906
1,929
0
3,851
8,961
2,727
0
4,200
4,761
0
44,429
W
Bastet
8,416
1,784
0
6,112
12,423
4,471
39
4,655
7,768
0
37,520
W
Sylvanus
7,390
2,224
0
4,458
8,753
8,346
762
1,127
7,626
43,916
10,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,471
Gold Earned
42,307
389
Minions Killed
438
0
Camps Cleared
0
1,450,922
Distance Traveled
1,595,452
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,630
477
68
4
0
302,272
4
W
Scylla
8,775
548
132
8
0
310,836
3
L
Anhur
7,254
453
60
4
0
270,222
2
L
Ullr
8,191
512
128
8
0
258,410
5
L
Merlin
8,091
506
108
7
0
308,774
7
W
Charybdis
8,239
515
60
4
0
300,507
4
L
Cthulhu
7,305
457
25
2
0
311,244
0
W
Awilix
8,013
501
73
5
0
382,822
4
W
Bastet
8,423
526
62
4
0
334,162
2
W
Sylvanus
8,857
554
111
7
0
267,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role