Player Matchup

Anubis
Anubis
YuichiGaming
Anubis
Level 108
God Stats
25W - 24L
1,490 SR
Queue Stats
189W - 221L
1,500 Elo+
Party 1
Ares
Ares
iPandaVII
Ares
Level 57
God Stats
6W - 10L
1,540 SR
Queue Stats
169W - 198L
1,486 Elo+
Party 1
Cupid
Cupid
l33tHaxz
Cupid
Level 97
God Stats
1W - 4L
1,579 SR
Queue Stats
109W - 141L
1,444 Elo+
Solo
Team Averages
Level 87
1,536 SR
1,477 Elo+

VS

Team Averages
Level 63
1,412 SR
1,523 Elo+
Sylvanus
Sylvanus
BIGPANDA1516
Sylvanus
Level 28
God Stats
3W - 1L
1,519 SR
Queue Stats
95W - 42L
1,643 Elo+
Solo
Sun Wukong
Sun Wukong
frostedtrash
Sun Wukong
Level 96
God Stats
25W - 31L
1,460 SR
Queue Stats
207W - 205L
1,453 Elo+
Solo
Awilix
Awilix
oGodFlow
Awilix
Level 66
God Stats
2W - 1L
1,259 SR
Queue Stats
22W - 23L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 7 / 2
10,461
615
11,834
15,308
6,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
1 / 4 / 4
9,386
552
9,153
17,839
22,429
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
l33tHaxz
Cupid
13
2 / 8 / 2
9,833
578
9,483
13,278
3,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BIGPANDA1516
Sylvanus
16
5 / 0 / 11
11,371
669
14,688
12,997
11,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
frostedtrash
Sun Wukong
16
9 / 1 / 7
12,251
721
14,260
15,726
10,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
oGodFlow
Awilix
15
5 / 6 / 8
11,494
676
13,175
18,493
6,446
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
7
Kills
19
19
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BIGPANDA1516
Sylvanus
5
0
11
10.5
L
Anubis
4
7
2
0.71
W
Sun Wukong
frostedtrash
Sun Wukong
9
1
7
12.5
L
Ares
1
4
4
0.75
L
Cupid
l33tHaxz
Cupid
2
8
2
0.38
W
Awilix
oGodFlow
Awilix
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,470
Damage
42,123
46,425
Taken
47,216
32,401
Mitigated
28,316
5,994
Healing
18,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BIGPANDA1516
Sylvanus
14,688
2,328
5,562
7,171
12,997
11,407
861
3,756
9,241
36,691
0
L
Anubis
11,834
309
179
2,393
15,308
6,025
0
5,299
10,009
48,277
0
W
Sun Wukong
frostedtrash
Sun Wukong
14,260
2,590
0
5,273
15,726
10,463
709
6,905
8,821
0
42,269
L
Ares
9,153
461
279
804
17,839
22,429
0
4,721
13,118
16,591
0
L
Cupid
l33tHaxz
Cupid
9,483
4,391
1,118
1,221
13,278
3,947
0
4,980
8,298
0
35,331
W
Awilix
oGodFlow
Awilix
13,175
5,778
0
471
18,493
6,446
826
10,882
7,611
0
37,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,680
Gold Earned
35,116
174
Minions Killed
149
6
Camps Cleared
8
832,574
Distance Traveled
925,938
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,371
669
43
3
1
285,175
3
L
Anubis
10,461
615
92
5
4
254,834
4
W
Sun Wukong
12,251
721
53
3
3
336,631
4
L
Ares
9,386
552
12
1
2
318,959
1
L
Cupid
9,833
578
70
4
0
258,781
2
W
Awilix
11,494
676
53
3
4
304,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role