Player Matchup

Janus
Janus
 
Janus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CRhea
Cernunnos
Level 109
God Stats
1W - 1L
1,574 SR
Queue Stats
8W - 8L
1,404 Elo+
Party 1
Hou Yi
Hou Yi
FreddyDaFish1208
Hou Yi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,320 Elo+
Party 2
Chang'e
Chang'e
GreySalt
Chang'e
Level 141
God Stats
2W - 1L
1,609 SR
Queue Stats
34W - 23L
1,546 Elo+
Party 2
Chiron
Chiron
gudumarea
Chiron
Level 80
God Stats
0W - 1L
1,158 SR
Queue Stats
4W - 5L
1,365 Elo+
Party 1
Team Averages
Level 95
1,468 SR
1,427 Elo+

VS

Team Averages
Level 105
1,496 SR
1,444 Elo+
Cthulhu
Cthulhu
Rocknroll1408
Cthulhu
Level 88
God Stats
16W - 9L
1,481 SR
Queue Stats
332W - 338L
1,446 Elo+
Solo
Nike
Nike
Sakurita_nanami
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 50L
1,393 Elo+
Party 3
Terra
Terra
THEWOLFARTORIAS
Terra
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 96L
1,468 Elo+
Party 3
Hun Batz
Hun Batz
Vargascalamity
Hun Batz
Level 111
God Stats
1W - 0L
1,192 SR
Queue Stats
43W - 56L
1,414 Elo+
Party 3
Artemis
Artemis
babilon_15
Artemis
Level 146
God Stats
3W - 0L
1,807 SR
Queue Stats
114W - 121L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 4 / 4
7,405
823
6,444
6,286
1,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
CRhea
Cernunnos
11
1 / 7 / 5
6,630
737
6,860
13,073
4,134
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 5 / 6
8,224
914
7,330
10,187
3,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
GreySalt
Chang'e
14
3 / 4 / 5
7,956
884
5,162
11,722
4,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
gudumarea
Chiron
12
1 / 6 / 6
6,964
774
11,421
11,880
3,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
6 / 1 / 15
9,164
1,018
16,269
10,912
6,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 3 / 15
7,766
863
3,152
11,940
8,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 1 / 10
9,099
1,011
5,386
10,704
12,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
14
5 / 3 / 12
8,624
958
10,486
10,893
4,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
babilon_15
Artemis
16
10 / 2 / 9
9,425
1,047
15,234
8,530
3,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
87
9
Kills
26
26
Deaths
10
26
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
4
0.75
L
Cernunnos
CRhea
Cernunnos
1
7
5
0.5
L
3
5
6
1.2
L
Chang'e
GreySalt
Chang'e
3
4
5
1.38
W
Cthulhu
6
1
15
13.5
W
0
3
15
2.5
W
5
1
10
10
W
Hun Batz
5
3
12
3.67
W
Artemis
babilon_15
Artemis
10
2
9
7.25
L
Chiron
gudumarea
Chiron
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,217
Damage
50,527
53,148
Taken
52,979
17,240
Mitigated
37,026
18,667
Healing
21,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,444
664
358
370
6,286
1,768
0
1,942
4,212
17,279
0
L
Cernunnos
CRhea
Cernunnos
6,860
2,975
913
1,007
13,073
4,134
0
4,339
8,608
0
10,563
L
7,330
2,333
165
1,179
10,187
3,366
0
4,749
5,391
0
15,195
L
Chang'e
GreySalt
Chang'e
5,162
349
7,624
5,236
11,722
4,048
0
6,026
5,557
12,507
0
W
Cthulhu
16,269
62
1,062
1,059
10,912
6,795
701
1,822
9,090
37,137
0
W
3,152
0
0
791
11,940
8,962
400
2,570
9,370
0
8,840
W
5,386
269
6,974
4,117
10,704
12,412
492
2,396
8,308
11,293
0
W
Hun Batz
10,486
632
1,320
2,132
10,893
4,894
581
1,772
9,121
0
22,863
W
Artemis
babilon_15
Artemis
15,234
6,550
1,785
2,060
8,530
3,963
2,803
3,046
5,484
0
22,314
L
Chiron
gudumarea
Chiron
11,421
5,602
641
1,174
11,880
3,924
0
4,599
7,110
0
16,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,179
Gold Earned
44,078
81
Minions Killed
97
0
Camps Cleared
0
783,441
Distance Traveled
973,199
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,405
823
23
3
0
164,011
1
L
Cernunnos
6,630
737
12
1
0
136,081
2
L
Hou Yi
8,224
914
18
2
0
158,616
0
L
Chang'e
7,956
884
16
2
0
178,220
0
W
Cthulhu
9,164
1,018
37
4
0
211,320
0
W
Nike
7,766
863
14
2
0
192,661
0
W
Terra
9,099
1,011
10
1
0
199,725
0
W
Hun Batz
8,624
958
14
2
0
194,472
0
W
Artemis
9,425
1,047
22
2
0
175,021
1
L
Chiron
6,964
774
12
1
0
146,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role