Player Matchup

Terra
Terra
 
Terra
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
CoronaVirusGG
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 52L
1,506 Elo+
Party 2
Artemis
Artemis
Rakal204
Artemis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,245 Elo+
Party 1
Tyr
Tyr
ToallinJr
Tyr
Level 158
God Stats
5W - 0L
1,755 SR
Queue Stats
103W - 103L
1,509 Elo+
Party 2
Baba Yaga
Baba Yaga
Zenfang
Baba Yaga
Level 29
God Stats
3W - 4L
1,416 SR
Queue Stats
153W - 168L
1,453 Elo+
Solo
Team Averages
Level 55
1,534 SR
1,442 Elo+

VS

Team Averages
Level 22
1,488 SR
1,411 Elo+
Ullr
Ullr
Galilaya
Ullr
Level 18
God Stats
0W - 2L
1,229 SR
Queue Stats
28W - 68L
1,368 Elo+
Solo
Bacchus
Bacchus
Ghosthelix99
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,413 Elo+
Solo
Hercules
Hercules
LuxSephiram
Hercules
Level 29
God Stats
5W - 2L
1,679 SR
Queue Stats
156W - 166L
1,434 Elo+
Solo
Guan Yu
Guan Yu
MiaamMiaam3
Guan Yu
Level 18
God Stats
1W - 1L
1,531 SR
Queue Stats
2W - 3L
1,558 Elo+
Solo
Freya
Freya
guusverhaar
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
2 / 5 / 23
11,989
749
9,903
22,582
31,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
CoronaVirusGG
Ao Kuang
19
6 / 8 / 16
11,908
744
10,647
21,918
19,449
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Rakal204
Artemis
20
9 / 4 / 15
13,108
819
24,266
15,498
8,709
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
6 / 7 / 10
11,318
707
15,974
21,212
24,829
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
Zenfang
Baba Yaga
20
4 / 2 / 18
11,767
735
25,781
12,163
5,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
1 / 4 / 12
9,356
585
6,641
11,835
5,457
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Ghosthelix99
Bacchus
19
3 / 7 / 16
11,131
696
19,353
22,337
18,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
LuxSephiram
Hercules
19
4 / 4 / 16
11,271
704
9,944
27,344
35,577
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
MiaamMiaam3
Guan Yu
20
8 / 6 / 10
11,956
747
17,257
25,729
21,126
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 6 / 9
10,733
671
14,277
17,913
8,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
85
27
Kills
22
26
Deaths
27
82
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
5
23
2.7
W
Ao Kuang
CoronaVirusGG
Ao Kuang
6
8
16
1.75
L
Ullr
1
4
12
1.75
L
Bacchus
Ghosthelix99
Bacchus
3
7
16
1.57
L
Hercules
LuxSephiram
Hercules
4
4
16
3
L
Guan Yu
MiaamMiaam3
Guan Yu
8
6
10
2.17
W
Artemis
Rakal204
Artemis
9
4
15
4.13
W
6
7
10
1.57
W
Baba Yaga
Zenfang
Baba Yaga
4
2
18
6.5
L
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,571
Damage
67,472
93,373
Taken
105,158
89,689
Mitigated
88,650
39,145
Healing
46,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
9,903
1,933
5,770
5,278
22,582
31,506
653
8,353
13,740
20,983
0
W
Ao Kuang
CoronaVirusGG
Ao Kuang
10,647
4,263
2,588
5,054
21,918
19,449
1,219
7,103
12,010
13,378
0
L
Ullr
6,641
3,682
3,352
1,154
11,835
5,457
0
6,099
5,736
0
21,890
L
Bacchus
Ghosthelix99
Bacchus
19,353
820
1,785
4,980
22,337
18,049
0
11,789
10,548
32,107
0
L
Hercules
LuxSephiram
Hercules
9,944
2,313
2,697
10,525
27,344
35,577
0
10,596
16,748
0
25,631
L
Guan Yu
MiaamMiaam3
Guan Yu
17,257
1,686
8,535
7,605
25,729
21,126
0
11,076
14,653
0
31,511
W
Artemis
Rakal204
Artemis
24,266
12,050
0
3,737
15,498
8,709
3,005
5,589
9,727
0
50,341
W
15,974
696
1,251
7,304
21,212
24,829
0
6,746
11,410
0
28,869
W
Baba Yaga
Zenfang
Baba Yaga
25,781
624
2,750
5,413
12,163
5,196
1,577
4,380
7,534
53,117
0
L
14,277
4,782
948
4,912
17,913
8,441
31
6,771
11,142
26,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,090
Gold Earned
54,447
140
Minions Killed
155
0
Camps Cleared
0
1,461,523
Distance Traveled
1,360,673
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,989
749
8
1
0
284,840
0
W
Ao Kuang
11,908
744
4
0
0
266,829
0
L
Ullr
9,356
585
33
2
0
205,874
1
L
Bacchus
11,131
696
27
2
0
285,835
0
L
Hercules
11,271
704
31
2
0
300,083
0
L
Guan Yu
11,956
747
30
2
0
303,986
1
W
Artemis
13,108
819
47
3
0
274,116
0
W
Tyr
11,318
707
24
2
0
328,122
0
W
Baba Yaga
11,767
735
57
4
0
307,616
2
L
Freya
10,733
671
34
2
0
264,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role