Player Matchup

Medusa
Medusa
Chaozreignz
Medusa
Level 14
God Stats
1W - 2L
1,683 SR
Queue Stats
5W - 12L
1,286 Elo+
Solo
Discordia
Discordia
DalihaDriem
Discordia
Level 7
God Stats
5W - 16L
1,382 SR
Queue Stats
13W - 27L
1,428 Elo+
Solo
Neith
Neith
PaganTempests
Neith
Level 5
God Stats
0W - 3L
1,138 SR
Queue Stats
3W - 8L
1,291 Elo+
Solo
Ra
Ra
Peynirlicitoss
Ra
Level 4
God Stats
0W - 2L
1,331 SR
Queue Stats
2W - 8L
1,215 Elo+
Solo
Gilgamesh
Gilgamesh
tyler1314
Gilgamesh
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,319 Elo+
Solo
Team Averages
Level 7
1,407 SR
1,308 Elo+

VS

Team Averages
Level 17
1,518 SR
1,469 Elo+
Baron Samedi
Baron Samedi
Andramosha
Baron Samedi
Level 29
God Stats
5W - 5L
1,736 SR
Queue Stats
25W - 24L
1,451 Elo+
Solo
Ra
Ra
Aw3s0m3Dud3
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ares
Ares
CapitalistRamen
Ares
Level 18
God Stats
2W - 2L
1,408 SR
Queue Stats
52W - 58L
1,504 Elo+
Solo
Tyr
Tyr
ColmilloTrueno
Tyr
Level 26
God Stats
16W - 20L
1,448 SR
Queue Stats
81W - 77L
1,392 Elo+
Solo
Merlin
Merlin
Deeeeeeeeeeeep
Merlin
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 11 / 1
9,338
1,038
15,248
22,178
8,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
DalihaDriem
Discordia
13
0 / 15 / 1
7,574
842
4,080
17,724
6,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 6 / 2
7,937
882
7,512
11,091
4,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 8 / 3
7,774
864
3,523
10,447
4,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
tyler1314
Gilgamesh
14
1 / 7 / 3
8,076
897
6,902
23,756
9,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Andramosha
Baron Samedi
18
17 / 0 / 22
12,041
1,338
25,597
5,671
3,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 3 / 30
10,100
1,122
17,032
7,612
3,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 0 / 27
11,231
1,248
11,488
15,182
21,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
10 / 0 / 21
10,749
1,194
12,386
8,002
10,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
7 / 4 / 18
9,934
1,104
12,755
7,980
3,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
164
7
Kills
46
47
Deaths
7
10
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Andramosha
Baron Samedi
17
0
22
28
W
5
3
30
6.67
W
7
0
27
20.5
L
Medusa
5
11
1
0.5
W
10
0
21
20.5
L
Discordia
DalihaDriem
Discordia
0
15
1
0.03
W
7
4
18
4
L
1
6
2
0.33
L
0
8
3
0.19
L
Gilgamesh
tyler1314
Gilgamesh
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,265
Damage
79,258
85,196
Taken
44,447
32,569
Mitigated
42,219
422
Healing
15,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Andramosha
Baron Samedi
25,597
1,706
5,645
1,785
5,671
3,255
0
1,103
4,568
33,441
0
W
17,032
3,558
1,908
1,173
7,612
3,833
0
1,624
5,988
26,194
0
W
11,488
1,492
0
1,314
15,182
21,841
0
1,750
13,432
25,448
0
L
Medusa
15,248
6,659
0
13
22,178
8,513
0
16,858
5,320
0
29,310
W
12,386
1,613
0
3,170
8,002
10,098
0
1,873
5,631
0
26,744
L
Discordia
DalihaDriem
Discordia
4,080
1,005
0
0
17,724
6,611
0
14,585
3,139
18,388
0
W
12,755
2,497
7
747
7,980
3,192
0
1,253
6,727
25,614
0
L
7,512
3,566
0
292
11,091
4,241
0
7,581
3,510
0
15,475
L
3,523
1,123
9
14
10,447
4,108
0
7,413
3,034
8,940
0
L
Gilgamesh
tyler1314
Gilgamesh
6,902
1,570
0
94
23,756
9,096
0
20,435
3,321
0
11,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,699
Gold Earned
54,055
71
Minions Killed
139
1
Camps Cleared
4
681,472
Distance Traveled
852,088
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,041
1,338
16
2
1
182,827
0
W
Ra
10,100
1,122
26
3
0
145,687
2
W
Ares
11,231
1,248
23
3
0
186,489
0
L
Medusa
9,338
1,038
21
2
0
148,773
0
W
Tyr
10,749
1,194
38
4
2
196,478
0
L
Discordia
7,574
842
15
2
0
116,573
0
W
Merlin
9,934
1,104
36
4
1
140,607
1
L
Neith
7,937
882
16
2
1
135,117
1
L
Ra
7,774
864
12
1
0
152,872
0
L
Gilgamesh
8,076
897
7
1
0
128,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role