Player Matchup

Bastet
Bastet
Kitsutaka
Bastet
Level 68
God Stats
10W - 1L
1,620 SR
Queue Stats
17W - 4L
1,636 Elo+
Party 1
Scylla
Scylla
SadisticLamb
Scylla
Level 62
God Stats
3W - 1L
1,460 SR
Queue Stats
63W - 14L
1,800 Elo+
Party 1
Athena
Athena
SlothWasTaken
Athena
Level 28
God Stats
11W - 5L
1,508 SR
Queue Stats
15W - 8L
1,552 Elo+
Party 1
Team Averages
Level 53
1,529 SR
1,663 Elo+

VS

Team Averages
Level 69
1,583 SR
1,494 Elo+
Artemis
Artemis
 
Artemis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Angelius18_PR
Sol
Level 155
God Stats
5W - 5L
1,479 SR
Queue Stats
419W - 450L
1,483 Elo+
Party 2
Kumbhakarna
Kumbhakarna
rivera083
Kumbhakarna
Level 35
God Stats
2W - 0L
1,771 SR
Queue Stats
59W - 55L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kitsutaka
Bastet
13
7 / 5 / 2
10,458
697
13,917
14,023
5,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
14
2 / 5 / 4
9,553
637
10,560
9,350
3,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 4 / 5
8,856
590
5,181
13,874
12,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
6 / 3 / 7
10,600
707
13,889
10,321
3,500
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
7 / 4 / 6
11,144
743
12,969
14,031
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
rivera083
Kumbhakarna
13
1 / 2 / 9
10,020
668
5,094
16,068
15,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
9
Kills
14
14
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
3
7
3.17
W
7
4
6
2.5
L
Bastet
Kitsutaka
Bastet
7
5
2
1.6
L
Scylla
2
5
4
0.8
L
0
4
5
0.63
W
Kumbhakarna
rivera083
Kumbhakarna
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,658
Damage
31,952
37,247
Taken
40,420
21,927
Mitigated
23,272
3,999
Healing
13,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,889
7,609
0
4,582
10,321
3,500
830
4,097
6,224
0
44,841
W
12,969
4,742
152
6,503
14,031
4,436
2,154
4,598
9,433
38,711
4,614
L
Bastet
Kitsutaka
Bastet
13,917
3,661
0
1,655
14,023
5,786
0
6,092
7,931
0
29,875
L
Scylla
10,560
454
0
360
9,350
3,290
0
4,371
4,979
41,679
0
L
5,181
2,123
0
1,984
13,874
12,851
0
6,946
6,928
11,591
0
W
Kumbhakarna
rivera083
Kumbhakarna
5,094
923
0
2,241
16,068
15,336
0
7,955
8,113
20,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,867
Gold Earned
31,764
133
Minions Killed
178
5
Camps Cleared
7
731,845
Distance Traveled
764,701
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,600
707
84
6
3
239,781
4
W
Sol
11,144
743
61
4
3
248,237
3
L
Bastet
10,458
697
42
3
4
246,619
4
L
Scylla
9,553
637
76
5
1
254,957
2
L
Athena
8,856
590
15
1
0
230,269
3
W
Kumbhakarna
10,020
668
33
2
1
276,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role