Player Matchup

Zeus
Zeus
CopycatNebula
Zeus
Level 159
God Stats
41W - 19L
1,682 SR
Queue Stats
1,268W - 1,331L
1,548 Elo+
Solo
Artemis
Artemis
FedePG
Artemis
Level 92
God Stats
2W - 4L
1,234 SR
Queue Stats
128W - 139L
1,523 Elo+
Solo
Guan Yu
Guan Yu
karinsukashi
Guan Yu
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 35L
1,592 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pussebuggars
Ah Muzen Cab
Level 62
God Stats
6W - 5L
1,523 SR
Queue Stats
412W - 397L
1,515 Elo+
Solo
Odin
Odin
xFIR3x_Qc
Odin
Level 102
God Stats
5W - 4L
1,645 SR
Queue Stats
279W - 259L
1,494 Elo+
Solo
Team Averages
Level 109
1,517 SR
1,535 Elo+

VS

Team Averages
Level 134
1,496 SR
1,508 Elo+
Ra
Ra
ACLEP
Ra
Level 160
God Stats
15W - 17L
1,443 SR
Queue Stats
1,916W - 2,016L
1,537 Elo+
Solo
Geb
Geb
Cuya0807
Geb
Level 129
God Stats
4W - 3L
1,725 SR
Queue Stats
109W - 131L
1,535 Elo+
Solo
Sol
Sol
Kneemin
Sol
Level 129
God Stats
8W - 7L
1,512 SR
Queue Stats
483W - 524L
1,532 Elo+
Solo
Ullr
Ullr
Sike3
Ullr
Level 125
God Stats
1W - 2L
1,280 SR
Queue Stats
69W - 73L
1,527 Elo+
Solo
Chaac
Chaac
oOmarsito
Chaac
Level 129
God Stats
6W - 6L
1,518 SR
Queue Stats
320W - 319L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 7
12,855
714
34,455
16,434
5,429
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
FedePG
Artemis
16
3 / 9 / 6
11,207
623
15,755
16,522
5,694
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
karinsukashi
Guan Yu
19
2 / 5 / 11
11,084
616
10,978
30,111
26,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
pussebuggars
Ah Muzen Cab
20
6 / 3 / 9
13,699
761
31,946
20,503
8,361
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
19
1 / 4 / 10
11,372
632
13,005
33,295
28,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
0 / 4 / 14
10,993
611
12,582
15,472
14,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 2 / 16
14,586
810
16,580
29,189
37,594
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
20
10 / 4 / 18
14,412
801
35,838
26,576
13,655
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ullr
Sike3
Ullr
20
10 / 6 / 15
13,607
756
26,601
26,969
14,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
oOmarsito
Chaac
18
2 / 3 / 18
11,620
646
11,486
22,049
18,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
111
19
Kills
30
30
Deaths
19
43
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Ra
0
4
14
1.75
L
7
9
7
1.17
W
8
2
16
8
L
Artemis
FedePG
Artemis
3
9
6
0.67
W
Sol
10
4
18
4.75
W
Ullr
Sike3
Ullr
10
6
15
2.92
L
Guan Yu
karinsukashi
Guan Yu
2
5
11
1.5
W
Chaac
oOmarsito
Chaac
2
3
18
3.67
L
Ah Muzen Cab
pussebuggars
Ah Muzen Cab
6
3
9
3.5
L
Odin
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,139
Damage
103,087
116,865
Taken
120,255
74,565
Mitigated
98,418
52,139
Healing
56,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
12,582
445
14,268
4,053
15,472
14,341
456
4,083
11,389
31,814
0
L
34,455
2,129
1,047
671
16,434
5,429
581
8,279
7,970
53,879
0
W
16,580
2,193
2,139
5,487
29,189
37,594
196
8,667
20,522
23,967
0
L
Artemis
FedePG
Artemis
15,755
8,826
270
338
16,522
5,694
0
9,850
6,583
0
21,924
W
Sol
35,838
11,309
3,267
8,602
26,576
13,655
1,788
6,379
20,197
68,773
0
W
Ullr
Sike3
Ullr
26,601
11,753
2,634
6,280
26,969
14,338
2,988
8,061
18,908
0
53,606
L
Guan Yu
karinsukashi
Guan Yu
10,978
733
13,517
11,899
30,111
26,098
438
17,544
12,343
0
15,718
W
Chaac
oOmarsito
Chaac
11,486
1,022
1,336
8,484
22,049
18,490
0
7,621
14,428
0
23,647
L
Ah Muzen Cab
pussebuggars
Ah Muzen Cab
31,946
8,614
185
8,447
20,503
8,361
2,447
11,032
9,375
0
75,371
L
Odin
13,005
1,813
2,663
13,102
33,295
28,983
337
18,295
14,673
356
26,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,217
Gold Earned
65,218
183
Minions Killed
235
0
Camps Cleared
0
1,563,269
Distance Traveled
1,654,579
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,993
611
32
2
0
364,050
0
L
Zeus
12,855
714
52
3
0
296,374
1
W
Geb
14,586
810
26
1
0
346,938
4
L
Artemis
11,207
623
13
1
0
228,552
0
W
Sol
14,412
801
74
4
0
327,100
1
W
Ullr
13,607
756
66
4
0
301,325
0
L
Guan Yu
11,084
616
8
0
0
353,173
0
W
Chaac
11,620
646
37
2
0
315,166
0
L
Ah Muzen Cab
13,699
761
84
5
0
319,105
0
L
Odin
11,372
632
26
1
0
366,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role