Player Matchup

Charybdis
Charybdis
Blaziken344
Charybdis
Level 7
God Stats
3W - 0L
1,770 SR
Queue Stats
12W - 14L
1,533 Elo+
Solo
Ares
Ares
Darck Shadow394
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,513 Elo+
Solo
Ao Kuang
Ao Kuang
Javutwo
Ao Kuang
Level 15
God Stats
16W - 5L
1,552 SR
Queue Stats
49W - 40L
1,429 Elo+
Solo
Susano
Susano
TaquitoConSalsaV
Susano
Level 26
God Stats
6W - 1L
1,746 SR
Queue Stats
68W - 39L
1,614 Elo+
Solo
Nemesis
Nemesis
amirnikfar2021
Nemesis
Level 9
God Stats
1W - 1L
1,331 SR
Queue Stats
8W - 12L
1,322 Elo+
Solo
Team Averages
Level 12
1,580 SR
1,482 Elo+

VS

Team Averages
Level 20
1,651 SR
1,518 Elo+
Bakasura
Bakasura
Piece-Ctrl-prose
Bakasura
Level 4
God Stats
1W - 2L
1,746 SR
Queue Stats
8W - 9L
1,602 Elo+
Solo
Ymir
Ymir
SayWhat420
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,341 Elo+
Solo
Jormungandr
Jormungandr
SuperPaloNova
Jormungandr
Level 28
God Stats
2W - 2L
1,564 SR
Queue Stats
165W - 169L
1,536 Elo+
Solo
Hachiman
Hachiman
TEXCAL
Hachiman
Level 25
God Stats
1W - 1L
1,709 SR
Queue Stats
19W - 7L
1,631 Elo+
Solo
Ah Puch
Ah Puch
Verrsaucey
Ah Puch
Level 29
God Stats
11W - 9L
1,735 SR
Queue Stats
106W - 105L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Blaziken344
Charybdis
17
2 / 0 / 14
9,900
990
8,002
4,647
2,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 1 / 18
10,675
1,068
7,132
6,823
7,200
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Javutwo
Ao Kuang
17
8 / 0 / 11
10,191
1,019
8,372
6,241
2,768
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
16 / 2 / 4
11,231
1,123
18,863
7,924
3,468
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 0 / 13
9,742
974
1,841
4,864
2,158
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

362

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 1
8,164
816
2,152
19,192
7,144
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 10 / 0
7,905
791
341
14,319
6,186
Jormungandr
SuperPaloNova
Jormungandr
13
0 / 0 / 0
7,796
780
1,796
795
378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
TEXCAL
Hachiman
15
2 / 4 / 1
9,560
956
6,696
5,284
1,558
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
Verrsaucey
Ah Puch
14
1 / 6 / 2
8,999
900
9,338
10,850
2,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
7
31
Kills
3
3
Deaths
31
60
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Blaziken344
Charybdis
2
0
14
9
W
3
1
18
12
W
Ao Kuang
Javutwo
Ao Kuang
8
0
11
13.5
L
0
11
1
0.05
L
0
10
0
0
L
Jormungandr
SuperPaloNova
Jormungandr
0
0
0
0
L
Hachiman
TEXCAL
Hachiman
2
4
1
0.63
W
16
2
4
9
L
Ah Puch
Verrsaucey
Ah Puch
1
6
2
0.33
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,210
Damage
20,323
30,499
Taken
50,440
17,621
Mitigated
18,127
4,803
Healing
900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Blaziken344
Charybdis
8,002
4,573
0
1,792
4,647
2,027
0
1,855
2,792
0
25,876
W
7,132
860
600
415
6,823
7,200
0
2,667
3,991
14,688
0
W
Ao Kuang
Javutwo
Ao Kuang
8,372
3,259
0
1,966
6,241
2,768
0
2,789
3,173
25,362
0
L
2,152
1,550
0
596
19,192
7,144
0
6,202
12,990
0
10,582
L
341
341
0
0
14,319
6,186
0
7,011
7,308
2,460
0
L
Jormungandr
SuperPaloNova
Jormungandr
1,796
302
0
39
795
378
0
437
358
5,424
0
L
Hachiman
TEXCAL
Hachiman
6,696
3,394
0
102
5,284
1,558
0
896
4,388
0
25,388
W
18,863
5,883
0
0
7,924
3,468
0
2,225
5,434
0
28,867
L
Ah Puch
Verrsaucey
Ah Puch
9,338
39
0
163
10,850
2,861
0
958
9,892
18,701
0
W
1,841
534
0
30
4,864
2,158
0
1,684
3,110
0
17,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,739
Gold Earned
42,424
170
Minions Killed
100
11
Camps Cleared
3
970,365
Distance Traveled
598,037
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,900
990
45
5
3
192,780
0
W
Ares
10,675
1,068
27
3
2
208,560
2
W
Ao Kuang
10,191
1,019
53
5
1
187,625
1
L
Bakasura
8,164
816
17
2
0
185,366
0
L
Ymir
7,905
791
8
1
0
91,452
0
L
Jormungandr
7,796
780
6
1
0
48,451
3
L
Hachiman
9,560
956
39
4
2
110,386
1
W
Susano
11,231
1,123
9
1
2
184,876
1
L
Ah Puch
8,999
900
30
3
1
162,382
0
W
Nemesis
9,742
974
36
4
3
196,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role