Player Matchup

Fafnir
Fafnir
BigMeatyUwU
Fafnir
Level 142
God Stats
13W - 10L
1,591 SR
Queue Stats
1,019W - 970L
1,636 Elo+
Party 2
Serqet
Serqet
KireliaRhiki
Serqet
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,592 Elo+
Party 3
Hun Batz
Hun Batz
RenShadecrest
Hun Batz
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,593 Elo+
Party 3
Bastet
Bastet
RileMeUp
Bastet
Level 135
God Stats
3W - 2L
1,532 SR
Queue Stats
218W - 171L
1,600 Elo+
Party 2
Chaac
Chaac
Suplolu
Chaac
Level 24
God Stats
2W - 2L
1,548 SR
Queue Stats
98W - 60L
1,593 Elo+
Party 2
Team Averages
Level 79
1,534 SR
1,603 Elo+

VS

Team Averages
Level 84
1,524 SR
1,541 Elo+
Ymir
Ymir
 
Ymir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Beanecus
Erlang Shen
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,558 Elo+
Party 1
Chiron
Chiron
DagronMastur69
Chiron
Level 108
God Stats
3W - 2L
1,390 SR
Queue Stats
139W - 106L
1,571 Elo+
Party 1
Fafnir
Fafnir
Grezasaur
Fafnir
Level 107
God Stats
2W - 0L
1,732 SR
Queue Stats
53W - 43L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
5 / 6 / 4
10,326
861
13,496
16,573
19,163
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
14
3 / 11 / 4
8,630
719
6,358
13,490
7,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
RenShadecrest
Hun Batz
13
1 / 10 / 4
8,118
677
7,890
12,533
8,681
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bastet
RileMeUp
Bastet
16
2 / 3 / 5
8,748
729
7,107
11,130
8,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Suplolu
Chaac
14
2 / 7 / 5
8,528
711
8,981
19,701
23,284
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
8 / 3 / 19
11,028
919
11,374
15,024
15,850
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
 
Cernunnos
15
5 / 4 / 20
10,024
835
13,133
9,702
4,591
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
Beanecus
Erlang Shen
16
6 / 2 / 24
9,869
822
10,084
13,336
8,718
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
12 / 3 / 15
11,102
925
25,094
12,766
6,358
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
Grezasaur
Fafnir
16
6 / 2 / 24
10,704
892
8,498
16,702
24,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
139
13
Kills
37
37
Deaths
14
22
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
8
3
19
5.83
W
Cernunnos
 
Cernunnos
5
4
20
3.75
W
Erlang Shen
Beanecus
Erlang Shen
6
2
24
9
L
Fafnir
5
6
4
1.17
W
12
3
15
6.5
W
Fafnir
Grezasaur
Fafnir
6
2
24
9
L
Serqet
3
11
4
0.45
L
Hun Batz
RenShadecrest
Hun Batz
1
10
4
0.3
L
Bastet
RileMeUp
Bastet
2
3
5
1.5
L
Chaac
Suplolu
Chaac
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,832
Damage
68,183
73,427
Taken
67,530
67,314
Mitigated
60,256
10,991
Healing
23,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,374
2,926
552
2,108
15,024
15,850
312
2,303
12,477
20,042
0
W
Cernunnos
 
Cernunnos
13,133
4,874
1,277
954
9,702
4,591
1,259
3,656
6,046
0
26,530
W
Erlang Shen
Beanecus
Erlang Shen
10,084
4,629
995
3,075
13,336
8,718
1,157
2,636
10,267
0
15,173
L
Fafnir
13,496
2,137
1,209
2,584
16,573
19,163
0
2,996
13,577
26,706
0
W
25,094
10,259
2,641
4,124
12,766
6,358
1,598
2,498
10,050
0
49,780
W
Fafnir
Grezasaur
Fafnir
8,498
2,508
3,398
3,944
16,702
24,739
1,068
2,403
14,016
14,579
0
L
Serqet
6,358
1,261
0
0
13,490
7,389
0
4,952
8,538
0
8,306
L
Hun Batz
RenShadecrest
Hun Batz
7,890
1,339
0
43
12,533
8,681
0
3,920
8,613
0
12,630
L
Bastet
RileMeUp
Bastet
7,107
900
399
2,222
11,130
8,797
0
1,543
9,587
0
16,145
L
Chaac
Suplolu
Chaac
8,981
1,553
786
3,748
19,701
23,284
0
6,461
13,240
0
19,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,350
Gold Earned
52,727
75
Minions Killed
131
0
Camps Cleared
0
918,161
Distance Traveled
1,073,146
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,028
919
24
2
0
208,420
1
W
Cernunnos
10,024
835
33
3
0
211,687
2
W
Erlang Shen
9,869
822
14
1
0
234,061
0
L
Fafnir
10,326
861
33
3
0
147,866
0
W
Chiron
11,102
925
52
4
0
208,840
1
W
Fafnir
10,704
892
8
1
0
210,138
0
L
Serqet
8,630
719
4
0
0
189,108
4
L
Hun Batz
8,118
677
14
1
0
186,852
0
L
Bastet
8,748
729
11
1
0
226,385
0
L
Chaac
8,528
711
13
1
0
167,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role