Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Bukhara
Zhong Kui
Level 158
God Stats
0W - 1L
1,634 SR
Queue Stats
7W - 12L
1,383 Elo+
Party 2
Yemoja
Yemoja
Dilma171PCC
Yemoja
Level 154
God Stats
14W - 11L
1,334 SR
Queue Stats
418W - 438L
1,473 Elo+
Solo
Awilix
Awilix
FacuExtreme
Awilix
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,161 Elo+
Party 2
Ah Puch
Ah Puch
FuiYo
Ah Puch
Level 119
God Stats
1W - 1L
1,597 SR
Queue Stats
6W - 10L
1,354 Elo+
Party 2
Team Averages
Level 121
1,513 SR
1,374 Elo+

VS

Team Averages
Level 123
1,483 SR
1,537 Elo+
Morgan Le Fay
Morgan Le Fay
Pikamen
Morgan Le Fay
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
376W - 393L
1,555 Elo+
Solo
King Arthur
King Arthur
RipeVD
King Arthur
Level 149
God Stats
4W - 8L
1,289 SR
Queue Stats
614W - 639L
1,500 Elo+
Solo
Hel
Hel
Shiroyaki
Hel
Level 113
God Stats
7W - 9L
1,539 SR
Queue Stats
625W - 509L
1,562 Elo+
Party 1
Ymir
Ymir
Totery
Ymir
Level 158
God Stats
8W - 6L
1,599 SR
Queue Stats
897W - 678L
1,591 Elo+
Party 1
Tiamat
Tiamat
adaptingBД
Tiamat
Level 51
God Stats
2W - 2L
1,489 SR
Queue Stats
194W - 203L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
6 / 6 / 1
10,693
713
20,196
20,824
8,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
Bukhara
Zhong Kui
17
4 / 4 / 5
9,322
621
19,517
17,712
13,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
18
0 / 2 / 10
9,029
602
2,867
14,665
12,700
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
15
2 / 7 / 4
8,655
577
8,936
16,133
7,037
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
FuiYo
Ah Puch
13
0 / 3 / 5
8,517
568
9,675
6,290
2,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Pikamen
Morgan Le Fay
17
3 / 4 / 12
10,431
695
21,831
16,059
7,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
RipeVD
King Arthur
19
9 / 3 / 10
11,615
774
17,964
22,061
28,808
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 2 / 14
11,098
740
5,609
11,734
9,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
Totery
Ymir
18
5 / 1 / 15
11,403
760
11,804
22,958
27,915
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
17
2 / 3 / 11
10,791
719
12,177
11,495
7,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
84
12
Kills
22
22
Deaths
13
25
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
6
6
1
1.08
L
Zhong Kui
Bukhara
Zhong Kui
4
4
5
1.63
L
Yemoja
0
2
10
2.5
L
Awilix
2
7
4
0.57
L
Ah Puch
FuiYo
Ah Puch
0
3
5
0.83
W
Morgan Le Fay
Pikamen
Morgan Le Fay
3
4
12
2.25
W
King Arthur
RipeVD
King Arthur
9
3
10
4.67
W
3
2
14
5
W
Ymir
Totery
Ymir
5
1
15
12.5
W
Tiamat
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,191
Damage
69,385
75,624
Taken
84,307
44,279
Mitigated
82,006
35,075
Healing
51,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
20,196
12,704
938
3,519
20,824
8,916
0
16,365
4,281
0
36,372
L
Zhong Kui
Bukhara
Zhong Kui
19,517
2,077
150
4,234
17,712
13,431
0
11,735
5,634
39,526
0
L
Yemoja
2,867
1,678
16,789
7,424
14,665
12,700
0
8,770
5,653
7,345
0
L
Awilix
8,936
2,975
384
458
16,133
7,037
0
10,766
4,914
0
14,015
L
Ah Puch
FuiYo
Ah Puch
9,675
356
0
1,179
6,290
2,195
0
4,124
2,016
27,521
0
W
Morgan Le Fay
Pikamen
Morgan Le Fay
21,831
584
711
3,062
16,059
7,896
1,375
7,111
8,948
34,930
0
W
King Arthur
RipeVD
King Arthur
17,964
1,804
2,085
3,656
22,061
28,808
664
6,403
15,658
801
38,058
W
5,609
664
22,312
6,992
11,734
9,695
2,040
6,754
4,980
19,345
0
W
Ymir
Totery
Ymir
11,804
1,535
3,369
4,566
22,958
27,915
1,285
8,029
14,929
19,028
0
W
Tiamat
12,177
188
1,778
2,755
11,495
7,692
575
3,762
7,733
35,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,216
Gold Earned
55,338
139
Minions Killed
163
0
Camps Cleared
0
1,042,280
Distance Traveled
1,307,531
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,693
713
43
3
0
222,520
1
L
Zhong Kui
9,322
621
47
3
0
251,872
3
L
Yemoja
9,029
602
16
1
0
251,114
1
L
Awilix
8,655
577
10
1
0
229,819
0
L
Ah Puch
8,517
568
23
2
0
86,955
0
W
Morgan Le Fay
10,431
695
21
1
0
279,187
0
W
King Arthur
11,615
774
40
3
0
271,689
0
W
Hel
11,098
740
37
2
0
242,908
0
W
Ymir
11,403
760
27
2
0
252,995
4
W
Tiamat
10,791
719
38
3
0
260,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role